Player Matchup

Hel
Hel
Barbiell
Hel
Level 48
God Stats
8W - 7L
1,547 SR
Queue Stats
164W - 162L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
Jaqarvis
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
946 Elo+
Party 2
Ymir
Ymir
ude2017
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 16L
1,004 Elo+
Party 2
Team Averages
Level 31
1,516 SR
1,103 Elo+

VS

Team Averages
Level 66
1,564 SR
1,327 Elo+
Danzaburou
Danzaburou
Fuzzynuts29
Danzaburou
Level 89
God Stats
11W - 12L
1,527 SR
Queue Stats
26W - 35L
1,282 Elo+
Party 1
Arachne
Arachne
HaywireXJohn79x
Arachne
Level 62
God Stats
23W - 22L
1,575 SR
Queue Stats
34W - 39L
1,282 Elo+
Party 1
Charon
Charon
JayyDaFlorist
Charon
Level 47
God Stats
39W - 27L
1,590 SR
Queue Stats
162W - 128L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,416
742
6,663
9,719
3,995
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Jaqarvis
Gilgamesh
8
0 / 7 / 0
6,177
618
4,275
10,799
4,667
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
ude2017
Ymir
10
0 / 6 / 0
6,400
640
4,929
13,989
11,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fuzzynuts29
Danzaburou
13
7 / 1 / 8
8,778
878
13,272
6,964
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 1 / 6
8,622
862
8,021
7,578
3,686
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
1 / 0 / 12
7,302
730
7,275
10,189
3,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
17
17
Deaths
2
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Danzaburou
Fuzzynuts29
Danzaburou
7
1
8
11
W
9
1
6
12
L
Gilgamesh
Jaqarvis
Gilgamesh
0
7
0
0
W
1
0
12
7
L
Ymir
ude2017
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,867
Damage
28,568
34,507
Taken
24,731
20,627
Mitigated
10,685
4,839
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,663
316
1,224
3,066
9,719
3,995
0
2,548
7,135
25,706
0
W
Danzaburou
Fuzzynuts29
Danzaburou
13,272
6,781
502
2,053
6,964
3,204
455
3,445
3,519
0
38,033
W
8,021
6,687
752
1,052
7,578
3,686
508
2,212
5,366
0
20,712
L
Gilgamesh
Jaqarvis
Gilgamesh
4,275
1,433
0
530
10,799
4,667
0
1,399
9,316
0
12,988
W
7,275
1,442
233
3,636
10,189
3,795
355
5,935
4,254
18,194
0
L
Ymir
ude2017
Ymir
4,929
1,303
0
19
13,989
11,965
0
3,332
10,601
9,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,993
Gold Earned
24,702
70
Minions Killed
98
0
Camps Cleared
0
473,939
Distance Traveled
532,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,416
742
46
5
0
173,709
0
W
Danzaburou
8,778
878
60
6
0
153,238
0
W
Arachne
8,622
862
25
3
0
183,095
0
L
Gilgamesh
6,177
618
11
1
0
148,281
0
W
Charon
7,302
730
13
1
0
196,101
0
L
Ymir
6,400
640
13
1
0
151,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role