Player Matchup

Mercury
Mercury
CampioPuro
Mercury
Level 118
God Stats
1W - 1L
1,817 SR
Queue Stats
67W - 67L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
OSTONE6
Sun Wukong
Level 36
God Stats
0W - 1L
1,736 SR
Queue Stats
98W - 92L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
OffWhyteBry
Kukulkan
Level 129
God Stats
3W - 1L
1,806 SR
Queue Stats
71W - 73L
1,503 Elo+
Party 1
Charon
Charon
acidbur37
Charon
Level 204
God Stats
16W - 16L
1,509 SR
Queue Stats
185W - 191L
1,538 Elo+
Party 1
Medusa
Medusa
brightgamer
Medusa
Level 195
God Stats
14W - 12L
1,536 SR
Queue Stats
133W - 135L
1,519 Elo+
Party 1
Team Averages
Level 136
1,681 SR
1,503 Elo+

VS

Team Averages
Level 136
1,622 SR
1,527 Elo+
Neith
Neith
BRUTBOOYAA
Neith
Level 143
God Stats
4W - 1L
1,756 SR
Queue Stats
93W - 89L
1,470 Elo+
Solo
Fafnir
Fafnir
CurryDaddy
Fafnir
Level 175
God Stats
1W - 0L
1,856 SR
Queue Stats
4W - 3L
1,600 Elo+
Solo
Medusa
Medusa
DeeChan_20
Medusa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 106L
1,374 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oxilrious
Tsukuyomi
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 32L
1,506 Elo+
Solo
Sol
Sol
xzVoidWalkerzx
Sol
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CampioPuro
Mercury
9
0 / 4 / 1
5,015
502
3,224
9,007
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
OSTONE6
Sun Wukong
11
0 / 0 / 0
5,780
578
3,579
6,462
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
OffWhyteBry
Kukulkan
10
1 / 4 / 0
5,969
597
2,357
4,783
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
acidbur37
Charon
9
0 / 1 / 2
5,200
520
3,689
7,731
4,760
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
9
2 / 2 / 0
5,263
526
5,933
5,245
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 1 / 2
6,491
649
2,993
3,715
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
CurryDaddy
Fafnir
10
2 / 0 / 3
5,994
599
2,112
6,978
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
DeeChan_20
Medusa
12
0 / 0 / 0
6,111
611
2,950
6,175
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
Oxilrious
Tsukuyomi
11
4 / 1 / 3
6,015
602
5,750
9,247
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 3
5,408
541
4,759
6,069
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
10
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
2
4
L
Mercury
CampioPuro
Mercury
0
4
1
0.13
W
Fafnir
CurryDaddy
Fafnir
2
0
3
3.5
W
Medusa
DeeChan_20
Medusa
0
0
0
0
L
Sun Wukong
OSTONE6
Sun Wukong
0
0
0
0
L
Kukulkan
OffWhyteBry
Kukulkan
1
4
0
0.25
W
Tsukuyomi
Oxilrious
Tsukuyomi
4
1
3
5.5
L
Charon
acidbur37
Charon
0
1
2
1
L
Medusa
2
2
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,782
Damage
18,564
33,228
Taken
32,184
17,576
Mitigated
15,782
5,761
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,993
286
0
1,024
3,715
1,499
0
2,225
1,490
0
46,668
L
Mercury
CampioPuro
Mercury
3,224
2,178
0
437
9,007
3,437
0
181
8,826
0
38,528
W
Fafnir
CurryDaddy
Fafnir
2,112
601
0
2,268
6,978
6,743
52
1,962
5,016
16,138
0
W
Medusa
DeeChan_20
Medusa
2,950
1,660
0
2,124
6,175
2,024
0
0
5,466
0
50,320
L
Sun Wukong
OSTONE6
Sun Wukong
3,579
0
0
1,668
6,462
5,743
0
0
6,462
0
44,872
L
Kukulkan
OffWhyteBry
Kukulkan
2,357
394
0
38
4,783
1,643
0
4
4,779
41,211
0
W
Tsukuyomi
Oxilrious
Tsukuyomi
5,750
1,902
0
6,139
9,247
3,507
304
304
8,943
0
39,105
L
Charon
acidbur37
Charon
3,689
870
812
2,327
7,731
4,760
0
3,107
4,624
20,199
2,714
L
Medusa
5,933
2,492
33
446
5,245
1,993
252
3,533
1,712
0
36,966
W
4,759
1,931
0
3,387
6,069
2,009
0
1,428
4,641
35,106
3,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
30,019
290
Minions Killed
336
0
Camps Cleared
0
1,002,836
Distance Traveled
1,000,112
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,491
649
94
9
0
184,065
2
L
Mercury
5,015
502
64
6
0
241,725
0
W
Fafnir
5,994
599
25
3
0
206,558
2
W
Medusa
6,111
611
83
8
0
164,623
4
L
Sun Wukong
5,780
578
71
7
0
210,685
1
L
Kukulkan
5,969
597
78
8
0
178,211
3
W
Tsukuyomi
6,015
602
65
7
0
244,653
0
L
Charon
5,200
520
29
3
0
188,333
3
L
Medusa
5,263
526
48
5
0
183,882
0
W
Sol
5,408
541
69
7
0
200,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role