Player Matchup

Hachiman
Hachiman
CallOfDead4
Hachiman
Level 12
God Stats
3W - 1L
1,579 SR
Queue Stats
4W - 9L
1,090 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
I_Mugiawara_l
Morgan Le Fay
Level 62
God Stats
3W - 1L
1,453 SR
Queue Stats
169W - 166L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
MurilloLuis-08
Cu Chulainn
Level 65
God Stats
14W - 12L
1,453 SR
Queue Stats
53W - 61L
1,460 Elo+
Solo
Loki
Loki
Ravebaby710
Loki
Level 49
God Stats
8W - 7L
1,592 SR
Queue Stats
25W - 45L
1,286 Elo+
Party 1
Cerberus
Cerberus
Send Oxys
Cerberus
Level 34
God Stats
3W - 6L
1,141 SR
Queue Stats
10W - 33L
1,169 Elo+
Party 1
Team Averages
Level 44
1,443 SR
1,293 Elo+

VS

Team Averages
Level 63
1,443 SR
1,441 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DJTHESHOCKER
Artemis
Level 67
God Stats
10W - 6L
1,534 SR
Queue Stats
140W - 147L
1,470 Elo+
Party 2
Neith
Neith
GvUrBlsATug
Neith
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
TheEpicHebrew
Cerberus
Level 29
God Stats
26W - 20L
1,584 SR
Queue Stats
74W - 80L
1,436 Elo+
Party 2
Chernobog
Chernobog
ToXiC-_-sPEd
Chernobog
Level 46
God Stats
5W - 4L
1,098 SR
Queue Stats
27W - 40L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CallOfDead4
Hachiman
12
3 / 1 / 6
7,356
525
5,736
7,780
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
I_Mugiawara_l
Morgan Le Fay
13
3 / 1 / 3
8,102
579
7,478
5,391
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
MurilloLuis-08
Cu Chulainn
14
3 / 0 / 0
8,695
621
6,329
8,568
7,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 0 / 4
7,973
570
6,039
10,653
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
Send Oxys
Cerberus
13
3 / 2 / 10
7,592
542
7,299
13,041
8,990
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 0
6,380
456
4,311
8,644
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
DJTHESHOCKER
Artemis
13
2 / 4 / 1
7,239
517
3,415
8,318
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 7 / 0
5,540
396
4,370
10,761
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
TheEpicHebrew
Cerberus
10
1 / 1 / 2
6,716
480
1,915
7,430
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
ToXiC-_-sPEd
Chernobog
11
0 / 4 / 0
6,947
496
2,968
9,888
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
3
4
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Hachiman
CallOfDead4
Hachiman
3
1
6
6
L
Artemis
DJTHESHOCKER
Artemis
2
4
1
0.63
L
0
7
0
0
W
Morgan Le Fay
I_Mugiawara_l
Morgan Le Fay
3
1
3
4.5
W
Cu Chulainn
MurilloLuis-08
Cu Chulainn
3
0
0
3
W
6
0
4
8
W
Cerberus
Send Oxys
Cerberus
3
2
10
4
L
Cerberus
TheEpicHebrew
Cerberus
1
1
2
2
L
Chernobog
ToXiC-_-sPEd
Chernobog
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
16,979
45,433
Taken
45,041
25,913
Mitigated
17,276
12,290
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,311
155
9
3,134
8,644
2,749
0
3,777
4,337
42,033
1,067
W
Hachiman
CallOfDead4
Hachiman
5,736
4,357
0
1,224
7,780
2,842
785
907
6,873
0
35,476
L
Artemis
DJTHESHOCKER
Artemis
3,415
1,994
0
2,515
8,318
2,865
0
1,674
6,644
0
55,543
L
4,370
2,039
0
545
10,761
3,005
63
4,860
5,645
0
22,261
W
Morgan Le Fay
I_Mugiawara_l
Morgan Le Fay
7,478
806
62
1,797
5,391
2,272
0
1,925
3,466
41,288
1,752
W
Cu Chulainn
MurilloLuis-08
Cu Chulainn
6,329
363
0
1,606
8,568
7,905
185
0
8,568
0
61,249
W
6,039
2,243
0
5,143
10,653
3,904
0
1,227
9,426
0
64,762
W
Cerberus
Send Oxys
Cerberus
7,299
947
132
2,326
13,041
8,990
252
1,933
11,108
50,129
1,730
L
Cerberus
TheEpicHebrew
Cerberus
1,915
76
0
2,111
7,430
5,140
0
2,926
4,300
23,862
1,252
L
Chernobog
ToXiC-_-sPEd
Chernobog
2,968
1,526
0
2,048
9,888
3,517
0
422
9,466
0
40,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
32,822
433
Minions Killed
356
0
Camps Cleared
0
1,352,809
Distance Traveled
1,208,497
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,380
456
81
6
0
246,014
0
W
Hachiman
7,356
525
53
4
0
256,614
0
L
Artemis
7,239
517
89
6
0
246,090
0
L
Neith
5,540
396
30
2
0
203,840
0
W
Morgan Le Fay
8,102
579
76
5
0
230,632
3
W
Cu Chulainn
8,695
621
96
7
0
264,712
0
W
Loki
7,973
570
104
7
0
333,554
0
W
Cerberus
7,592
542
104
7
0
267,297
5
L
Cerberus
6,716
480
77
6
0
256,195
0
L
Chernobog
6,947
496
79
6
0
256,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role