Player Matchup

Aphrodite
Aphrodite
Silver I
DeviledSnail
Aphrodite
Silver I
Level 149
God Stats
20W - 17L
1,623 SR
Queue Stats
217W - 220L
1,246 MMR
Solo
Hachiman
Hachiman
Silver I
I luv fat mums
Hachiman
Silver I
Level 142
God Stats
4W - 3L
1,465 SR
Queue Stats
250W - 273L
1,134 MMR
Solo
Nemesis
Nemesis
Silver II
LEONBP
Nemesis
Silver II
Level 129
God Stats
22W - 18L
1,383 SR
Queue Stats
158W - 169L
1,185 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Sb_Chriss
Kuzenbo
Silver II
Level 105
God Stats
10W - 17L
1,379 SR
Queue Stats
38W - 63L
1,192 MMR
Solo
Bellona
Bellona
Silver I
llGordoPhantomll
Bellona
Silver I
Level 106
God Stats
5W - 2L
1,623 SR
Queue Stats
53W - 57L
1,269 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,495 SR
1,205 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,571 SR
1,233 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Bronze I
BeanDreamm
Surtr
Bronze I
Level 102
God Stats
3W - 7L
1,367 SR
Queue Stats
5W - 16L
1,147 MMR
Solo
Ishtar
Ishtar
Silver II
Mortemia99
Ishtar
Silver II
Level 114
God Stats
0W - 2L
1,858 SR
Queue Stats
174W - 178L
1,131 MMR
Solo
Fenrir
Fenrir
Silver II
USxHuNtErPR
Fenrir
Silver II
Level 194
God Stats
3W - 8L
1,523 SR
Queue Stats
216W - 244L
1,181 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
dafiantonio
Morgan Le Fay
Silver I
Level 161
God Stats
1W - 2L
1,607 SR
Queue Stats
52W - 64L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeviledSnail
Aphrodite
10
1 / 1 / 1
5,749
575
2,269
6,541
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
11
2 / 1 / 4
5,928
593
5,018
7,037
2,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
LEONBP
Nemesis
11
4 / 1 / 1
6,072
607
4,540
10,580
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
Sb_Chriss
Kuzenbo
10
3 / 1 / 4
6,224
622
5,569
9,146
8,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 1
6,543
654
4,980
10,796
11,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ChernobogBake KujiraNeithBastet

VS

Bans
ArachneOsirisThanatosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 5 / 1
5,332
533
3,411
9,369
6,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
10
0 / 1 / 0
5,617
562
7,201
8,806
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Mortemia99
Ishtar
8
1 / 1 / 1
4,810
481
5,700
5,445
2,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
1 / 1 / 3
5,297
530
2,991
7,937
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
dafiantonio
Morgan Le Fay
11
1 / 2 / 1
5,792
579
6,656
5,505
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
4
4
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
1
0.3
L
Surtr
0
1
0
0
W
Aphrodite
DeviledSnail
Aphrodite
1
1
1
1.5
W
Hachiman
2
1
4
4
W
Nemesis
LEONBP
Nemesis
4
1
1
4.5
L
Ishtar
Mortemia99
Ishtar
1
1
1
1.5
W
Kuzenbo
Sb_Chriss
Kuzenbo
3
1
4
5
L
Fenrir
1
1
3
2.5
L
Morgan Le Fay
dafiantonio
Morgan Le Fay
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
25,959
44,100
Taken
37,062
29,199
Mitigated
22,343
21,296
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,411
915
0
971
9,369
6,974
0
3,683
5,686
19,982
0
L
Surtr
7,201
3,027
0
2,287
8,806
7,501
0
0
8,806
1,554
47,009
W
Aphrodite
DeviledSnail
Aphrodite
2,269
189
1,161
4,013
6,541
2,711
0
3,752
2,789
41,874
0
W
Hachiman
5,018
3,284
0
3,327
7,037
2,436
0
1,013
6,024
0
42,126
W
Nemesis
LEONBP
Nemesis
4,540
1,767
0
4,245
10,580
3,777
0
2,419
8,161
0
41,994
L
Ishtar
Mortemia99
Ishtar
5,700
4,070
0
1,925
5,445
2,018
0
892
4,553
0
35,254
W
Kuzenbo
Sb_Chriss
Kuzenbo
5,569
2,759
0
2,284
9,146
8,924
0
2,770
6,376
20,051
1,288
L
Fenrir
2,991
741
0
1,805
7,937
3,405
0
991
6,946
0
33,989
L
Morgan Le Fay
dafiantonio
Morgan Le Fay
6,656
547
0
554
5,505
2,445
0
2,272
3,233
41,088
2,626
W
4,980
1,889
0
6,266
10,796
11,351
0
673
10,123
0
61,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
26,848
379
Minions Killed
290
0
Camps Cleared
0
998,668
Distance Traveled
951,315
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,332
533
15
2
0
192,061
0
L
Surtr
5,617
562
85
9
0
185,165
0
W
Aphrodite
5,749
575
84
8
0
201,853
4
W
Hachiman
5,928
593
80
8
0
176,368
0
W
Nemesis
6,072
607
66
7
0
226,234
0
L
Ishtar
4,810
481
63
6
0
178,955
2
W
Kuzenbo
6,224
622
12
1
0
202,065
0
L
Fenrir
5,297
530
55
6
0
212,421
0
L
Morgan Le Fay
5,792
579
72
7
0
182,713
0
W
Bellona
6,543
654
137
14
0
192,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role