Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IlleatURbox
Hachiman
Level 83
God Stats
0W - 6L
1,224 SR
Queue Stats
165W - 179L
1,383 Elo+
Party 1
Lancelot
Lancelot
ThavettBane
Lancelot
Level 67
God Stats
6W - 6L
1,715 SR
Queue Stats
630W - 600L
1,449 Elo+
Solo
Arachne
Arachne
The Yoko K
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,405 Elo+
Party 1
Artemis
Artemis
TurBliTo
Artemis
Level 68
God Stats
12W - 8L
1,672 SR
Queue Stats
740W - 830L
1,501 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,448 Elo+

VS

Team Averages
Level 106
1,452 SR
1,450 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
AntoIogy
Scylla
Level 89
God Stats
3W - 2L
1,373 SR
Queue Stats
42W - 41L
1,398 Elo+
Party 2
Artemis
Artemis
Kamyeezy
Artemis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,373 Elo+
Party 2
Sol
Sol
MachoShrimp9911
Sol
Level 134
God Stats
3W - 3L
1,385 SR
Queue Stats
49W - 43L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 4 / 6
6,932
693
6,889
20,521
16,242
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
IlleatURbox
Hachiman
10
1 / 2 / 3
6,272
627
5,063
3,295
1,091
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
ThavettBane
Lancelot
13
7 / 6 / 2
7,778
778
6,389
10,953
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Arachne
The Yoko K
Arachne
9
0 / 3 / 2
5,757
576
698
4,944
3,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
TurBliTo
Artemis
13
3 / 9 / 4
7,988
799
10,900
12,776
4,906
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
6 / 0 / 13
9,565
957
8,357
10,192
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
 
Da Ji
15
7 / 3 / 11
9,230
923
6,321
9,035
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Scylla
AntoIogy
Scylla
14
7 / 3 / 8
9,148
915
13,435
6,924
2,605
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
Kamyeezy
Artemis
12
3 / 5 / 12
8,221
822
7,086
8,646
3,220
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 0 / 17
9,721
972
12,026
10,139
4,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
11
Kills
24
24
Deaths
11
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
6
0.75
W
Jormungandr
 
Jormungandr
6
0
13
12.5
W
Da Ji
 
Da Ji
7
3
11
4.17
W
Scylla
AntoIogy
Scylla
7
3
8
3.67
L
Hachiman
IlleatURbox
Hachiman
1
2
3
1.25
W
Artemis
Kamyeezy
Artemis
3
5
12
1.8
W
1
0
17
9.5
L
Lancelot
ThavettBane
Lancelot
7
6
2
1.33
L
Arachne
The Yoko K
Arachne
0
3
2
0.33
L
Artemis
TurBliTo
Artemis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
47,225
52,489
Taken
44,936
30,712
Mitigated
25,391
8,706
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,889
181
446
6,302
20,521
16,242
0
13,214
6,940
10,875
101
W
Jormungandr
 
Jormungandr
8,357
1,332
836
2,534
10,192
10,172
351
1,760
8,432
26,515
2,102
W
Da Ji
 
Da Ji
6,321
782
254
825
9,035
5,002
1,454
1,332
7,703
0
9,798
W
Scylla
AntoIogy
Scylla
13,435
1,029
723
1,765
6,924
2,605
770
1,415
5,470
19,429
625
L
Hachiman
IlleatURbox
Hachiman
5,063
2,261
69
123
3,295
1,091
0
1,377
1,679
0
7,648
W
Artemis
Kamyeezy
Artemis
7,086
3,261
198
487
8,646
3,220
1,030
447
8,199
0
14,556
W
12,026
1,949
600
4,300
10,139
4,392
3,417
1,834
8,305
29,670
1,278
L
Lancelot
ThavettBane
Lancelot
6,389
699
0
423
10,953
4,878
0
6,835
3,922
0
13,295
L
Arachne
The Yoko K
Arachne
698
413
344
172
4,944
3,595
0
3,253
1,653
0
907
L
Artemis
TurBliTo
Artemis
10,900
3,008
365
462
12,776
4,906
0
6,844
5,604
0
19,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
45,885
37
Minions Killed
109
0
Camps Cleared
0
604,919
Distance Traveled
955,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,932
693
5
1
0
164,634
0
W
Jormungandr
9,565
957
39
4
0
204,634
0
W
Da Ji
9,230
923
7
1
0
195,389
0
W
Scylla
9,148
915
9
1
0
195,584
0
L
Hachiman
6,272
627
2
0
0
78,448
0
W
Artemis
8,221
822
9
1
0
163,339
0
W
Sol
9,721
972
45
5
0
196,733
0
L
Lancelot
7,778
778
14
1
0
152,715
0
L
Arachne
5,757
576
3
0
0
55,985
0
L
Artemis
7,988
799
13
1
0
153,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role