Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlackLEECH69
Ah Muzen Cab
Level 109
God Stats
17W - 18L
1,730 SR
Queue Stats
91W - 96L
1,509 Elo+
Party 2
Surtr
Surtr
Piggypowned
Surtr
Level 139
God Stats
26W - 16L
1,603 SR
Queue Stats
336W - 308L
1,552 Elo+
Party 2
Bellona
Bellona
StewartandZoe27
Bellona
Level 89
God Stats
6W - 3L
1,854 SR
Queue Stats
800W - 741L
1,488 Elo+
Solo
Horus
Horus
janos1989
Horus
Level 136
God Stats
12W - 11L
1,708 SR
Queue Stats
133W - 122L
1,548 Elo+
Solo
Agni
Agni
medynamite111
Agni
Level 97
God Stats
14W - 12L
1,546 SR
Queue Stats
109W - 102L
1,404 Elo+
Solo
Team Averages
Level 114
1,688 SR
1,500 Elo+

VS

Team Averages
Level 107
1,594 SR
1,515 Elo+
Hades
Hades
GalagaArisen
Hades
Level 108
God Stats
3W - 3L
1,467 SR
Queue Stats
147W - 153L
1,438 Elo+
Party 1
Eset
Eset
Ghost62522
Eset
Level 89
God Stats
4W - 6L
1,662 SR
Queue Stats
130W - 135L
1,447 Elo+
Solo
Chaac
Chaac
Shak0131
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,656 Elo+
Party 3
Thanatos
Thanatos
Spl45h
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,594 Elo+
Party 3
Artemis
Artemis
lamdia
Artemis
Level 113
God Stats
6W - 5L
1,839 SR
Queue Stats
168W - 176L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackLEECH69
Ah Muzen Cab
10
2 / 0 / 1
5,506
612
4,193
6,018
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
3 / 0 / 1
5,181
576
3,052
7,277
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
2 / 0 / 0
6,382
709
4,808
7,781
6,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
janos1989
Horus
9
1 / 0 / 2
4,596
511
2,829
5,272
3,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

10
2 / 1 / 1
5,479
609
1,568
4,606
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,492
499
2,892
7,096
5,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,159
573
5,162
4,462
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
Shak0131
Chaac
8
0 / 2 / 0
4,311
479
3,396
7,622
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Spl45h
Thanatos
6
0 / 2 / 0
3,743
416
474
2,527
701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
lamdia
Artemis
7
0 / 2 / 0
4,158
462
3,860
5,116
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
10
Kills
1
1
Deaths
11
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlackLEECH69
Ah Muzen Cab
2
0
1
2.5
L
0
2
0
0
L
1
3
0
0.33
W
3
0
1
3.5
L
Chaac
Shak0131
Chaac
0
2
0
0
L
Thanatos
Spl45h
Thanatos
0
2
0
0
W
2
0
0
2
W
Horus
janos1989
Horus
1
0
2
2
L
Artemis
lamdia
Artemis
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,450
Damage
15,784
30,954
Taken
26,823
17,031
Mitigated
13,141
13,302
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlackLEECH69
Ah Muzen Cab
4,193
1,333
0
309
6,018
2,214
0
961
5,057
0
43,790
L
2,892
312
283
2,443
7,096
5,536
0
186
6,910
17,084
0
L
5,162
200
186
972
4,462
1,667
0
1,004
3,425
36,048
0
W
3,052
1,357
0
4,080
7,277
3,190
0
2,016
5,075
501
34,294
L
Chaac
Shak0131
Chaac
3,396
866
0
2,303
7,622
3,647
0
0
7,120
0
24,687
L
Thanatos
Spl45h
Thanatos
474
0
0
1,051
2,527
701
0
612
1,915
0
9,890
W
4,808
2,405
0
4,512
7,781
6,886
0
593
7,144
0
52,397
W
Horus
janos1989
Horus
2,829
1,485
1,233
2,168
5,272
3,125
0
1,347
3,925
109
13,261
L
Artemis
lamdia
Artemis
3,860
1,646
0
1,451
5,116
1,590
0
31
5,085
0
26,450
W
1,568
43
0
1,000
4,606
1,616
0
2,659
1,699
28,090
2,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
21,863
312
Minions Killed
221
0
Camps Cleared
0
919,918
Distance Traveled
717,987
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,506
612
64
7
0
160,363
0
L
Hades
4,492
499
30
3
0
144,432
1
L
Eset
5,159
573
75
8
0
158,459
0
W
Surtr
5,181
576
65
7
0
205,421
0
L
Chaac
4,311
479
48
5
0
179,167
0
L
Thanatos
3,743
416
16
2
0
92,369
0
W
Bellona
6,382
709
89
10
0
177,326
0
W
Horus
4,596
511
27
3
0
187,549
0
L
Artemis
4,158
462
52
6
0
143,560
0
W
Agni
5,479
609
67
7
0
189,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role