Player Matchup

Ao Kuang
Ao Kuang
JakeTheCarry
Ao Kuang
Level 156
God Stats
11W - 5L
1,604 SR
Queue Stats
190W - 155L
1,786 Elo+
Party 2
Chaac
Chaac
JaketheSkeep
Chaac
Level 7
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Rama
Rama
Saphreon
Rama
Level 200
God Stats
20W - 9L
1,792 SR
Queue Stats
262W - 269L
1,590 Elo+
Party 1
Serqet
Serqet
SkyGuardian111
Serqet
Level 129
God Stats
3W - 0L
1,776 SR
Queue Stats
139W - 159L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
sceper3
The Morrigan
Level 173
God Stats
2W - 1L
1,730 SR
Queue Stats
118W - 94L
1,695 Elo+
Party 2
Team Averages
Level 133
1,724 SR
1,610 Elo+

VS

Team Averages
Level 153
1,653 SR
1,604 Elo+
Awilix
Awilix
Dlizard72
Awilix
Level 178
God Stats
27W - 26L
1,558 SR
Queue Stats
674W - 620L
1,582 Elo+
Party 3
Kuzenbo
Kuzenbo
DontGoWithTheFlo
Kuzenbo
Level 101
God Stats
1W - 2L
1,730 SR
Queue Stats
151W - 134L
1,679 Elo+
Party 3
Apollo
Apollo
FrostyPumpkinz
Apollo
Level 156
God Stats
2W - 4L
1,597 SR
Queue Stats
145W - 145L
1,536 Elo+
Party 4
Guan Yu
Guan Yu
MrPiggys
Guan Yu
Level 206
God Stats
3W - 2L
1,878 SR
Queue Stats
80W - 39L
1,699 Elo+
Solo
Ix Chel
Ix Chel
SolomonRimm
Ix Chel
Level 123
God Stats
8W - 7L
1,500 SR
Queue Stats
69W - 86L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JakeTheCarry
Ao Kuang
14
5 / 2 / 5
8,156
583
11,689
12,696
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 1
8,210
586
9,577
14,780
11,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
15
4 / 1 / 3
8,849
632
8,112
8,811
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 4
6,197
443
3,416
12,646
8,265
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
sceper3
The Morrigan
14
4 / 2 / 4
8,385
599
8,103
6,175
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dlizard72
Awilix
13
5 / 5 / 3
7,440
531
7,392
13,999
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 3 / 4
7,152
511
4,292
9,824
8,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 2
7,171
512
3,623
7,203
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
MrPiggys
Guan Yu
13
1 / 2 / 0
7,149
511
11,075
17,089
19,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
SolomonRimm
Ix Chel
11
1 / 4 / 5
6,926
495
8,466
9,333
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
16
Kills
11
11
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
Dlizard72
Awilix
5
5
3
1.3
L
3
3
4
1.67
L
1
2
2
1
W
Ao Kuang
JakeTheCarry
Ao Kuang
5
2
5
3.75
W
2
2
1
1.25
L
Guan Yu
MrPiggys
Guan Yu
1
2
0
0.5
W
Rama
4
1
3
5.5
W
1
4
4
0.75
L
Ix Chel
SolomonRimm
Ix Chel
1
4
5
0.88
W
The Morrigan
sceper3
The Morrigan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,897
Damage
34,848
55,108
Taken
57,448
29,973
Mitigated
39,240
18,930
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Dlizard72
Awilix
7,392
2,767
0
270
13,999
5,452
0
6,164
7,465
0
54,286
L
4,292
2,337
0
1,540
9,824
8,872
0
3,322
6,330
21,439
0
L
3,623
2,490
0
1,995
7,203
2,282
0
1,243
5,838
0
60,573
W
Ao Kuang
JakeTheCarry
Ao Kuang
11,689
1,868
0
7,137
12,696
4,522
0
3,951
8,505
58,946
2,070
W
9,577
1,412
0
3,816
14,780
11,490
0
1,196
13,526
0
69,580
L
Guan Yu
MrPiggys
Guan Yu
11,075
1,822
200
6,333
17,089
19,017
0
2,537
14,512
0
56,609
W
Rama
8,112
6,490
0
5,736
8,811
3,318
0
1,161
7,632
0
91,240
W
3,416
455
0
1,660
12,646
8,265
0
4,612
7,761
0
9,913
L
Ix Chel
SolomonRimm
Ix Chel
8,466
1,369
1,068
2,262
9,333
3,617
31
4,010
5,049
52,783
0
W
The Morrigan
sceper3
The Morrigan
8,103
1,077
136
445
6,175
2,378
0
1,887
4,116
55,278
4,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
35,838
488
Minions Killed
372
0
Camps Cleared
0
1,454,925
Distance Traveled
1,443,302
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,440
531
77
6
0
325,063
0
L
Kuzenbo
7,152
511
28
2
0
288,660
0
L
Apollo
7,171
512
106
8
0
275,663
0
W
Ao Kuang
8,156
583
91
7
0
306,104
2
W
Chaac
8,210
586
118
8
0
265,832
0
L
Guan Yu
7,149
511
67
5
0
277,909
0
W
Rama
8,849
632
163
12
0
281,639
4
W
Serqet
6,197
443
8
1
0
316,155
6
L
Ix Chel
6,926
495
94
7
0
276,007
0
W
The Morrigan
8,385
599
108
8
0
285,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role