Player Matchup

Anhur
Anhur
 
Anhur
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fer_Gamer15
Heimdallr
Level 147
God Stats
1W - 1L
1,620 SR
Queue Stats
189W - 234L
1,470 Elo+
Solo
Ymir
Ymir
Smitty xDAx
Ymir
Level 143
God Stats
3W - 3L
1,205 SR
Queue Stats
47W - 60L
1,458 Elo+
Solo
King Arthur
King Arthur
SundayMoneyCBW
King Arthur
Level 159
God Stats
40W - 33L
1,430 SR
Queue Stats
198W - 194L
1,501 Elo+
Solo
Arachne
Arachne
swiftmoney09
Arachne
Level 149
God Stats
126W - 99L
1,580 SR
Queue Stats
315W - 298L
1,499 Elo+
Solo
Team Averages
Level 159
1,467 SR
1,486 Elo+

VS

Team Averages
Level 142
1,535 SR
1,491 Elo+
Fafnir
Fafnir
CtrlAltDelTaco
Fafnir
Level 89
God Stats
9W - 10L
1,645 SR
Queue Stats
109W - 97L
1,534 Elo+
Party 1
Agni
Agni
KnxwledgeNv
Agni
Level 153
God Stats
4W - 4L
1,540 SR
Queue Stats
79W - 74L
1,544 Elo+
Party 1
Cupid
Cupid
MistahNastee
Cupid
Level 217
God Stats
12W - 10L
1,537 SR
Queue Stats
205W - 190L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
Nilawndreas
Erlang Shen
Level 128
God Stats
19W - 25L
1,450 SR
Queue Stats
296W - 285L
1,517 Elo+
Solo
Bastet
Bastet
PrancinPwney
Bastet
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
193W - 179L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 4
7,251
604
5,770
8,908
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Fer_Gamer15
Heimdallr
12
4 / 0 / 7
7,011
584
10,306
6,725
2,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 3
6,538
545
1,935
9,904
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SundayMoneyCBW
King Arthur
14
5 / 1 / 3
8,217
685
11,944
11,016
10,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
swiftmoney09
Arachne
13
4 / 0 / 0
7,121
593
3,628
11,695
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,512
543
4,729
10,186
11,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 2 / 2
6,108
509
7,171
6,537
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
5,815
485
4,700
10,074
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Nilawndreas
Erlang Shen
10
0 / 4 / 1
5,913
493
4,399
17,244
10,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
10
2 / 3 / 1
5,764
480
6,295
11,714
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
4
4
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
4
4
L
1
2
2
1
W
Heimdallr
Fer_Gamer15
Heimdallr
4
0
7
7.5
L
0
2
2
0.5
L
1
4
1
0.38
L
Erlang Shen
Nilawndreas
Erlang Shen
0
4
1
0.13
L
Bastet
2
3
1
0.83
W
0
2
3
0.75
W
King Arthur
SundayMoneyCBW
King Arthur
5
1
3
6.5
W
Arachne
swiftmoney09
Arachne
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
27,294
48,248
Taken
55,755
29,317
Mitigated
31,823
18,868
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,770
3,046
0
4,080
8,908
3,018
473
4,529
4,379
0
45,360
L
4,729
1,318
0
2,818
10,186
11,127
35
826
9,360
14,518
0
W
Heimdallr
Fer_Gamer15
Heimdallr
10,306
5,273
0
3,358
6,725
2,947
970
913
5,812
0
51,015
L
7,171
993
0
1,350
6,537
2,111
164
94
6,443
53,870
547
L
4,700
2,785
84
3,344
10,074
3,534
40
644
9,430
0
52,890
L
Erlang Shen
Nilawndreas
Erlang Shen
4,399
2,128
0
7,851
17,244
10,945
0
60
17,184
0
42,440
L
Bastet
6,295
2,219
0
4,159
11,714
4,106
0
404
11,310
0
33,328
W
1,935
296
92
2,662
9,904
8,187
27
2,295
7,609
22,486
2,292
W
King Arthur
SundayMoneyCBW
King Arthur
11,944
1,046
0
1,740
11,016
10,265
0
1,889
9,127
750
64,445
W
Arachne
swiftmoney09
Arachne
3,628
2,287
0
6,936
11,695
4,900
0
2,199
9,496
0
60,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
30,112
383
Minions Killed
341
0
Camps Cleared
0
1,163,226
Distance Traveled
1,212,197
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,251
604
78
7
0
205,189
5
L
Fafnir
6,512
543
16
1
0
250,165
5
W
Heimdallr
7,011
584
80
7
0
216,424
0
L
Agni
6,108
509
93
8
0
230,299
2
L
Cupid
5,815
485
87
7
0
223,440
0
L
Erlang Shen
5,913
493
84
7
0
216,901
0
L
Bastet
5,764
480
61
5
0
291,392
0
W
Ymir
6,538
545
28
2
0
231,071
2
W
King Arthur
8,217
685
99
8
0
235,227
0
W
Arachne
7,121
593
98
8
0
275,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role