Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
FakeMoons
Nike
Level 33
God Stats
6W - 6L
1,465 SR
Queue Stats
9W - 13L
1,343 Elo+
Party 4
Arachne
Arachne
OneAImond
Arachne
Level 27
God Stats
4W - 8L
1,428 SR
Queue Stats
8W - 13L
1,314 Elo+
Party 4
Ullr
Ullr
PootyBooty69
Ullr
Level 122
God Stats
9W - 5L
1,475 SR
Queue Stats
136W - 149L
1,429 Elo+
Party 2
Scylla
Scylla
Yogort
Scylla
Level 38
God Stats
11W - 7L
1,670 SR
Queue Stats
36W - 39L
1,455 Elo+
Party 2
Team Averages
Level 57
1,507 SR
1,408 Elo+

VS

Team Averages
Level 79
1,557 SR
1,487 Elo+
Thanatos
Thanatos
ErickWhite93
Thanatos
Level 84
God Stats
67W - 78L
1,390 SR
Queue Stats
295W - 289L
1,449 Elo+
Party 1
Medusa
Medusa
Fleeban
Medusa
Level 40
God Stats
9W - 2L
1,665 SR
Queue Stats
49W - 39L
1,480 Elo+
Party 3
Bellona
Bellona
Iconuson
Bellona
Level 85
God Stats
35W - 21L
1,802 SR
Queue Stats
372W - 327L
1,559 Elo+
Solo
Poseidon
Poseidon
fatjosh2016
Poseidon
Level 118
God Stats
6W - 8L
1,430 SR
Queue Stats
199W - 167L
1,484 Elo+
Party 1
Maui
Maui
iVulkaan
Maui
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 66L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 6 / 1
6,662
512
4,767
9,981
3,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
12
2 / 2 / 1
6,819
525
8,268
9,525
10,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
OneAImond
Arachne
11
2 / 4 / 0
6,614
509
2,439
10,800
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
0 / 4 / 0
5,265
405
4,851
10,721
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Yogort
Scylla
12
0 / 2 / 1
6,763
520
3,555
5,188
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErickWhite93
Thanatos
12
3 / 1 / 3
7,023
540
4,611
9,919
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Fleeban
Medusa
13
6 / 1 / 1
7,651
589
9,869
6,746
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Iconuson
Bellona
14
5 / 2 / 0
8,531
656
8,877
14,206
11,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
fatjosh2016
Poseidon
13
1 / 1 / 2
7,692
592
1,978
4,492
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
11
2 / 1 / 7
7,438
572
2,737
9,023
6,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
17
18
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
1
0.25
W
Thanatos
ErickWhite93
Thanatos
3
1
3
4.5
L
Nike
2
2
1
1.25
W
Medusa
Fleeban
Medusa
6
1
1
6.5
W
Bellona
Iconuson
Bellona
5
2
0
2.5
L
Arachne
OneAImond
Arachne
2
4
0
0.5
L
0
4
0
0
L
Scylla
Yogort
Scylla
0
2
1
0.25
W
Poseidon
fatjosh2016
Poseidon
1
1
2
2
W
Maui
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,880
Damage
28,072
46,215
Taken
44,386
24,216
Mitigated
26,507
11,025
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,767
3,008
0
2,044
9,981
3,785
0
861
9,120
0
49,727
W
Thanatos
ErickWhite93
Thanatos
4,611
1,117
0
11,275
9,919
4,018
376
473
9,347
0
47,654
L
Nike
8,268
706
0
2,608
9,525
10,179
0
177
9,348
0
38,928
W
Medusa
Fleeban
Medusa
9,869
4,450
0
2,486
6,746
2,534
0
0
6,698
0
58,765
W
Bellona
Iconuson
Bellona
8,877
2,924
0
7,322
14,206
11,555
659
506
12,682
0
65,033
L
Arachne
OneAImond
Arachne
2,439
1,412
0
4,290
10,800
4,498
0
489
10,311
0
44,269
L
4,851
1,437
0
1,459
10,721
3,919
0
1,455
9,266
0
20,088
L
Scylla
Yogort
Scylla
3,555
149
0
624
5,188
1,835
0
1,510
3,678
44,832
0
W
Poseidon
fatjosh2016
Poseidon
1,978
173
0
750
4,492
1,405
898
1,597
2,513
54,058
1,324
W
Maui
2,737
390
0
2,698
9,023
6,995
86
451
8,526
22,871
2,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
38,335
362
Minions Killed
419
0
Camps Cleared
0
1,237,706
Distance Traveled
1,292,822
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,662
512
83
6
0
240,702
0
W
Thanatos
7,023
540
82
6
0
274,016
0
L
Nike
6,819
525
66
5
0
240,306
0
W
Medusa
7,651
589
92
7
0
227,159
1
W
Bellona
8,531
656
102
8
0
266,653
0
L
Arachne
6,614
509
73
6
0
245,607
0
L
Ullr
5,265
405
34
3
0
262,811
0
L
Scylla
6,763
520
106
8
0
248,280
1
W
Poseidon
7,692
592
99
8
0
258,376
0
W
Maui
7,438
572
44
3
0
266,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role