Player Matchup

Janus
Janus
Silver II
Cupti
Janus
Silver II
Level 109
God Stats
45W - 40L
1,610 SR
Queue Stats
317W - 326L
1,014 MMR
Solo
Ganesha
Ganesha
Silver II
Senpai6104
Ganesha
Silver II
Level 123
God Stats
8W - 4L
1,828 SR
Queue Stats
584W - 591L
1,040 MMR
Solo
Ullr
Ullr
Silver II
TwitchOsorrowX
Ullr
Silver II
Level 122
God Stats
118W - 112L
1,513 SR
Queue Stats
614W - 633L
985 MMR
Solo
Pele
Pele
Silver II
VERGILJ
Pele
Silver II
Level 123
God Stats
2W - 3L
1,349 SR
Queue Stats
149W - 169L
998 MMR
Solo
Achilles
Achilles
Silver III
Vicdakidd123
Achilles
Silver III
Level 64
God Stats
31W - 19L
1,602 SR
Queue Stats
48W - 60L
990 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,580 SR
1,005 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,585 SR
1,005 MMR
Yemoja
Yemoja
Silver III
Menkee
Yemoja
Silver III
Level 69
God Stats
0W - 1L
1,227 SR
Queue Stats
61W - 88L
970 MMR
Solo
Martichoras
Martichoras
Bronze IV
Orrwellz
Martichoras
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,051 MMR
Solo
Tiamat
Tiamat
Silver III
fluffymoss
Tiamat
Silver III
Level 120
God Stats
4W - 1L
1,801 SR
Queue Stats
45W - 57L
997 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
morfeu102
Zhong Kui
Silver III
Level 158
God Stats
49W - 37L
1,696 SR
Queue Stats
113W - 132L
988 MMR
Solo
Ravana
Ravana
Silver III
xAdcScrub
Ravana
Silver III
Level 196
God Stats
2W - 1L
1,704 SR
Queue Stats
64W - 86L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cupti
Janus
18
5 / 4 / 3
11,235
535
15,329
12,355
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Senpai6104
Ganesha
15
0 / 4 / 11
8,743
416
6,551
14,860
14,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 5 / 4
11,818
563
14,186
19,523
8,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
VERGILJ
Pele
20
6 / 1 / 4
11,569
551
16,267
24,468
11,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Vicdakidd123
Achilles
18
6 / 2 / 4
11,605
553
16,474
23,854
17,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ZeusSun WukongArachneAwilix

VS

Bans
AthenaThanatosBake KujiraNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Menkee
Yemoja
12
0 / 2 / 7
9,080
432
9,095
15,160
13,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
Orrwellz
Martichoras
15
3 / 5 / 3
9,828
468
10,134
17,817
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
fluffymoss
Tiamat
17
3 / 5 / 3
10,667
508
12,709
15,891
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
morfeu102
Zhong Kui
17
1 / 7 / 2
10,743
512
17,830
26,857
19,783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
xAdcScrub
Ravana
18
9 / 3 / 3
11,546
550
14,323
14,359
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
22
Kills
16
16
Deaths
22
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Cupti
Janus
5
4
3
1.63
L
Yemoja
Menkee
Yemoja
0
2
7
1.75
L
Martichoras
Orrwellz
Martichoras
3
5
3
0.9
W
Ganesha
Senpai6104
Ganesha
0
4
11
1.38
W
5
5
4
1.4
W
Pele
VERGILJ
Pele
6
1
4
8
W
Achilles
Vicdakidd123
Achilles
6
2
4
4
L
Tiamat
fluffymoss
Tiamat
3
5
3
0.9
L
Zhong Kui
morfeu102
Zhong Kui
1
7
2
0.29
L
Ravana
xAdcScrub
Ravana
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,807
Damage
64,091
95,060
Taken
90,084
56,388
Mitigated
56,098
33,195
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cupti
Janus
15,329
2,264
0
2,184
12,355
4,514
359
7,996
4,359
78,486
442
L
Yemoja
Menkee
Yemoja
9,095
2,997
677
2,574
15,160
13,760
0
4,260
10,665
32,277
1,594
L
Martichoras
Orrwellz
Martichoras
10,134
2,918
0
2,421
17,817
8,229
0
2,802
14,809
0
76,003
W
Ganesha
Senpai6104
Ganesha
6,551
1,221
0
1,128
14,860
14,128
121
7,121
7,739
31,052
535
W
14,186
6,313
0
4,755
19,523
8,693
1,544
5,173
14,350
0
100,418
W
Pele
VERGILJ
Pele
16,267
3,436
0
13,694
24,468
11,470
0
6,265
18,203
0
121,999
W
Achilles
Vicdakidd123
Achilles
16,474
4,328
0
11,434
23,854
17,583
162
11,976
11,878
0
91,849
L
Tiamat
fluffymoss
Tiamat
12,709
1,205
0
2,238
15,891
7,286
0
8,006
7,140
85,582
1,276
L
Zhong Kui
morfeu102
Zhong Kui
17,830
1,670
0
12,429
26,857
19,783
287
3,916
21,720
95,968
3,172
L
Ravana
xAdcScrub
Ravana
14,323
4,195
0
4,379
14,359
7,040
70
2,343
11,868
0
100,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,970
Gold Earned
51,864
623
Minions Killed
584
0
Camps Cleared
0
1,994,695
Distance Traveled
1,766,597
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,235
535
153
7
0
420,691
7
L
Yemoja
9,080
432
34
2
0
294,552
0
L
Martichoras
9,828
468
130
6
0
359,260
0
W
Ganesha
8,743
416
14
1
0
334,837
0
W
Ullr
11,818
563
160
8
0
367,066
0
W
Pele
11,569
551
151
7
0
464,554
0
W
Achilles
11,605
553
145
7
0
407,547
0
L
Tiamat
10,667
508
156
7
0
365,182
1
L
Zhong Kui
10,743
512
146
7
0
318,116
0
L
Ravana
11,546
550
118
6
0
429,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role