Player Matchup

Tyr
Tyr
LezarValeth
Tyr
Level 45
God Stats
5W - 10L
1,286 SR
Queue Stats
30W - 42L
1,165 Elo+
Solo
Hachiman
Hachiman
Matttchuu
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,368 Elo+
Party 3
Terra
Terra
NullReferencer
Terra
Level 31
God Stats
0W - 3L
1,325 SR
Queue Stats
58W - 67L
1,237 Elo+
Solo
Susano
Susano
SPACEDOVT
Susano
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,401 Elo+
Solo
Ix Chel
Ix Chel
SatcomAngel
Ix Chel
Level 119
God Stats
9W - 13L
1,476 SR
Queue Stats
84W - 79L
1,394 Elo+
Party 3
Team Averages
Level 54
1,417 SR
1,313 Elo+

VS

Team Averages
Level 71
1,529 SR
1,383 Elo+
Skadi
Skadi
Dullahan6888
Skadi
Level 87
God Stats
2W - 0L
1,326 SR
Queue Stats
150W - 137L
1,435 Elo+
Party 1
Geb
Geb
JoshAlbert96
Geb
Level 105
God Stats
3W - 3L
1,374 SR
Queue Stats
28W - 30L
1,379 Elo+
Party 1
Surtr
Surtr
R00kin
Surtr
Level 17
God Stats
2W - 1L
1,874 SR
Queue Stats
18W - 24L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
Saarz
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,492 Elo+
Solo
Mercury
Mercury
jackamoke
Mercury
Level 84
God Stats
3W - 4L
1,570 SR
Queue Stats
22W - 36L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,152
429
1,459
10,151
8,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Matttchuu
Hachiman
9
1 / 1 / 1
5,461
455
4,692
9,111
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
6,110
509
1,695
9,966
4,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Susano
SPACEDOVT
Susano
11
1 / 0 / 1
5,735
478
2,575
9,059
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
SatcomAngel
Ix Chel
11
1 / 2 / 0
6,486
541
4,940
6,558
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,420
535
8,655
5,561
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 2
6,663
555
3,341
7,121
5,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
R00kin
Surtr
13
1 / 0 / 4
7,762
647
4,847
6,650
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Saarz
Nu Wa
12
0 / 1 / 2
6,463
539
4,091
5,936
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
jackamoke
Mercury
13
5 / 1 / 1
7,320
610
3,550
7,823
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
8
8
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
1
1
2
2
L
0
4
1
0.13
L
Hachiman
Matttchuu
Hachiman
1
1
1
1.5
L
0
1
2
1
W
Surtr
R00kin
Surtr
1
0
4
3
L
Susano
SPACEDOVT
Susano
1
0
1
1.5
W
Nu Wa
Saarz
Nu Wa
0
1
2
1
L
Ix Chel
SatcomAngel
Ix Chel
1
2
0
0.5
W
Mercury
jackamoke
Mercury
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
24,484
44,845
Taken
33,091
22,535
Mitigated
17,388
17,001
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,655
2,425
0
816
5,561
2,049
0
803
4,758
0
51,251
W
3,341
86
0
1,720
7,121
5,184
0
1,520
5,601
26,413
0
L
1,459
237
0
2,173
10,151
8,436
0
540
9,531
0
25,894
L
Hachiman
Matttchuu
Hachiman
4,692
1,895
0
3,256
9,111
3,294
0
1,813
7,182
0
38,462
L
1,695
872
1,913
3,455
9,966
4,855
0
1,820
8,030
16,865
1,227
W
Surtr
R00kin
Surtr
4,847
1,590
0
1,123
6,650
4,800
297
520
6,130
1,617
56,787
L
Susano
SPACEDOVT
Susano
2,575
562
0
4,717
9,059
3,342
0
1,159
7,744
0
43,112
W
Nu Wa
Saarz
Nu Wa
4,091
465
0
1,173
5,936
2,133
0
2,742
3,194
44,015
0
L
Ix Chel
SatcomAngel
Ix Chel
4,940
376
0
1,487
6,558
2,608
0
1,819
4,547
46,544
1,781
W
Mercury
jackamoke
Mercury
3,550
1,832
0
500
7,823
3,222
296
772
7,051
0
57,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
34,628
303
Minions Killed
369
0
Camps Cleared
0
1,180,967
Distance Traveled
1,252,471
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,420
535
73
6
0
231,315
0
W
Geb
6,663
555
26
2
0
237,250
2
L
Tyr
5,152
429
37
3
0
254,744
0
L
Hachiman
5,461
455
63
5
0
210,015
1
L
Terra
6,110
509
34
3
0
238,550
0
W
Surtr
7,762
647
97
8
0
266,808
0
L
Susano
5,735
478
67
6
0
262,165
0
W
Nu Wa
6,463
539
94
8
0
239,588
0
L
Ix Chel
6,486
541
102
9
0
215,493
7
W
Mercury
7,320
610
79
7
0
277,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role