Player Matchup

He Bo
He Bo
Adaptzz--
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 3
Izanami
Izanami
Harvdogggg
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,453 Elo+
Party 3
Susano
Susano
LDG1102
Susano
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 44L
1,386 Elo+
Party 3
Amaterasu
Amaterasu
Raul_Da_Vinci
Amaterasu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 249L
1,469 Elo+
Solo
Geb
Geb
ddees4159
Geb
Level 78
God Stats
3W - 2L
1,845 SR
Queue Stats
17W - 12L
1,754 Elo+
Party 3
Team Averages
Level 109
1,569 SR
1,459 Elo+

VS

Team Averages
Level 82
1,510 SR
1,461 Elo+
Osiris
Osiris
KoopaSmalls
Osiris
Level 107
God Stats
7W - 3L
1,479 SR
Queue Stats
19W - 9L
1,576 Elo+
Party 2
Set
Set
Lost_wrld
Set
Level 55
God Stats
1W - 0L
1,357 SR
Queue Stats
33W - 37L
1,449 Elo+
Party 2
Ymir
Ymir
WailingDARK
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,353 Elo+
Party 1
Poseidon
Poseidon
WesleySlone
Poseidon
Level 40
God Stats
6W - 4L
1,608 SR
Queue Stats
54W - 57L
1,447 Elo+
Party 1
Hachiman
Hachiman
xbeastclownx16
Hachiman
Level 119
God Stats
7W - 2L
1,609 SR
Queue Stats
92W - 74L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adaptzz--
He Bo
11
2 / 3 / 1
5,815
447
5,475
7,229
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Harvdogggg
Izanami
11
0 / 2 / 6
5,999
461
4,900
8,280
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
LDG1102
Susano
12
5 / 1 / 3
6,781
522
9,240
11,469
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Raul_Da_Vinci
Amaterasu
10
0 / 3 / 0
5,995
461
4,244
12,515
10,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
2 / 2 / 3
7,026
540
6,670
13,769
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 0 / 3
8,284
637
12,412
12,603
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 4
6,828
525
4,801
11,890
6,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 3
7,110
547
4,262
12,283
9,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
WesleySlone
Poseidon
12
1 / 2 / 2
7,261
559
4,810
7,403
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Hachiman
11
1 / 2 / 2
6,435
495
9,655
8,168
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
9
Kills
11
11
Deaths
9
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
Adaptzz--
He Bo
2
3
1
0.83
L
Izanami
Harvdogggg
Izanami
0
2
6
1.5
W
Osiris
4
0
3
5.5
L
Susano
LDG1102
Susano
5
1
3
6.5
W
2
2
4
2
L
Amaterasu
Raul_Da_Vinci
Amaterasu
0
3
0
0
W
3
3
3
1.5
W
Poseidon
WesleySlone
Poseidon
1
2
2
1
L
2
2
3
1.75
W
Hachiman
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
35,940
53,262
Taken
52,347
33,382
Mitigated
32,302
16,292
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Adaptzz--
He Bo
5,475
88
0
96
7,229
2,714
68
2,645
4,536
35,073
0
L
Izanami
Harvdogggg
Izanami
4,900
2,912
0
2,847
8,280
3,305
0
1,670
6,463
0
48,643
W
Osiris
12,412
5,398
0
7,550
12,603
10,515
433
1,502
11,101
0
60,869
L
Susano
LDG1102
Susano
9,240
2,268
0
5,262
11,469
4,574
0
1,921
9,455
0
46,964
W
4,801
2,113
0
2,158
11,890
6,423
495
2,347
9,543
0
53,389
L
Amaterasu
Raul_Da_Vinci
Amaterasu
4,244
2,532
0
4,416
12,515
10,053
0
0
11,904
0
35,130
W
4,262
573
97
1,727
12,283
9,865
0
2,570
9,713
20,959
0
W
Poseidon
WesleySlone
Poseidon
4,810
316
0
516
7,403
2,644
403
3,310
4,093
52,188
1,396
L
6,670
377
265
3,406
13,769
12,736
0
2,836
10,790
29,114
0
W
Hachiman
9,655
3,372
0
2,931
8,168
2,855
0
2,416
5,752
0
54,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
35,918
285
Minions Killed
361
0
Camps Cleared
0
1,238,613
Distance Traveled
1,237,167
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,815
447
38
3
0
252,200
0
L
Izanami
5,999
461
89
7
0
238,194
0
W
Osiris
8,284
637
102
8
0
248,540
2
L
Susano
6,781
522
68
5
0
306,216
0
W
Set
6,828
525
70
5
0
261,082
4
L
Amaterasu
5,995
461
55
4
0
174,195
0
W
Ymir
7,110
547
21
2
0
243,988
3
W
Poseidon
7,261
559
89
7
0
247,071
0
L
Geb
7,026
540
35
3
0
267,808
2
W
Hachiman
6,435
495
79
6
0
236,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role