Player Matchup

Anhur
Anhur
Gold I
Adacit
Anhur
Gold I
Level 127
God Stats
4W - 4L
1,439 SR
Queue Stats
91W - 85L
1,672 MMR
Party 2
Mercury
Mercury
Gold II
CleveR aMd
Mercury
Gold II
Level 88
God Stats
4W - 5L
1,401 SR
Queue Stats
93W - 94L
1,511 MMR
Party 2
Zeus
Zeus
Gold III
EmilioCetina
Zeus
Gold III
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
106W - 105L
1,586 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
FV-Frostykaka
Bake Kujira
Gold III
Level 125
God Stats
0W - 3L
1,405 SR
Queue Stats
49W - 47L
1,591 MMR
Solo
Chaac
Chaac
Gold II
ForgottenKing25
Chaac
Gold II
Level 158
God Stats
27W - 19L
1,580 SR
Queue Stats
743W - 750L
1,590 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,425 SR
1,590 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,459 SR
1,571 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
MentalDepressed
Cernunnos
Gold III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,582 MMR
Solo
Nu Wa
Nu Wa
Silver II
Trexỵ
Nu Wa
Silver II
Level 143
God Stats
1W - 0L
1,514 SR
Queue Stats
7W - 2L
1,592 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
nittsua
Erlang Shen
Silver I
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 89L
1,592 MMR
Solo
Ne Zha
Ne Zha
Silver I
ßaewilix
Ne Zha
Silver I
Level 59
God Stats
1W - 0L
1,281 SR
Queue Stats
6W - 1L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adacit
Anhur
19
3 / 4 / 4
10,940
521
17,101
25,593
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
CleveR aMd
Mercury
16
3 / 8 / 3
9,642
459
8,537
21,470
8,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 8 / 0
9,123
434
11,287
17,902
4,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
FV-Frostykaka
Bake Kujira
13
2 / 5 / 0
8,400
400
12,444
24,557
28,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 6 / 2
10,285
490
17,505
27,180
24,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
AgniAo KuangThanatosBellonaLoki

VS

Bans
Sun WukongAwilixKumbhakarnaKaliNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 2 / 16
11,455
545
8,163
25,561
26,605
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cernunnos
MentalDepressed
Cernunnos
19
2 / 5 / 8
11,751
560
16,298
20,118
7,927
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Trexỵ
Nu Wa
19
10 / 0 / 14
12,844
612
25,129
8,869
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
nittsua
Erlang Shen
19
7 / 2 / 11
13,152
626
18,279
34,547
30,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
ßaewilix
Ne Zha
20
9 / 1 / 19
12,901
614
26,804
26,821
18,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
99
10
Kills
31
31
Deaths
10
9
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
16
5.5
L
Anhur
Adacit
Anhur
3
4
4
1.25
L
Mercury
CleveR aMd
Mercury
3
8
3
0.56
L
1
8
0
0.13
L
Bake Kujira
FV-Frostykaka
Bake Kujira
2
5
0
0.4
L
1
6
2
0.33
W
Cernunnos
MentalDepressed
Cernunnos
2
5
8
1.2
W
Nu Wa
Trexỵ
Nu Wa
10
0
14
17
W
Erlang Shen
nittsua
Erlang Shen
7
2
11
6.25
W
Ne Zha
ßaewilix
Ne Zha
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,874
Damage
94,673
116,702
Taken
115,916
75,409
Mitigated
88,399
26,154
Healing
63,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,163
2,362
8,104
8,419
25,561
26,605
3,270
7,138
18,423
32,767
1,747
L
Anhur
Adacit
Anhur
17,101
10,096
0
9,418
25,593
8,763
657
4,767
20,611
0
107,955
L
Mercury
CleveR aMd
Mercury
8,537
3,227
0
2,981
21,470
8,648
0
5,110
16,069
0
77,187
L
11,287
388
0
3,213
17,902
4,689
0
6,452
10,961
76,924
0
L
Bake Kujira
FV-Frostykaka
Bake Kujira
12,444
8,529
0
2,685
24,557
28,689
0
9,044
14,854
54,978
1,573
L
17,505
3,615
0
7,857
27,180
24,620
0
5,252
21,588
2,231
84,937
W
Cernunnos
MentalDepressed
Cernunnos
16,298
9,837
0
7,127
20,118
7,927
2,225
1,996
18,122
0
111,776
W
Nu Wa
Trexỵ
Nu Wa
25,129
4,033
0
2,286
8,869
4,696
326
4,440
4,429
103,742
0
W
Erlang Shen
nittsua
Erlang Shen
18,279
8,723
0
19,972
34,547
30,296
637
7,530
27,017
0
113,197
W
Ne Zha
ßaewilix
Ne Zha
26,804
11,836
0
17,175
26,821
18,875
544
6,445
20,376
0
127,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
62,103
609
Minions Killed
638
0
Camps Cleared
0
1,795,513
Distance Traveled
2,049,702
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,455
545
33
2
0
391,317
4
L
Anhur
10,940
521
166
8
0
350,276
6
L
Mercury
9,642
459
106
5
0
405,799
0
L
Zeus
9,123
434
141
7
0
338,086
3
L
Bake Kujira
8,400
400
71
3
0
352,432
0
L
Chaac
10,285
490
125
6
0
348,920
4
W
Cernunnos
11,751
560
156
7
0
348,480
2
W
Nu Wa
12,844
612
148
7
0
424,478
4
W
Erlang Shen
13,152
626
157
7
0
403,842
4
W
Ne Zha
12,901
614
144
7
0
481,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role