Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
Expulsi0n
Medusa
Silver II
Level 107
God Stats
9W - 12L
1,487 SR
Queue Stats
33W - 39L
1,068 MMR
Solo
Kukulkan
Kukulkan
Silver I
HtownChevyQueen7
Kukulkan
Silver I
Level 96
God Stats
6W - 3L
1,681 SR
Queue Stats
130W - 130L
1,137 MMR
Solo
Cthulhu
Cthulhu
Silver IV
adesolas
Cthulhu
Silver IV
Level 121
God Stats
2W - 1L
1,495 SR
Queue Stats
21W - 34L
1,067 MMR
Solo
Bakasura
Bakasura
Bronze IV
jsmith356
Bakasura
Bronze IV
Level 119
God Stats
1W - 1L
1,277 SR
Queue Stats
5W - 15L
1,141 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,488 SR
1,183 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,526 SR
1,095 MMR
Agni
Agni
Silver V
JerryBerryL
Agni
Silver V
Level 127
God Stats
1W - 2L
1,711 SR
Queue Stats
30W - 32L
1,144 MMR
Solo
Loki
Loki
Silver IV
OMG its Natzy
Loki
Silver IV
Level 126
God Stats
0W - 2L
1,600 SR
Queue Stats
11W - 21L
1,126 MMR
Solo
Bacchus
Bacchus
Silver I
Qdcr
Bacchus
Silver I
Level 126
God Stats
2W - 3L
1,445 SR
Queue Stats
48W - 62L
1,127 MMR
Solo
Ishtar
Ishtar
Silver II
VERGILJ
Ishtar
Silver II
Level 123
God Stats
0W - 2L
1,257 SR
Queue Stats
132W - 144L
1,043 MMR
Solo
Achilles
Achilles
Silver IV
Vicdakidd123
Achilles
Silver IV
Level 64
God Stats
31W - 18L
1,616 SR
Queue Stats
47W - 57L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 3
8,064
576
9,954
16,372
15,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Expulsi0n
Medusa
15
2 / 1 / 1
8,209
586
6,738
9,984
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 0
8,034
574
3,174
6,999
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
adesolas
Cthulhu
13
3 / 0 / 2
7,791
557
6,570
12,352
9,411
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
jsmith356
Bakasura
13
3 / 1 / 3
7,310
522
5,434
10,828
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusArachneBastetAwilix

VS

Bans
HachimanThanatosVamanaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,324
523
8,556
4,167
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,050
432
4,102
11,755
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bacchus
Qdcr
Bacchus
11
0 / 2 / 3
6,275
448
5,913
12,898
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ishtar
VERGILJ
Ishtar
13
1 / 3 / 0
7,059
504
5,262
8,792
3,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
Vicdakidd123
Achilles
12
2 / 2 / 1
7,230
516
10,097
15,192
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
5
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
3
1.25
W
Medusa
Expulsi0n
Medusa
2
1
1
2.5
W
3
1
0
3
L
2
0
1
2.5
L
0
5
1
0.1
L
Bacchus
Qdcr
Bacchus
0
2
3
0.75
L
Ishtar
VERGILJ
Ishtar
1
3
0
0.33
L
Achilles
Vicdakidd123
Achilles
2
2
1
1.25
W
Cthulhu
adesolas
Cthulhu
3
0
2
4
W
Bakasura
jsmith356
Bakasura
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
33,930
56,535
Taken
52,804
37,650
Mitigated
31,004
22,170
Healing
18,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,954
3,186
0
8,421
16,372
15,932
268
1,607
13,785
0
57,826
W
Medusa
Expulsi0n
Medusa
6,738
2,920
0
4,501
9,984
4,226
0
1,130
8,854
0
68,323
W
3,174
224
0
715
6,999
2,793
71
2,373
4,626
66,676
965
L
8,556
645
0
835
4,167
1,958
0
1,376
2,583
65,505
0
L
4,102
900
0
3,257
11,755
4,024
0
2,346
9,052
0
47,963
L
Bacchus
Qdcr
Bacchus
5,913
1,114
220
3,039
12,898
12,853
0
4,335
8,142
29,309
1,589
L
Ishtar
VERGILJ
Ishtar
5,262
3,363
0
3,386
8,792
3,358
0
918
7,589
0
49,986
L
Achilles
Vicdakidd123
Achilles
10,097
4,190
0
7,602
15,192
8,811
0
626
14,500
0
48,127
W
Cthulhu
adesolas
Cthulhu
6,570
1,222
1,598
3,053
12,352
9,411
322
5,878
6,357
40,735
1,132
W
Bakasura
jsmith356
Bakasura
5,434
3,618
0
3,882
10,828
5,288
414
3,249
7,538
0
34,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
33,938
476
Minions Killed
392
0
Camps Cleared
0
1,362,966
Distance Traveled
1,378,932
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,064
576
95
7
0
248,870
0
W
Medusa
8,209
586
108
8
0
253,177
4
W
Kukulkan
8,034
574
132
9
0
266,616
0
L
Agni
7,324
523
107
8
0
288,595
1
L
Loki
6,050
432
74
5
0
293,008
2
L
Bacchus
6,275
448
38
3
0
293,588
2
L
Ishtar
7,059
504
97
7
0
230,759
0
L
Achilles
7,230
516
76
5
0
272,982
0
W
Cthulhu
7,791
557
68
5
0
270,985
0
W
Bakasura
7,310
522
73
5
0
323,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role