Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Demonjo
Nu Wa
Level 149
God Stats
48W - 23L
1,500 SR
Queue Stats
303W - 205L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
WthLenson
Tsukuyomi
Level 49
God Stats
25W - 10L
1,729 SR
Queue Stats
39W - 39L
1,440 Elo+
Solo
Team Averages
Level 90
1,576 SR
1,465 Elo+

VS

Team Averages
Level 114
1,510 SR
1,481 Elo+
Vulcan
Vulcan
CarlosFdez17
Vulcan
Level 87
God Stats
9W - 8L
1,553 SR
Queue Stats
127W - 149L
1,432 Elo+
Party 1
Maui
Maui
STEVE II UK
Maui
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 15L
1,575 Elo+
Solo
Serqet
Serqet
pelacap
Serqet
Level 116
God Stats
7W - 7L
1,476 SR
Queue Stats
146W - 170L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 0
7,151
715
6,880
9,208
6,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Demonjo
Nu Wa
11
0 / 2 / 1
6,775
678
5,918
5,079
1,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
WthLenson
Tsukuyomi
10
0 / 4 / 1
6,813
681
5,561
8,843
2,793
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 0 / 3
8,423
842
9,208
7,084
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 6
7,236
724
2,417
10,053
9,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
pelacap
Serqet
13
3 / 0 / 2
7,776
778
4,448
5,867
3,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
8
8
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Vulcan
4
0
3
5.5
L
Nu Wa
Demonjo
Nu Wa
0
2
1
0.25
W
1
1
6
4
L
Tsukuyomi
WthLenson
Tsukuyomi
0
4
1
0.13
W
Serqet
pelacap
Serqet
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
16,073
23,130
Taken
23,004
10,480
Mitigated
16,891
3,819
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,880
651
109
2,193
9,208
6,138
0
4,129
4,814
18,533
386
W
Vulcan
9,208
4,456
0
1,624
7,084
4,010
96
3,760
3,324
54,478
1,096
L
Nu Wa
Demonjo
Nu Wa
5,918
1,879
0
250
5,079
1,549
24
3,057
1,749
27,774
0
W
2,417
571
0
730
10,053
9,334
0
5,665
4,388
8,095
776
L
Tsukuyomi
WthLenson
Tsukuyomi
5,561
1,400
0
1,267
8,843
2,793
0
3,383
4,894
0
25,619
W
Serqet
pelacap
Serqet
4,448
510
0
120
5,867
3,547
0
3,259
2,608
0
19,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,739
Gold Earned
23,435
122
Minions Killed
147
0
Camps Cleared
0
631,184
Distance Traveled
632,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,151
715
30
3
0
225,471
0
W
Vulcan
8,423
842
100
10
0
217,911
0
L
Nu Wa
6,775
678
54
5
0
193,068
0
W
Maui
7,236
724
16
2
0
181,031
0
L
Tsukuyomi
6,813
681
38
4
0
212,645
0
W
Serqet
7,776
778
31
3
0
233,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role