Player Matchup

Baron Samedi
Baron Samedi
Hydr0_-Slayer
Baron Samedi
Level 94
God Stats
3W - 1L
1,435 SR
Queue Stats
8W - 9L
1,476 Elo+
Party 1
Nox
Nox
ToughPuff_420
Nox
Level 90
God Stats
1W - 0L
1,428 SR
Queue Stats
7W - 8L
1,393 Elo+
Party 1
Bacchus
Bacchus
ZathNBake
Bacchus
Level 99
God Stats
2W - 0L
1,446 SR
Queue Stats
18W - 19L
1,400 Elo+
Party 1
Team Averages
Level 94
1,436 SR
1,423 Elo+

VS

Team Averages
Level 115
1,725 SR
1,434 Elo+
Kumbhakarna
Kumbhakarna
Capt_Tito813
Kumbhakarna
Level 116
God Stats
12W - 16L
1,536 SR
Queue Stats
211W - 217L
1,440 Elo+
Party 2
Rama
Rama
big-mac249
Rama
Level 141
God Stats
2W - 2L
1,842 SR
Queue Stats
244W - 267L
1,454 Elo+
Party 2
Merlin
Merlin
hurryHe1Shotguys
Merlin
Level 88
God Stats
2W - 1L
1,797 SR
Queue Stats
45W - 51L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hydr0_-Slayer
Baron Samedi
15
5 / 6 / 5
10,455
747
12,106
12,591
7,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 8
9,444
675
8,231
9,396
5,663
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ZathNBake
Bacchus
17
4 / 2 / 5
10,119
723
6,578
11,885
14,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Capt_Tito813
Kumbhakarna
16
6 / 3 / 4
10,713
765
9,937
18,670
14,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 4 / 6
10,100
721
9,598
12,442
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
8,707
622
7,117
6,970
2,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
11
Kills
10
10
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Capt_Tito813
Kumbhakarna
6
3
4
2.67
W
Baron Samedi
Hydr0_-Slayer
Baron Samedi
5
6
5
1.25
W
2
2
8
3
W
Bacchus
ZathNBake
Bacchus
4
2
5
3.25
L
4
4
6
1.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,915
Damage
26,652
33,872
Taken
38,082
27,529
Mitigated
21,392
8,342
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Capt_Tito813
Kumbhakarna
9,937
2,247
0
2,328
18,670
14,405
99
10,318
8,321
27,641
1,609
W
Baron Samedi
Hydr0_-Slayer
Baron Samedi
12,106
523
570
3,292
12,591
7,187
270
6,690
5,890
32,905
0
W
8,231
1,640
0
2,905
9,396
5,663
512
3,564
5,821
29,749
0
W
Bacchus
ZathNBake
Bacchus
6,578
906
0
1,575
11,885
14,679
232
5,971
5,893
17,944
0
L
9,598
5,689
0
1,190
12,442
4,205
1,037
10,414
2,022
0
32,388
L
7,117
580
0
250
6,970
2,782
316
6,146
812
30,541
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
29,520
103
Minions Killed
134
0
Camps Cleared
0
735,969
Distance Traveled
613,126
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,713
765
49
4
0
238,861
0
W
Baron Samedi
10,455
747
37
3
0
238,687
0
W
Nox
9,444
675
45
3
0
227,306
0
W
Bacchus
10,119
723
21
2
0
269,976
0
L
Rama
10,100
721
45
3
0
191,886
0
L
Merlin
8,707
622
40
3
0
182,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role