Player Matchup

Cthulhu
Cthulhu
Grapism
Cthulhu
Level 48
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Ratatoskr
Ratatoskr
POOBLE
Ratatoskr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
Phloozy
Kukulkan
Level 15
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 2
Skadi
Skadi
Zambies145
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Chaac
Chaac
chitzobili
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 167L
1,580 Elo+
Solo
Team Averages
Level 32
1,575 SR
1,369 Elo+

VS

Team Averages
Level 62
1,586 SR
1,454 Elo+
Loki
Loki
 
Loki
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
ChrisToeFur420
Rama
Level 42
God Stats
4W - 4L
1,553 SR
Queue Stats
118W - 99L
1,427 Elo+
Solo
Mulan
Mulan
Dark_Phantom4690
Mulan
Level 61
God Stats
9W - 6L
1,642 SR
Queue Stats
32W - 43L
1,368 Elo+
Party 3
Cthulhu
Cthulhu
Heywood747
Cthulhu
Level 29
God Stats
13W - 17L
1,503 SR
Queue Stats
23W - 29L
1,446 Elo+
Party 3
Zhong Kui
Zhong Kui
NurseStevia
Zhong Kui
Level 86
God Stats
9W - 6L
1,731 SR
Queue Stats
64W - 50L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grapism
Cthulhu
8
1 / 3 / 0
5,107
426
4,021
7,771
6,749
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
POOBLE
Ratatoskr
11
1 / 5 / 0
5,800
483
4,348
10,387
4,367
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Phloozy
Kukulkan
9
0 / 4 / 0
5,678
473
3,646
6,224
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
8
0 / 5 / 1
5,319
443
5,381
8,864
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
13
6 / 1 / 0
8,431
703
9,648
9,519
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
10 / 0 / 2
8,253
688
7,456
9,966
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 4
5,915
493
6,090
8,616
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
5,457
455
2,360
9,854
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cthulhu
Heywood747
Cthulhu
11
3 / 0 / 6
7,089
591
6,450
9,242
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
NurseStevia
Zhong Kui
12
2 / 1 / 6
7,231
603
6,217
7,765
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
8
Kills
17
18
Deaths
9
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
2
11
W
2
3
4
1.33
W
0
5
2
0.2
L
Cthulhu
Grapism
Cthulhu
1
3
0
0.33
W
Cthulhu
Heywood747
Cthulhu
3
0
6
6
W
Zhong Kui
NurseStevia
Zhong Kui
2
1
6
5
L
Ratatoskr
POOBLE
Ratatoskr
1
5
0
0.2
L
Kukulkan
Phloozy
Kukulkan
0
4
0
0
L
Skadi
0
5
1
0.1
L
Chaac
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,044
Damage
28,573
42,765
Taken
45,443
23,272
Mitigated
25,122
3,980
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,456
1,805
0
6,638
9,966
3,876
448
823
9,143
0
57,016
W
6,090
3,997
0
1,214
8,616
3,273
70
1,945
6,671
0
34,538
W
2,360
819
0
1,000
9,854
4,929
280
0
9,854
66
28,316
L
Cthulhu
Grapism
Cthulhu
4,021
254
0
0
7,771
6,749
0
2,648
5,123
21,938
369
W
Cthulhu
Heywood747
Cthulhu
6,450
572
338
1,952
9,242
7,262
0
2,721
6,521
30,429
0
W
Zhong Kui
NurseStevia
Zhong Kui
6,217
561
0
3,080
7,765
5,782
484
2,174
5,591
40,309
3,168
L
Ratatoskr
POOBLE
Ratatoskr
4,348
1,585
0
250
10,387
4,367
0
1,950
8,437
0
45,165
L
Kukulkan
Phloozy
Kukulkan
3,646
708
0
220
6,224
2,291
0
2,977
3,247
29,862
0
L
Skadi
5,381
2,623
0
240
8,864
2,870
0
3,752
5,112
0
26,874
L
Chaac
9,648
2,815
0
3,270
9,519
6,995
0
1,243
7,946
0
67,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
33,945
318
Minions Killed
317
0
Camps Cleared
0
1,106,486
Distance Traveled
1,182,235
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,253
688
96
8
0
270,915
0
W
Rama
5,915
493
34
3
0
202,535
0
W
Mulan
5,457
455
47
4
0
229,061
0
L
Cthulhu
5,107
426
23
2
0
229,963
0
W
Cthulhu
7,089
591
47
4
0
259,297
0
W
Zhong Kui
7,231
603
93
8
0
220,427
0
L
Ratatoskr
5,800
483
72
6
0
259,928
0
L
Kukulkan
5,678
473
54
5
0
182,684
0
L
Skadi
5,319
443
59
5
0
206,566
0
L
Chaac
8,431
703
110
9
0
227,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role