Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ILOVEKITTIES
Horus
Level 24
God Stats
9W - 11L
1,206 SR
Queue Stats
72W - 83L
1,064 Elo+
Party 1
Izanami
Izanami
RockLeeee
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,076 Elo+
Party 1
Team Averages
Level 38
1,402 SR
1,213 Elo+

VS

Team Averages
Level 43
1,517 SR
1,522 Elo+
Anhur
Anhur
OBET88
Anhur
Level 46
God Stats
8W - 1L
1,500 SR
Queue Stats
27W - 27L
1,327 Elo+
Solo
Cthulhu
Cthulhu
SywrenTheSlayer
Cthulhu
Level 56
God Stats
2W - 0L
1,727 SR
Queue Stats
16W - 9L
1,665 Elo+
Party 2
Anubis
Anubis
iMxrcc0
Anubis
Level 27
God Stats
1W - 0L
1,323 SR
Queue Stats
8W - 2L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 0
6,094
609
1,248
6,595
1,880
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 1 / 1
6,352
635
2,675
6,603
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
RockLeeee
Izanami
11
0 / 4 / 0
6,055
606
4,021
6,562
1,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OBET88
Anhur
13
2 / 0 / 5
7,897
790
2,847
3,480
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 1 / 6
7,216
722
5,780
7,555
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
iMxrcc0
Anubis
12
5 / 1 / 3
7,861
786
7,550
4,665
2,036
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
1
1
1
1.5
W
Anhur
OBET88
Anhur
2
0
5
4.5
L
Izanami
RockLeeee
Izanami
0
4
0
0
W
1
1
6
4
W
Anubis
iMxrcc0
Anubis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,944
Damage
16,177
19,760
Taken
15,700
8,169
Mitigated
10,171
4,848
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,248
0
0
1,322
6,595
1,880
0
4,725
1,434
18,754
471
L
2,675
922
780
2,746
6,603
4,350
0
2,439
3,959
0
10,171
W
Anhur
OBET88
Anhur
2,847
1,773
0
1,475
3,480
1,295
1,570
596
2,845
0
26,430
L
Izanami
RockLeeee
Izanami
4,021
2,397
0
0
6,562
1,939
0
4,443
1,675
0
14,321
W
5,780
72
234
500
7,555
6,840
87
150
7,189
24,283
4,095
W
Anubis
iMxrcc0
Anubis
7,550
64
0
1,769
4,665
2,036
787
556
3,996
20,052
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,501
Gold Earned
22,974
75
Minions Killed
152
0
Camps Cleared
0
502,689
Distance Traveled
529,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,094
609
20
2
0
164,483
0
L
Horus
6,352
635
15
2
0
194,243
0
W
Anhur
7,897
790
60
6
0
164,671
0
L
Izanami
6,055
606
40
4
0
143,963
0
W
Cthulhu
7,216
722
57
6
0
193,499
0
W
Anubis
7,861
786
35
4
0
171,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role