Player Matchup

Charon
Charon
 
Charon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CamVintage
Thanatos
Level 9
God Stats
8W - 9L
1,491 SR
Queue Stats
11W - 12L
1,365 Elo+
Party 2
Sol
Sol
by_javi11
Sol
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 216L
1,485 Elo+
Solo
Ishtar
Ishtar
eNCyy
Ishtar
Level 86
God Stats
1W - 1L
1,736 SR
Queue Stats
40W - 33L
1,466 Elo+
Party 2
Ix Chel
Ix Chel
swerveyyy
Ix Chel
Level 88
God Stats
8W - 8L
1,500 SR
Queue Stats
60W - 49L
1,470 Elo+
Party 2
Team Averages
Level 97
1,545 SR
1,457 Elo+

VS

Team Averages
Level 117
1,617 SR
1,456 Elo+
Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
KobeexD
Ishtar
Level 138
God Stats
6W - 3L
1,948 SR
Queue Stats
152W - 147L
1,488 Elo+
Solo
Janus
Janus
PoltergeistPasta
Janus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 192L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
crxste
Amaterasu
Level 105
God Stats
16W - 18L
1,521 SR
Queue Stats
279W - 267L
1,471 Elo+
Solo
Sylvanus
Sylvanus
unstoppable_711
Sylvanus
Level 85
God Stats
14W - 8L
1,617 SR
Queue Stats
170W - 174L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 3 / 2
7,409
494
6,448
14,805
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
CamVintage
Thanatos
10
3 / 3 / 1
6,644
443
3,672
10,777
3,945
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 1
9,387
626
8,965
12,852
4,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
eNCyy
Ishtar
11
0 / 5 / 2
6,699
447
5,593
10,421
3,497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
swerveyyy
Ix Chel
13
1 / 0 / 1
7,745
516
4,156
4,825
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 0 / 5
8,580
572
8,884
6,509
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
KobeexD
Ishtar
15
7 / 1 / 3
8,666
578
9,133
9,941
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 1
7,586
506
5,674
9,848
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
crxste
Amaterasu
12
1 / 2 / 3
7,127
475
3,893
12,886
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
11
1 / 3 / 8
6,728
449
6,918
10,972
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
10
Kills
13
13
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
2
1
W
Agni
 
Agni
3
0
5
5.5
L
Thanatos
CamVintage
Thanatos
3
3
1
1.17
W
Ishtar
KobeexD
Ishtar
7
1
3
8.5
W
1
4
1
0.38
L
4
2
1
2.25
W
Amaterasu
crxste
Amaterasu
1
2
3
1.25
L
Ishtar
eNCyy
Ishtar
0
5
2
0.2
L
Ix Chel
swerveyyy
Ix Chel
1
0
1
1.5
W
Sylvanus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,834
Damage
34,502
53,680
Taken
50,156
23,315
Mitigated
23,914
22,964
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,448
1,513
0
2,172
14,805
9,682
0
4,989
9,596
23,888
1,584
W
Agni
 
Agni
8,884
614
253
445
6,509
2,263
725
3,347
3,162
44,997
1,942
L
Thanatos
CamVintage
Thanatos
3,672
332
0
6,807
10,777
3,945
0
2,828
7,745
28
31,788
W
Ishtar
KobeexD
Ishtar
9,133
5,488
0
4,010
9,941
4,496
437
3,151
6,790
0
71,207
W
5,674
366
0
3,243
9,848
3,829
0
6,243
3,605
52,465
0
L
8,965
2,880
0
8,458
12,852
4,499
579
6,850
5,924
76,887
5,685
W
Amaterasu
crxste
Amaterasu
3,893
2,446
0
3,083
12,886
6,943
0
2,820
10,066
0
54,322
L
Ishtar
eNCyy
Ishtar
5,593
3,045
0
3,093
10,421
3,497
0
3,173
7,060
0
43,648
L
Ix Chel
swerveyyy
Ix Chel
4,156
311
536
1,898
4,825
1,692
0
1,446
3,021
49,261
861
W
Sylvanus
6,918
3,113
707
3,965
10,972
6,383
168
3,591
7,381
20,486
7,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
38,687
397
Minions Killed
394
0
Camps Cleared
0
1,408,210
Distance Traveled
1,346,042
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,409
494
33
2
0
272,578
0
W
Agni
8,580
572
96
6
0
294,758
0
L
Thanatos
6,644
443
46
3
0
314,989
0
W
Ishtar
8,666
578
113
8
0
268,310
4
W
Janus
7,586
506
84
6
0
244,266
2
L
Sol
9,387
626
128
9
0
221,716
0
W
Amaterasu
7,127
475
73
5
0
290,558
0
L
Ishtar
6,699
447
83
6
0
274,207
0
L
Ix Chel
7,745
516
107
7
0
324,720
0
W
Sylvanus
6,728
449
28
2
0
248,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role