Player Matchup

Aphrodite
Aphrodite
IchabodsReaper
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,484 Elo+
Party 2
Zeus
Zeus
MikeMakeMeAngy
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,623 Elo+
Party 2
Ullr
Ullr
Mykull8
Ullr
Level 157
God Stats
5W - 5L
1,590 SR
Queue Stats
39W - 38L
1,558 Elo+
Party 2
Odin
Odin
Pookie9700
Odin
Level 58
God Stats
0W - 1L
1,370 SR
Queue Stats
56W - 60L
1,504 Elo+
Party 2
Rama
Rama
ll Chum Chum ll
Rama
Level 140
God Stats
2W - 2L
1,702 SR
Queue Stats
59W - 53L
1,549 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,544 Elo+

VS

Team Averages
Level 126
1,690 SR
1,583 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JakeTheCarry
Bastet
Level 156
God Stats
6W - 3L
1,720 SR
Queue Stats
113W - 71L
1,760 Elo+
Party 1
Hercules
Hercules
JaketheSkeep
Hercules
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
5W - 1L
1,466 Elo+
Party 1
Hachiman
Hachiman
Sgt_Odd-Ballx
Hachiman
Level 142
God Stats
2W - 0L
1,707 SR
Queue Stats
108W - 101L
1,507 Elo+
Solo
Merlin
Merlin
sceper3
Merlin
Level 173
God Stats
1W - 2L
1,771 SR
Queue Stats
79W - 53L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IchabodsReaper
Aphrodite
8
0 / 4 / 2
5,678
437
2,196
10,063
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 6 / 0
6,339
488
5,516
10,524
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ullr
Mykull8
Ullr
13
3 / 4 / 0
7,239
557
4,712
13,600
6,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
6,435
495
5,787
13,705
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 0
6,500
500
3,777
8,024
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
5 / 4 / 2
8,662
666
11,924
13,934
12,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
6 / 0 / 2
7,696
592
7,719
11,142
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
JaketheSkeep
Hercules
10
0 / 1 / 8
6,687
514
6,596
13,816
10,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Sgt_Odd-Ballx
Hachiman
12
0 / 1 / 2
6,667
513
3,148
6,047
2,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
sceper3
Merlin
14
6 / 0 / 3
8,353
643
10,702
4,229
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
17
17
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
4
2
1.5
L
Aphrodite
IchabodsReaper
Aphrodite
0
4
2
0.25
W
Bastet
6
0
2
7
W
Hercules
JaketheSkeep
Hercules
0
1
8
4
L
0
6
0
0
L
Ullr
Mykull8
Ullr
3
4
0
0.75
L
1
2
2
1
W
Hachiman
Sgt_Odd-Ballx
Hachiman
0
1
2
1
L
2
1
0
2
W
Merlin
sceper3
Merlin
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
40,089
55,916
Taken
49,168
28,443
Mitigated
30,964
15,469
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,924
1,378
0
2,417
13,934
12,740
220
443
13,491
12,134
60,743
L
Aphrodite
IchabodsReaper
Aphrodite
2,196
683
1,738
4,003
10,063
7,122
0
2,379
7,528
20,660
920
W
Bastet
7,719
2,367
0
7,311
11,142
4,209
0
1,523
9,619
0
60,285
W
Hercules
JaketheSkeep
Hercules
6,596
2,519
0
2,954
13,816
10,156
0
3,869
9,947
232
20,229
L
5,516
588
0
975
10,524
4,209
252
3,713
6,423
55,736
0
L
Ullr
Mykull8
Ullr
4,712
1,825
0
2,851
13,600
6,889
0
2,312
11,272
0
48,771
L
5,787
1,512
0
4,244
13,705
7,424
0
2,630
10,901
0
52,129
W
Hachiman
Sgt_Odd-Ballx
Hachiman
3,148
2,350
0
1,452
6,047
2,058
558
404
5,643
0
48,305
L
3,777
3,314
0
1,658
8,024
2,799
0
568
7,364
0
45,788
W
Merlin
sceper3
Merlin
10,702
1,082
0
500
4,229
1,801
0
1,470
2,759
61,290
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
38,065
365
Minions Killed
413
0
Camps Cleared
0
1,225,053
Distance Traveled
1,361,388
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,662
666
108
8
0
242,781
2
L
Aphrodite
5,678
437
23
2
0
229,241
3
W
Bastet
7,696
592
86
7
0
315,807
3
W
Hercules
6,687
514
29
2
0
290,631
0
L
Zeus
6,339
488
86
7
0
218,896
0
L
Ullr
7,239
557
89
7
0
241,772
0
L
Odin
6,435
495
79
6
0
282,892
0
W
Hachiman
6,667
513
76
6
0
239,055
6
L
Rama
6,500
500
88
7
0
252,252
2
W
Merlin
8,353
643
114
9
0
273,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role