Player Matchup

Neith
Neith
BAGARANG
Neith
Level 35
God Stats
1W - 4L
1,185 SR
Queue Stats
48W - 42L
1,445 Elo+
Solo
King Arthur
King Arthur
ItsMkvswrld
King Arthur
Level 85
God Stats
7W - 12L
1,512 SR
Queue Stats
185W - 156L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
NOBLE CHRIST
Heimdallr
Level 41
God Stats
5W - 16L
1,252 SR
Queue Stats
24W - 38L
1,324 Elo+
Solo
Ymir
Ymir
SilverGG-_-
Ymir
Level 83
God Stats
26W - 17L
1,673 SR
Queue Stats
219W - 192L
1,512 Elo+
Party 1
Bakasura
Bakasura
lIExile
Bakasura
Level 59
God Stats
7W - 7L
1,591 SR
Queue Stats
110W - 95L
1,513 Elo+
Solo
Team Averages
Level 61
1,443 SR
1,461 Elo+

VS

Team Averages
Level 95
1,462 SR
1,480 Elo+
Loki
Loki
GhostOTF
Loki
Level 109
God Stats
8W - 10L
1,182 SR
Queue Stats
93W - 80L
1,511 Elo+
Party 3
King Arthur
King Arthur
HalfSeraph
King Arthur
Level 104
God Stats
10W - 14L
1,347 SR
Queue Stats
58W - 70L
1,460 Elo+
Party 2
Merlin
Merlin
XanaxPitcher
Merlin
Level 107
God Stats
6W - 2L
1,724 SR
Queue Stats
82W - 65L
1,582 Elo+
Party 3
Artemis
Artemis
ionofwill
Artemis
Level 67
God Stats
2W - 1L
1,716 SR
Queue Stats
32W - 47L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
jketz911
Sylvanus
Level 86
God Stats
6W - 5L
1,344 SR
Queue Stats
44W - 59L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BAGARANG
Neith
10
0 / 1 / 1
6,166
440
6,643
8,084
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ItsMkvswrld
King Arthur
12
1 / 4 / 1
7,376
527
9,649
17,115
12,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
NOBLE CHRIST
Heimdallr
8
0 / 3 / 0
5,443
389
761
5,981
2,152
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 1
6,179
441
5,398
11,343
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bakasura
lIExile
Bakasura
14
2 / 0 / 0
7,442
532
4,840
15,958
7,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 0 / 3
7,109
508
5,273
9,434
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
HalfSeraph
King Arthur
15
3 / 2 / 1
9,199
657
12,648
17,299
14,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
15
3 / 0 / 1
8,870
634
4,648
4,074
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ionofwill
Artemis
11
0 / 1 / 1
6,654
475
7,529
7,869
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sylvanus
jketz911
Sylvanus
11
0 / 0 / 0
6,655
475
4,689
9,294
5,662
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
BAGARANG
Neith
0
1
1
0.5
W
Loki
2
0
3
3.5
W
King Arthur
HalfSeraph
King Arthur
3
2
1
1.75
L
King Arthur
ItsMkvswrld
King Arthur
1
4
1
0.38
L
Heimdallr
NOBLE CHRIST
Heimdallr
0
3
0
0
L
0
0
1
0.5
W
Merlin
3
0
1
3.5
W
Artemis
ionofwill
Artemis
0
1
1
0.5
W
Sylvanus
jketz911
Sylvanus
0
0
0
0
L
Bakasura
lIExile
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
34,787
58,481
Taken
47,970
33,951
Mitigated
28,965
17,652
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BAGARANG
Neith
6,643
1,653
0
1,491
8,084
2,518
147
2,123
5,961
0
42,300
W
Loki
5,273
1,287
0
4,813
9,434
3,243
294
747
8,093
0
53,894
W
King Arthur
HalfSeraph
King Arthur
12,648
2,157
0
5,232
17,299
14,958
0
0
16,886
0
75,874
L
King Arthur
ItsMkvswrld
King Arthur
9,649
2,242
0
1,370
17,115
12,830
0
0
17,115
0
56,717
L
Heimdallr
NOBLE CHRIST
Heimdallr
761
298
0
868
5,981
2,152
0
3,402
2,579
0
24,847
L
5,398
724
0
3,187
11,343
8,610
13
2,439
8,904
26,696
2,713
W
Merlin
4,648
118
0
500
4,074
1,901
130
786
3,288
79,788
1,934
W
Artemis
ionofwill
Artemis
7,529
3,974
0
2,167
7,869
3,201
0
1,766
5,893
0
47,513
W
Sylvanus
jketz911
Sylvanus
4,689
1,457
3,010
4,199
9,294
5,662
0
1,805
7,333
21,135
0
L
Bakasura
lIExile
Bakasura
4,840
2,945
0
10,736
15,958
7,841
0
1,290
14,668
0
62,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
38,487
381
Minions Killed
437
0
Camps Cleared
0
1,316,146
Distance Traveled
1,342,696
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,166
440
83
6
0
248,254
0
W
Loki
7,109
508
88
6
0
342,113
0
W
King Arthur
9,199
657
120
9
0
272,891
0
L
King Arthur
7,376
527
101
7
0
268,196
0
L
Heimdallr
5,443
389
37
3
0
146,622
0
L
Ymir
6,179
441
30
2
0
295,753
0
W
Merlin
8,870
634
136
10
0
267,857
3
W
Artemis
6,654
475
73
5
0
226,648
2
W
Sylvanus
6,655
475
20
1
0
233,187
3
L
Bakasura
7,442
532
130
9
0
357,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role