Player Matchup

Bellona
Bellona
A Simple Turtle
Bellona
Level 130
God Stats
10W - 15L
1,370 SR
Queue Stats
12W - 20L
1,355 Elo+
Party 3
Ymir
Ymir
BobJenk
Ymir
Level 146
God Stats
4W - 6L
1,398 SR
Queue Stats
227W - 197L
1,571 Elo+
Solo
Aphrodite
Aphrodite
CosmicAs16
Aphrodite
Level 121
God Stats
7W - 6L
1,446 SR
Queue Stats
12W - 17L
1,395 Elo+
Party 3
Hera
Hera
RetroJUBJUB
Hera
Level 147
God Stats
5W - 2L
1,835 SR
Queue Stats
181W - 178L
1,494 Elo+
Solo
Nut
Nut
oreoxwolf
Nut
Level 143
God Stats
7W - 7L
1,490 SR
Queue Stats
17W - 25L
1,394 Elo+
Party 3
Team Averages
Level 137
1,508 SR
1,442 Elo+

VS

Team Averages
Level 90
1,480 SR
1,466 Elo+
Anhur
Anhur
GareldJones
Anhur
Level 71
God Stats
9W - 14L
1,336 SR
Queue Stats
545W - 497L
1,493 Elo+
Party 2
Thor
Thor
GutMeGhosty
Thor
Level 147
God Stats
3W - 6L
1,433 SR
Queue Stats
502W - 465L
1,480 Elo+
Party 2
Chaac
Chaac
Sexygrumper69
Chaac
Level 49
God Stats
3W - 3L
1,655 SR
Queue Stats
161W - 176L
1,464 Elo+
Party 1
Bellona
Bellona
TrippyGab3
Bellona
Level 50
God Stats
23W - 20L
1,502 SR
Queue Stats
268W - 281L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeoNox9780
Morgan Le Fay
Level 131
God Stats
14W - 15L
1,476 SR
Queue Stats
170W - 163L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,067
544
5,569
15,295
16,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
BobJenk
Ymir
14
5 / 3 / 5
7,738
595
10,728
11,871
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
CosmicAs16
Aphrodite
12
0 / 0 / 12
7,353
566
3,482
8,743
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 2 / 1
7,801
600
7,303
9,092
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 1 / 3
8,150
627
15,834
13,618
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,302
485
7,146
10,738
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 7 / 1
6,736
518
2,838
13,951
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
6,336
487
4,649
13,129
8,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
TrippyGab3
Bellona
13
3 / 1 / 1
8,282
637
12,665
14,949
15,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
ZeoNox9780
Morgan Le Fay
13
3 / 4 / 1
7,908
608
7,166
10,698
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
9
9
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Ymir
BobJenk
Ymir
5
3
5
2.5
W
Aphrodite
CosmicAs16
Aphrodite
0
0
12
6
L
1
4
0
0.25
L
2
7
1
0.36
W
4
2
1
2.25
L
0
4
1
0.13
L
Bellona
TrippyGab3
Bellona
3
1
1
3.5
L
Morgan Le Fay
ZeoNox9780
Morgan Le Fay
3
4
1
0.88
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
34,464
58,619
Taken
63,465
36,369
Mitigated
37,338
26,379
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,569
2,197
0
5,349
15,295
16,309
0
0
14,234
0
45,733
W
Ymir
BobJenk
Ymir
10,728
5,126
0
3,300
11,871
6,566
0
742
10,974
61,498
6,496
W
Aphrodite
CosmicAs16
Aphrodite
3,482
896
3,689
6,238
8,743
5,262
100
192
8,551
21,091
659
L
7,146
3,050
0
2,379
10,738
3,126
0
989
9,749
0
38,889
L
2,838
542
0
558
13,951
5,922
0
6,282
7,669
0
45,677
W
7,303
2,280
0
1,120
9,092
2,918
414
6,375
2,717
50,422
3,088
L
4,649
435
1,096
4,396
13,129
8,176
0
2,594
10,535
0
21,669
L
Bellona
TrippyGab3
Bellona
12,665
4,778
0
5,232
14,949
15,839
0
4,485
10,464
0
63,054
L
Morgan Le Fay
ZeoNox9780
Morgan Le Fay
7,166
508
0
1,997
10,698
4,275
228
6,447
4,251
54,422
0
W
15,834
10,301
0
6,683
13,618
5,314
696
731
12,887
0
71,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
35,564
367
Minions Killed
338
0
Camps Cleared
0
1,255,041
Distance Traveled
1,320,146
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,067
544
68
5
0
239,409
0
W
Ymir
7,738
595
91
7
0
283,280
0
W
Aphrodite
7,353
566
27
2
0
257,977
1
L
Anhur
6,302
485
62
5
0
230,309
0
L
Thor
6,736
518
66
5
0
273,087
2
W
Hera
7,801
600
90
7
0
249,347
2
L
Chaac
6,336
487
21
2
0
283,949
0
L
Bellona
8,282
637
102
8
0
281,184
4
L
Morgan Le Fay
7,908
608
87
7
0
251,617
0
W
Nut
8,150
627
91
7
0
225,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role