Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FoxPro Doslocos
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 110L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
IIxDEITYxII
Danzaburou
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
73W - 77L
1,465 Elo+
Party 1
Thor
Thor
IIxSEEKxII
Thor
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
TexasDabber420
Zhong Kui
Level 116
God Stats
1W - 1L
1,771 SR
Queue Stats
39W - 52L
1,438 Elo+
Party 1
Team Averages
Level 138
1,514 SR
1,474 Elo+

VS

Team Averages
Level 119
1,577 SR
1,515 Elo+
Ne Zha
Ne Zha
Cad16
Ne Zha
Level 159
God Stats
3W - 2L
1,399 SR
Queue Stats
110W - 109L
1,471 Elo+
Solo
Vulcan
Vulcan
DOOMFIRE84
Vulcan
Level 25
God Stats
2W - 0L
1,702 SR
Queue Stats
9W - 6L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Majolner
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,496 Elo+
Party 2
Charon
Charon
flacid1
Charon
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
141W - 134L
1,536 Elo+
Solo
Neith
Neith
mikesthetruth
Neith
Level 129
God Stats
8W - 4L
1,567 SR
Queue Stats
288W - 255L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
0 / 5 / 4
8,597
614
6,831
10,767
7,043
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
FoxPro Doslocos
Charybdis
17
4 / 6 / 3
10,022
716
9,036
14,688
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
IIxDEITYxII
Danzaburou
17
3 / 4 / 7
9,855
704
6,365
10,966
4,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

17
6 / 2 / 5
9,867
705
10,846
10,700
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
TexasDabber420
Zhong Kui
14
0 / 6 / 4
8,017
573
5,576
14,283
13,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cad16
Ne Zha
17
5 / 3 / 12
10,493
750
13,012
11,020
6,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
DOOMFIRE84
Vulcan
18
7 / 2 / 9
10,996
785
16,342
12,386
7,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
Majolner
Morgan Le Fay
17
3 / 3 / 12
10,701
764
12,066
10,390
6,532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charon
flacid1
Charon
18
3 / 4 / 18
11,616
830
9,682
19,168
30,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 1 / 13
11,070
791
8,248
10,220
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
13
Kills
23
23
Deaths
13
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
4
0.4
W
Ne Zha
Cad16
Ne Zha
5
3
12
3.67
W
Vulcan
DOOMFIRE84
Vulcan
7
2
9
5.75
L
Charybdis
FoxPro Doslocos
Charybdis
4
6
3
0.92
L
Danzaburou
IIxDEITYxII
Danzaburou
3
4
7
1.63
L
6
2
5
4.25
W
Morgan Le Fay
Majolner
Morgan Le Fay
3
3
12
3
L
Zhong Kui
TexasDabber420
Zhong Kui
0
6
4
0.33
W
Charon
flacid1
Charon
3
4
18
3
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,654
Damage
59,350
61,404
Taken
63,184
36,121
Mitigated
57,631
12,743
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,831
1,274
989
594
10,767
7,043
366
5,711
5,056
0
20,992
W
Ne Zha
Cad16
Ne Zha
13,012
970
0
1,018
11,020
6,380
524
450
10,570
0
25,633
W
Vulcan
DOOMFIRE84
Vulcan
16,342
5,824
913
1,205
12,386
7,615
572
1,001
11,385
33,781
0
L
Charybdis
FoxPro Doslocos
Charybdis
9,036
2,867
901
2,598
14,688
5,925
898
8,531
6,157
0
30,912
L
Danzaburou
IIxDEITYxII
Danzaburou
6,365
1,041
553
2,228
10,966
4,684
0
6,538
4,428
0
23,236
L
10,846
273
628
1,725
10,700
4,584
147
7,134
3,566
0
21,306
W
Morgan Le Fay
Majolner
Morgan Le Fay
12,066
491
0
409
10,390
6,532
931
449
9,941
21,634
974
L
Zhong Kui
TexasDabber420
Zhong Kui
5,576
687
882
1,645
14,283
13,885
0
8,351
5,932
12,560
0
W
Charon
flacid1
Charon
9,682
1,098
2,060
4,153
19,168
30,769
748
2,512
16,656
23,074
1,508
W
8,248
1,577
1,436
2,747
10,220
6,335
3,011
1,164
9,056
0
26,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
54,876
149
Minions Killed
176
0
Camps Cleared
0
1,080,649
Distance Traveled
1,323,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,597
614
24
2
0
209,232
0
W
Ne Zha
10,493
750
30
2
0
271,537
0
W
Vulcan
10,996
785
49
4
0
287,182
0
L
Charybdis
10,022
716
50
4
0
203,670
0
L
Danzaburou
9,855
704
35
3
0
218,408
0
L
Thor
9,867
705
23
2
0
239,673
0
W
Morgan Le Fay
10,701
764
27
2
0
291,641
0
L
Zhong Kui
8,017
573
17
1
0
209,666
0
W
Charon
11,616
830
21
2
0
248,048
0
W
Neith
11,070
791
49
4
0
224,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role