Player Matchup

Medusa
Medusa
CaIamityBankai
Medusa
Level 166
God Stats
7W - 7L
1,511 SR
Queue Stats
283W - 262L
1,587 Elo+
Party 1
Vulcan
Vulcan
Cieloh
Vulcan
Level 65
God Stats
14W - 12L
1,639 SR
Queue Stats
280W - 250L
1,536 Elo+
Solo
Bastet
Bastet
Katlub
Bastet
Level 185
God Stats
1W - 2L
1,640 SR
Queue Stats
50W - 52L
1,529 Elo+
Solo
Susano
Susano
LoneWolfKing078
Susano
Level 280
God Stats
13W - 9L
1,561 SR
Queue Stats
114W - 118L
1,562 Elo+
Party 1
Bacchus
Bacchus
Yohante_Tuki
Bacchus
Level 158
God Stats
4W - 4L
1,293 SR
Queue Stats
45W - 53L
1,538 Elo+
Party 1
Team Averages
Level 171
1,529 SR
1,550 Elo+

VS

Team Averages
Level 154
1,586 SR
1,565 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Miausito
Poseidon
Level 149
God Stats
12W - 12L
1,599 SR
Queue Stats
287W - 258L
1,612 Elo+
Solo
Thor
Thor
SanCani18
Thor
Level 141
God Stats
3W - 3L
1,829 SR
Queue Stats
35W - 27L
1,644 Elo+
Party 2
Rama
Rama
pandatime95
Rama
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,249
625
4,530
4,186
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Cieloh
Vulcan
10
0 / 0 / 2
5,867
587
5,518
2,723
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Katlub
Bastet
11
0 / 2 / 1
5,574
557
6,085
9,680
3,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 0
5,794
579
2,598
6,027
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Yohante_Tuki
Bacchus
8
0 / 0 / 4
5,272
527
3,449
5,472
5,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 1 / 1
6,123
612
5,724
9,314
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
 
Sobek
7
0 / 1 / 0
4,793
479
2,492
8,449
5,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Miausito
Poseidon
10
0 / 2 / 0
5,531
553
1,231
6,016
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
1 / 0 / 0
5,792
579
1,530
7,572
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 4 / 0
4,924
492
2,164
5,909
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
2
2
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
L
Sobek
 
Sobek
0
1
0
0
W
3
0
2
4
W
Vulcan
Cieloh
Vulcan
0
0
2
1
W
Bastet
Katlub
Bastet
0
2
1
0.25
W
5
0
0
5
L
Poseidon
Miausito
Poseidon
0
2
0
0
L
Thor
1
0
0
1
W
Bacchus
Yohante_Tuki
Bacchus
0
0
4
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
13,141
28,088
Taken
37,260
13,347
Mitigated
21,304
11,472
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,724
1,374
0
3,768
9,314
8,065
0
0
9,314
119
45,352
L
Sobek
 
Sobek
2,492
127
0
3,212
8,449
5,908
0
3,241
5,138
17,387
0
W
4,530
1,564
0
1,611
4,186
1,641
171
991
3,195
0
43,184
W
Vulcan
Cieloh
Vulcan
5,518
1,627
0
889
2,723
1,041
0
601
2,122
39,802
1,700
W
Bastet
Katlub
Bastet
6,085
991
0
3,847
9,680
3,319
0
85
9,044
0
40,801
W
2,598
362
0
3,486
6,027
2,270
0
688
5,339
0
34,082
L
Poseidon
Miausito
Poseidon
1,231
80
0
450
6,016
1,877
0
3,130
2,472
38,827
1,050
L
Thor
1,530
92
0
1,486
7,572
3,373
0
926
6,586
0
50,608
W
Bacchus
Yohante_Tuki
Bacchus
3,449
587
0
1,639
5,472
5,076
0
1,299
4,173
15,513
0
L
2,164
1,501
0
759
5,909
2,081
0
1,126
4,783
0
27,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
27,163
310
Minions Killed
322
0
Camps Cleared
0
1,084,476
Distance Traveled
1,034,618
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,123
612
80
8
0
211,178
1
L
Sobek
4,793
479
18
2
0
204,314
2
W
Medusa
6,249
625
73
7
0
192,542
4
W
Vulcan
5,867
587
85
9
0
218,558
0
W
Bastet
5,574
557
67
7
0
220,894
0
W
Susano
5,794
579
58
6
0
236,604
0
L
Poseidon
5,531
553
80
8
0
222,909
3
L
Thor
5,792
579
88
9
0
221,528
4
W
Bacchus
5,272
527
27
3
0
215,878
7
L
Rama
4,924
492
56
6
0
174,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role