Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
KazooLah
Hun Batz
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 130L
1,352 Elo+
Party 1
Ullr
Ullr
PootyBooty69
Ullr
Level 122
God Stats
9W - 5L
1,276 SR
Queue Stats
131W - 142L
1,419 Elo+
Party 2
Cabrakan
Cabrakan
PopRaid
Cabrakan
Level 35
God Stats
23W - 20L
1,376 SR
Queue Stats
361W - 402L
1,461 Elo+
Party 1
Scylla
Scylla
Yogort
Scylla
Level 38
God Stats
11W - 7L
1,640 SR
Queue Stats
36W - 39L
1,444 Elo+
Party 2
Team Averages
Level 62
1,458 SR
1,435 Elo+

VS

Team Averages
Level 69
1,340 SR
1,411 Elo+
Cthulhu
Cthulhu
BandsyisYellow
Cthulhu
Level 30
God Stats
0W - 3L
1,314 SR
Queue Stats
4W - 16L
1,349 Elo+
Party 3
Mercury
Mercury
FuhckYew
Mercury
Level 114
God Stats
0W - 4L
1,202 SR
Queue Stats
75W - 81L
1,444 Elo+
Party 4
Kukulkan
Kukulkan
Lutzsack
Kukulkan
Level 49
God Stats
3W - 2L
1,489 SR
Queue Stats
37W - 34L
1,484 Elo+
Party 4
Danzaburou
Danzaburou
Syrupzv
Danzaburou
Level 29
God Stats
0W - 6L
1,252 SR
Queue Stats
4W - 17L
1,349 Elo+
Party 3
Sun Wukong
Sun Wukong
jackofsnipers
Sun Wukong
Level 123
God Stats
4W - 9L
1,444 SR
Queue Stats
150W - 144L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 2 / 5
10,687
629
20,711
12,321
5,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
KazooLah
Hun Batz
14
1 / 1 / 3
8,196
482
4,076
10,795
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
10 / 0 / 2
11,043
650
18,018
17,004
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cabrakan
PopRaid
Cabrakan
15
3 / 2 / 7
9,397
553
6,311
14,887
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Yogort
Scylla
16
4 / 1 / 4
10,115
595
6,809
7,540
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,733
455
6,550
17,427
12,384
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
FuhckYew
Mercury
14
4 / 5 / 0
8,497
500
5,818
16,401
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Lutzsack
Kukulkan
14
1 / 6 / 1
8,734
514
4,515
11,500
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Syrupzv
Danzaburou
13
0 / 7 / 0
7,368
433
6,636
14,554
5,083
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
jackofsnipers
Sun Wukong
13
0 / 5 / 1
7,779
458
10,235
20,760
15,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
25
Kills
6
6
Deaths
25
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
5
4.75
L
1
2
1
0.75
L
Mercury
FuhckYew
Mercury
4
5
0
0.8
W
Hun Batz
KazooLah
Hun Batz
1
1
3
2.5
L
Kukulkan
Lutzsack
Kukulkan
1
6
1
0.25
W
10
0
2
11
W
Cabrakan
PopRaid
Cabrakan
3
2
7
3.25
L
Danzaburou
Syrupzv
Danzaburou
0
7
0
0
W
Scylla
Yogort
Scylla
4
1
4
6
L
Sun Wukong
jackofsnipers
Sun Wukong
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,925
Damage
33,754
62,547
Taken
80,642
39,607
Mitigated
45,203
13,367
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,711
15,312
0
5,647
12,321
5,697
3,304
4,187
8,134
0
107,756
L
6,550
434
1,468
2,742
17,427
12,384
0
2,015
15,412
39,515
2,642
L
Mercury
FuhckYew
Mercury
5,818
3,312
0
1,299
16,401
7,310
0
1,433
14,956
0
58,194
W
Hun Batz
KazooLah
Hun Batz
4,076
1,542
0
659
10,795
5,008
0
597
10,198
0
70,629
L
Kukulkan
Lutzsack
Kukulkan
4,515
185
0
0
11,500
4,544
0
5,673
5,331
55,605
1,531
W
18,018
7,566
0
5,118
17,004
7,737
0
0
17,004
0
73,478
W
Cabrakan
PopRaid
Cabrakan
6,311
1,432
0
1,318
14,887
18,276
45
3,677
11,210
26,562
0
L
Danzaburou
Syrupzv
Danzaburou
6,636
3,203
0
3,367
14,554
5,083
224
2,323
12,231
0
60,367
W
Scylla
Yogort
Scylla
6,809
302
0
625
7,540
2,889
698
3,443
4,097
65,490
2,311
L
Sun Wukong
jackofsnipers
Sun Wukong
10,235
1,647
0
4,739
20,760
15,882
0
986
19,710
0
62,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
40,111
526
Minions Killed
422
0
Camps Cleared
0
1,696,579
Distance Traveled
1,606,812
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,687
629
168
10
0
327,443
0
L
Cthulhu
7,733
455
54
3
0
320,684
0
L
Mercury
8,497
500
97
6
0
372,557
0
W
Hun Batz
8,196
482
93
5
0
366,883
2
L
Kukulkan
8,734
514
122
7
0
306,326
2
W
Ullr
11,043
650
111
7
0
350,027
1
W
Cabrakan
9,397
553
32
2
0
314,725
7
L
Danzaburou
7,368
433
84
5
0
291,493
0
W
Scylla
10,115
595
122
7
0
337,501
2
L
Sun Wukong
7,779
458
65
4
0
315,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role