Player Matchup

Mercury
Mercury
CrusherTheGreat
Mercury
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
34W - 15L
1,774 Elo+
Party 1
Danzaburou
Danzaburou
Instinktsss
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,563 Elo+
Party 1
Baba Yaga
Baba Yaga
wowisuck
Baba Yaga
Level 18
God Stats
2W - 1L
1,891 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 1
Team Averages
Level 82
1,559 SR
1,612 Elo+

VS

Team Averages
Level 84
1,671 SR
1,555 Elo+
Mulan
Mulan
Idkmyemail
Mulan
Level 126
God Stats
4W - 2L
1,810 SR
Queue Stats
19W - 10L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
Velladrix
Zhong Kui
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,576 Elo+
Party 2
Hou Yi
Hou Yi
dobby1280
Hou Yi
Level 104
God Stats
1W - 1L
1,704 SR
Queue Stats
14W - 8L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,043
804
6,871
5,103
2,089
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Instinktsss
Danzaburou
13
2 / 1 / 9
8,305
831
7,044
6,282
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
wowisuck
Baba Yaga
14
5 / 0 / 5
8,364
836
8,330
7,767
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
1 / 4 / 0
6,763
676
7,791
10,414
7,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Velladrix
Zhong Kui
10
0 / 5 / 1
6,513
651
2,939
8,919
6,992
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hou Yi
dobby1280
Hou Yi
10
0 / 3 / 0
6,049
605
3,024
6,356
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Mulan
1
4
0
0.25
W
Danzaburou
Instinktsss
Danzaburou
2
1
9
6.5
L
Zhong Kui
Velladrix
Zhong Kui
0
5
1
0.1
L
Hou Yi
dobby1280
Hou Yi
0
3
0
0
W
Baba Yaga
wowisuck
Baba Yaga
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,245
Damage
13,754
19,152
Taken
25,689
8,191
Mitigated
17,440
4,643
Healing
3,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,871
3,105
0
584
5,103
2,089
0
1,377
3,722
0
22,892
L
Mulan
7,791
489
0
1,167
10,414
7,897
0
3,349
7,050
0
24,454
W
Danzaburou
Instinktsss
Danzaburou
7,044
2,704
0
1,675
6,282
2,883
480
338
5,937
0
33,239
L
Zhong Kui
Velladrix
Zhong Kui
2,939
303
0
1,536
8,919
6,992
0
2,535
6,369
18,998
1,052
L
Hou Yi
dobby1280
Hou Yi
3,024
1,266
0
526
6,356
2,551
0
2,274
4,067
0
16,851
W
Baba Yaga
wowisuck
Baba Yaga
8,330
2,133
0
2,384
7,767
3,219
0
908
6,851
28,055
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,712
Gold Earned
19,325
142
Minions Killed
106
0
Camps Cleared
0
608,730
Distance Traveled
510,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,043
804
37
4
0
228,080
0
L
Mulan
6,763
676
27
3
0
173,999
0
W
Danzaburou
8,305
831
58
6
0
173,716
0
L
Zhong Kui
6,513
651
56
6
0
175,299
0
L
Hou Yi
6,049
605
23
2
0
161,443
0
W
Baba Yaga
8,364
836
47
5
0
206,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role