Player Matchup

Tsukuyomi
Tsukuyomi
DirectxShotz
Tsukuyomi
Level 102
God Stats
141W - 83L
1,672 SR
Queue Stats
256W - 230L
1,566 Elo+
Solo
King Arthur
King Arthur
PugsNotDrugs24
King Arthur
Level 145
God Stats
13W - 11L
1,454 SR
Queue Stats
221W - 214L
1,498 Elo+
Party 2
Neith
Neith
Rjazz15
Neith
Level 69
God Stats
21W - 11L
1,653 SR
Queue Stats
55W - 49L
1,647 Elo+
Party 2
Bake Kujira
Bake Kujira
TFC raker85
Bake Kujira
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
br0nc0fanatic24
Nu Wa
Level 127
God Stats
7W - 9L
1,500 SR
Queue Stats
126W - 123L
1,510 Elo+
Party 2
Team Averages
Level 98
1,556 SR
1,546 Elo+

VS

Team Averages
Level 77
1,435 SR
1,498 Elo+
Arachne
Arachne
Devaceous
Arachne
Level 63
God Stats
2W - 5L
1,460 SR
Queue Stats
84W - 94L
1,438 Elo+
Party 3
Cupid
Cupid
Krojas96
Cupid
Level 89
God Stats
4W - 4L
1,464 SR
Queue Stats
55W - 51L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Luna_Sama_
Gilgamesh
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,512 Elo+
Party 1
Persephone
Persephone
UnhappyRefrain__
Persephone
Level 76
God Stats
5W - 7L
1,404 SR
Queue Stats
140W - 140L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
temp-0168367
Cthulhu
Level 84
God Stats
2W - 4L
1,347 SR
Queue Stats
140W - 142L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DirectxShotz
Tsukuyomi
18
13 / 3 / 6
11,005
611
21,571
21,029
10,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
PugsNotDrugs24
King Arthur
17
5 / 1 / 7
10,492
583
20,853
20,712
23,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Rjazz15
Neith
14
2 / 3 / 4
8,899
494
10,048
8,257
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bake Kujira
TFC raker85
Bake Kujira
13
2 / 5 / 9
8,694
483
11,260
17,419
19,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 2 / 1
8,844
491
9,772
11,383
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devaceous
Arachne
14
1 / 6 / 2
7,942
441
5,416
23,955
10,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Krojas96
Cupid
14
1 / 4 / 6
7,981
443
10,024
15,541
6,672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Luna_Sama_
Gilgamesh
14
2 / 5 / 2
8,778
488
14,730
26,447
23,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
UnhappyRefrain__
Persephone
15
5 / 6 / 1
10,061
559
14,467
13,233
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
temp-0168367
Cthulhu
13
5 / 5 / 2
8,598
478
10,770
21,635
21,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
26
Kills
14
14
Deaths
26
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Devaceous
Arachne
1
6
2
0.33
W
Tsukuyomi
DirectxShotz
Tsukuyomi
13
3
6
5.33
L
Cupid
Krojas96
Cupid
1
4
6
1
L
Gilgamesh
Luna_Sama_
Gilgamesh
2
5
2
0.6
W
King Arthur
PugsNotDrugs24
King Arthur
5
1
7
8.5
W
Neith
Rjazz15
Neith
2
3
4
1.33
W
Bake Kujira
TFC raker85
Bake Kujira
2
5
9
1.3
L
Persephone
UnhappyRefrain__
Persephone
5
6
1
0.92
W
4
2
1
2.25
L
Cthulhu
temp-0168367
Cthulhu
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,504
Damage
55,407
78,800
Taken
100,811
61,808
Mitigated
66,682
18,003
Healing
31,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Devaceous
Arachne
5,416
2,718
0
10,994
23,955
10,425
0
4,459
19,496
0
57,144
W
Tsukuyomi
DirectxShotz
Tsukuyomi
21,571
6,297
0
8,928
21,029
10,689
1,066
7,098
13,931
0
90,687
L
Cupid
Krojas96
Cupid
10,024
5,800
816
6,360
15,541
6,672
0
3,728
11,813
0
57,277
L
Gilgamesh
Luna_Sama_
Gilgamesh
14,730
5,889
0
5,721
26,447
23,236
0
3,037
23,410
0
64,325
W
King Arthur
PugsNotDrugs24
King Arthur
20,853
2,330
0
4,819
20,712
23,395
55
1,076
19,561
1,770
90,990
W
Neith
Rjazz15
Neith
10,048
2,725
358
1,637
8,257
3,292
2,757
3,222
4,987
0
68,212
W
Bake Kujira
TFC raker85
Bake Kujira
11,260
6,813
0
2,011
17,419
19,328
552
5,678
11,741
40,141
460
L
Persephone
UnhappyRefrain__
Persephone
14,467
974
0
3,539
13,233
4,770
699
4,190
8,989
86,372
3,374
W
9,772
4,111
0
250
11,383
5,104
868
7,802
3,532
64,457
0
L
Cthulhu
temp-0168367
Cthulhu
10,770
1,615
245
3,495
21,635
21,579
0
5,885
15,750
48,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
43,360
502
Minions Killed
443
0
Camps Cleared
0
1,642,000
Distance Traveled
1,586,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,942
441
76
4
0
337,785
0
W
Tsukuyomi
11,005
611
98
5
0
410,331
0
L
Cupid
7,981
443
88
5
0
309,948
0
L
Gilgamesh
8,778
488
89
5
0
310,272
0
W
King Arthur
10,492
583
127
7
0
317,269
0
W
Neith
8,899
494
109
6
0
278,400
2
W
Bake Kujira
8,694
483
62
3
0
320,810
0
L
Persephone
10,061
559
136
8
0
309,107
2
W
Nu Wa
8,844
491
106
6
0
315,190
0
L
Cthulhu
8,598
478
54
3
0
319,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role