Player Matchup

Anubis
Anubis
Kileblacksocks
Anubis
Level 84
God Stats
16W - 16L
1,432 SR
Queue Stats
21W - 24L
1,303 Elo+
Solo
Scylla
Scylla
LoneMichiganWolf
Scylla
Level 89
God Stats
6W - 9L
1,451 SR
Queue Stats
158W - 143L
1,504 Elo+
Solo
Anhur
Anhur
MrFranchFries
Anhur
Level 72
God Stats
4W - 7L
1,615 SR
Queue Stats
80W - 91L
1,344 Elo+
Party 1
Fenrir
Fenrir
vShadynasty
Fenrir
Level 126
God Stats
16W - 14L
1,500 SR
Queue Stats
391W - 392L
1,519 Elo+
Solo
Sobek
Sobek
x3lol24354
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,371 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,408 Elo+

VS

Team Averages
Level 107
1,463 SR
1,427 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Briceter1
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,431 Elo+
Solo
Hou Yi
Hou Yi
Gryffindork8
Hou Yi
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 131L
1,387 Elo+
Solo
Da Ji
Da Ji
LittlepenguinVT
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
madsemilmoaksen
Kuzenbo
Level 87
God Stats
7W - 2L
1,317 SR
Queue Stats
299W - 285L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,099
567
5,074
6,410
2,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 2 / 0
4,632
515
2,355
5,107
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 0
4,550
506
2,349
3,553
1,164
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
5
0 / 3 / 1
3,936
437
2,135
6,462
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
8
0 / 0 / 1
4,662
518
2,006
7,874
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 0
5,483
609
3,588
6,877
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 1 / 1
6,236
693
4,997
6,238
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
8
1 / 0 / 0
4,648
516
2,541
3,304
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 1
4,832
537
2,256
7,120
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,487
499
2,097
6,021
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
8
8
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
0
0.5
W
4
1
1
4.5
W
Hou Yi
1
0
0
1
L
2
1
0
2
W
2
0
1
2.5
L
1
2
0
0.5
L
1
2
0
0.5
W
0
1
0
0
L
Fenrir
0
3
1
0.17
L
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,919
Damage
15,479
29,406
Taken
29,560
13,103
Mitigated
12,056
9,274
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,588
282
0
540
6,877
2,206
0
5,074
1,803
81
31,380
W
4,997
1,464
0
3,358
6,238
1,930
1,616
2,355
3,883
39,002
4,463
W
Hou Yi
2,541
1,275
0
1,031
3,304
1,005
0
1,223
2,081
0
20,028
L
5,074
207
0
2,733
6,410
2,811
244
81
6,329
34,029
0
W
2,256
479
0
4,100
7,120
2,497
0
134
6,986
0
26,973
L
2,355
45
0
1,250
5,107
1,925
0
3,403
1,704
23,355
0
L
2,349
2,126
0
500
3,553
1,164
96
975
2,578
0
28,432
W
2,097
904
0
481
6,021
4,418
0
649
5,372
19,780
1,113
L
Fenrir
2,135
967
0
1,224
6,462
2,485
9
1,333
5,129
0
14,604
L
Sobek
2,006
325
0
3,567
7,874
4,718
0
1,089
6,785
16,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
25,686
195
Minions Killed
220
0
Camps Cleared
0
793,134
Distance Traveled
868,752
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,483
609
50
6
0
162,110
0
W
Sol
6,236
693
67
7
0
162,396
1
W
Hou Yi
4,648
516
30
3
0
161,232
0
L
Anubis
5,099
567
37
4
0
162,713
0
W
Da Ji
4,832
537
46
5
0
201,394
0
L
Scylla
4,632
515
48
5
0
167,553
2
L
Anhur
4,550
506
58
6
0
140,989
0
W
Kuzenbo
4,487
499
27
3
0
181,620
0
L
Fenrir
3,936
437
29
3
0
139,183
0
L
Sobek
4,662
518
23
3
0
182,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role