Player Matchup

Neith
Neith
OpTicRedneck12
Neith
Level 146
God Stats
9W - 4L
1,760 SR
Queue Stats
97W - 92L
1,515 Elo+
Solo
Hades
Hades
Xxreezy52xX
Hades
Level 157
God Stats
0W - 1L
1,572 SR
Queue Stats
46W - 56L
1,446 Elo+
Solo
Nu Wa
Nu Wa
thatcookieboy
Nu Wa
Level 147
God Stats
6W - 4L
1,533 SR
Queue Stats
205W - 223L
1,498 Elo+
Party 1
Ares
Ares
wolverine3440
Ares
Level 121
God Stats
5W - 6L
1,344 SR
Queue Stats
83W - 97L
1,509 Elo+
Party 1
Pele
Pele
xXZombieBurgerXx
Pele
Level 130
God Stats
13W - 19L
1,479 SR
Queue Stats
167W - 154L
1,551 Elo+
Solo
Team Averages
Level 140
1,538 SR
1,504 Elo+

VS

Team Averages
Level 141
1,590 SR
1,517 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Basch112
Hachiman
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 142L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
Lungger
Nu Wa
Level 126
God Stats
9W - 6L
1,486 SR
Queue Stats
227W - 209L
1,442 Elo+
Solo
Lancelot
Lancelot
Straines
Lancelot
Level 147
God Stats
17W - 10L
1,838 SR
Queue Stats
313W - 265L
1,578 Elo+
Solo
Osiris
Osiris
snakie400
Osiris
Level 148
God Stats
32W - 21L
1,624 SR
Queue Stats
246W - 237L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
5,939
660
6,454
6,255
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
4,900
544
2,188
10,338
4,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 2 / 2
5,545
616
5,118
4,763
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
4 / 2 / 2
5,717
635
4,563
10,478
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
1 / 1 / 3
4,084
454
1,173
2,849
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 4 / 3
5,369
597
4,391
9,981
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Basch112
Hachiman
9
0 / 4 / 4
5,100
567
5,427
7,379
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Lungger
Nu Wa
10
0 / 2 / 3
5,373
597
1,303
4,077
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Straines
Lancelot
12
6 / 1 / 0
6,352
706
7,669
7,967
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
snakie400
Osiris
12
2 / 0 / 2
6,905
767
4,120
7,503
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
9
9
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
3
0.63
W
Hachiman
Basch112
Hachiman
0
4
4
0.5
W
Nu Wa
Lungger
Nu Wa
0
2
3
0.75
L
4
1
4
6
W
Lancelot
Straines
Lancelot
6
1
0
6
L
0
3
0
0
W
Osiris
snakie400
Osiris
2
0
2
3
L
2
2
2
1.5
L
4
2
2
2.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,496
Damage
22,910
34,683
Taken
36,907
18,442
Mitigated
17,620
10,815
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,391
1,212
0
1,884
9,981
6,031
0
3,699
6,282
19,410
3,094
W
Hachiman
Basch112
Hachiman
5,427
2,728
0
1,617
7,379
2,534
0
2,098
5,281
0
31,079
W
Nu Wa
Lungger
Nu Wa
1,303
153
0
620
4,077
1,226
0
965
3,112
29,980
0
L
6,454
2,846
0
1,823
6,255
2,661
0
1,401
4,854
0
43,997
W
Lancelot
Straines
Lancelot
7,669
2,463
0
4,214
7,967
3,309
0
3,276
4,691
0
44,128
L
2,188
817
130
5,061
10,338
4,094
0
232
10,106
37,269
891
W
Osiris
snakie400
Osiris
4,120
1,450
0
5,383
7,503
4,520
177
1,691
5,812
0
53,278
L
5,118
1,089
0
989
4,763
1,514
0
807
3,956
37,283
0
L
4,563
1,100
0
2,422
10,478
9,198
0
2,083
8,395
19,158
0
L
1,173
568
0
390
2,849
975
0
313
2,536
0
10,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,185
Gold Earned
29,099
230
Minions Killed
281
0
Camps Cleared
0
782,756
Distance Traveled
946,513
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,369
597
36
4
0
192,504
0
W
Hachiman
5,100
567
42
5
0
175,359
0
W
Nu Wa
5,373
597
48
5
0
157,286
0
L
Neith
5,939
660
67
7
0
159,635
0
W
Lancelot
6,352
706
71
8
0
244,208
0
L
Hades
4,900
544
66
7
0
168,428
0
W
Osiris
6,905
767
84
9
0
177,156
0
L
Nu Wa
5,545
616
53
6
0
179,277
0
L
Ares
5,717
635
24
3
0
183,805
2
L
Pele
4,084
454
20
2
0
91,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role