Player Matchup

Fenrir
Fenrir
GelJoe2594
Fenrir
Level 163
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 93L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Nirvanist69
Sylvanus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,472 Elo+
Solo
Chronos
Chronos
RiinTTV
Chronos
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 61L
1,554 Elo+
Party 1
Athena
Athena
Shawlman
Athena
Level 153
God Stats
1W - 2L
1,714 SR
Queue Stats
85W - 70L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
SozinsComet
Danzaburou
Level 156
God Stats
0W - 1L
1,889 SR
Queue Stats
47W - 30L
1,305 Elo+
Party 1
Team Averages
Level 140
1,620 SR
1,486 Elo+

VS

Team Averages
Level 147
1,578 SR
1,527 Elo+
Vamana
Vamana
AAenforcer716
Vamana
Level 175
God Stats
11W - 12L
1,492 SR
Queue Stats
546W - 516L
1,530 Elo+
Solo
Hades
Hades
Dcastano
Hades
Level 191
God Stats
5W - 4L
1,303 SR
Queue Stats
170W - 154L
1,537 Elo+
Party 2
Neith
Neith
Fezziwig
Neith
Level 141
God Stats
1W - 0L
1,785 SR
Queue Stats
5W - 3L
1,570 Elo+
Party 3
Raijin
Raijin
MinhazMurks
Raijin
Level 159
God Stats
3W - 1L
1,800 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 3
Bacchus
Bacchus
Toxinous
Bacchus
Level 68
God Stats
2W - 1L
1,512 SR
Queue Stats
19W - 18L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GelJoe2594
Fenrir
13
4 / 1 / 2
6,360
636
5,552
8,942
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Nirvanist69
Sylvanus
10
2 / 2 / 1
5,768
577
4,828
9,617
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chronos
RiinTTV
Chronos
9
1 / 6 / 0
5,396
540
1,618
7,696
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
Shawlman
Athena
8
0 / 3 / 3
5,028
503
2,282
9,175
6,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SozinsComet
Danzaburou
8
1 / 4 / 2
4,934
493
4,394
7,274
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,487
549
6,299
11,785
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Dcastano
Hades
13
7 / 1 / 5
7,171
717
5,931
7,869
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Fezziwig
Neith
10
5 / 2 / 2
6,183
618
7,442
5,939
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Raijin
13
3 / 0 / 6
6,885
689
7,087
4,839
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Toxinous
Bacchus
9
1 / 2 / 4
5,562
556
3,927
7,377
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
16
16
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
Hades
Dcastano
Hades
7
1
5
9.5
W
Neith
Fezziwig
Neith
5
2
2
3
L
Fenrir
GelJoe2594
Fenrir
4
1
2
5
W
Raijin
3
0
6
6
L
Sylvanus
Nirvanist69
Sylvanus
2
2
1
1.25
L
Chronos
RiinTTV
Chronos
1
6
0
0.17
L
Athena
Shawlman
Athena
0
3
3
0.5
L
Danzaburou
SozinsComet
Danzaburou
1
4
2
0.5
W
Bacchus
Toxinous
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
30,686
42,704
Taken
37,809
19,782
Mitigated
20,402
11,114
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,299
2,712
0
3,371
11,785
7,413
16
4,417
7,368
0
39,251
W
Hades
Dcastano
Hades
5,931
351
1,746
5,913
7,869
3,471
175
477
7,392
50,726
994
W
Neith
Fezziwig
Neith
7,442
2,806
0
1,415
5,939
1,847
242
1,124
4,815
0
46,470
L
Fenrir
GelJoe2594
Fenrir
5,552
654
0
3,879
8,942
3,734
0
2,239
6,577
0
46,263
W
Raijin
7,087
418
0
625
4,839
1,863
0
1,058
3,781
51,110
1,923
L
Sylvanus
Nirvanist69
Sylvanus
4,828
1,822
0
4,554
9,617
5,486
0
1,027
7,851
28,591
7,976
L
Chronos
RiinTTV
Chronos
1,618
311
0
263
7,696
1,894
0
6,066
1,220
29,593
1,151
L
Athena
Shawlman
Athena
2,282
927
0
1,002
9,175
6,166
0
3,849
5,226
13,532
0
L
Danzaburou
SozinsComet
Danzaburou
4,394
1,676
0
1,416
7,274
2,502
0
2,905
4,317
0
30,619
W
Bacchus
Toxinous
Bacchus
3,927
925
80
1,917
7,377
5,808
0
1,168
6,209
15,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
31,288
282
Minions Killed
332
0
Camps Cleared
0
980,565
Distance Traveled
1,046,043
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,487
549
60
6
0
206,451
0
W
Hades
7,171
717
87
9
0
225,646
0
W
Neith
6,183
618
67
7
0
197,888
0
L
Fenrir
6,360
636
84
8
0
224,913
4
W
Raijin
6,885
689
96
10
0
212,964
0
L
Sylvanus
5,768
577
68
7
0
140,764
0
L
Chronos
5,396
540
50
5
0
200,542
1
L
Athena
5,028
503
26
3
0
219,398
3
L
Danzaburou
4,934
493
54
5
0
194,948
0
W
Bacchus
5,562
556
22
2
0
203,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role