Player Matchup

Lancelot
Lancelot
BuckstonWater
Lancelot
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 25L
1,374 Elo+
Party 1
Freya
Freya
PerpetualPotato
Freya
Level 40
God Stats
2W - 2L
1,369 SR
Queue Stats
21W - 17L
1,445 Elo+
Party 1
Horus
Horus
Redjuan
Horus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
TheTrueNameless1
Amaterasu
Level 85
God Stats
3W - 0L
1,797 SR
Queue Stats
49W - 42L
1,562 Elo+
Solo
Hou Yi
Hou Yi
xRedemptionx627
Hou Yi
Level 87
God Stats
40W - 36L
1,426 SR
Queue Stats
219W - 229L
1,436 Elo+
Solo
Team Averages
Level 78
1,518 SR
1,447 Elo+

VS

Team Averages
Level 56
1,355 SR
1,446 Elo+
Thanatos
Thanatos
 
Thanatos
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Archduke Aim
Cerberus
Level 29
God Stats
7W - 10L
1,255 SR
Queue Stats
55W - 85L
1,367 Elo+
Party 2
Baba Yaga
Baba Yaga
El Gooba
Baba Yaga
Level 83
God Stats
4W - 5L
1,386 SR
Queue Stats
174W - 202L
1,476 Elo+
Party 2
Surtr
Surtr
Kingurui
Surtr
Level 47
God Stats
2W - 5L
1,231 SR
Queue Stats
77W - 82L
1,400 Elo+
Solo
Neith
Neith
abnerg
Neith
Level 68
God Stats
21W - 16L
1,402 SR
Queue Stats
87W - 70L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BuckstonWater
Lancelot
11
4 / 4 / 5
7,343
490
7,473
12,137
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 6
7,661
511
11,902
9,762
3,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Redjuan
Horus
10
1 / 3 / 6
7,502
500
5,978
14,528
11,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
14
8 / 1 / 2
9,769
651
11,810
14,508
13,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 3
8,124
542
7,601
12,870
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 3 / 4
8,995
600
8,250
18,046
9,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Archduke Aim
Cerberus
13
3 / 3 / 5
8,026
535
7,320
20,591
14,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
El Gooba
Baba Yaga
13
0 / 2 / 6
7,942
529
8,302
8,498
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Kingurui
Surtr
9
0 / 6 / 0
6,470
431
6,527
10,528
6,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
abnerg
Neith
11
2 / 4 / 2
6,818
455
8,307
10,264
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
18
Kills
13
14
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
3
4
3.33
L
Cerberus
Archduke Aim
Cerberus
3
3
5
1.83
W
Lancelot
BuckstonWater
Lancelot
4
4
5
1.63
L
Baba Yaga
El Gooba
Baba Yaga
0
2
6
1.5
L
Surtr
Kingurui
Surtr
0
6
0
0
W
2
2
6
2.5
W
Horus
Redjuan
Horus
1
3
6
1.33
W
Amaterasu
8
1
2
9
L
Neith
abnerg
Neith
2
4
2
0.75
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,764
Damage
38,706
63,805
Taken
67,927
39,120
Mitigated
38,728
19,996
Healing
27,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,250
2,260
0
12,323
18,046
9,203
0
637
17,409
0
75,467
L
Cerberus
Archduke Aim
Cerberus
7,320
377
1,678
7,553
20,591
14,288
0
7,229
13,362
36,556
0
W
Lancelot
BuckstonWater
Lancelot
7,473
1,638
0
1,674
12,137
5,037
526
3,278
8,859
0
24,509
L
Baba Yaga
El Gooba
Baba Yaga
8,302
215
0
1,850
8,498
4,937
0
277
8,221
49,317
2,904
L
Surtr
Kingurui
Surtr
6,527
3,808
0
2,389
10,528
6,726
72
0
10,528
566
27,631
W
11,902
4,379
0
3,272
9,762
3,797
1,197
2,394
7,368
48,441
377
W
Horus
Redjuan
Horus
5,978
2,448
934
4,947
14,528
11,823
399
3,203
11,325
0
18,247
W
Amaterasu
11,810
5,884
0
5,681
14,508
13,645
1,716
959
13,549
0
58,750
L
Neith
abnerg
Neith
8,307
2,082
0
1,435
10,264
3,574
0
3,797
6,467
0
41,131
W
7,601
3,372
0
3,488
12,870
4,818
1,086
5,630
7,240
0
48,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,399
Gold Earned
38,251
303
Minions Killed
356
0
Camps Cleared
0
1,519,687
Distance Traveled
1,333,210
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,995
600
98
7
0
299,503
0
L
Cerberus
8,026
535
65
4
0
285,666
0
W
Lancelot
7,343
490
32
2
0
343,885
3
L
Baba Yaga
7,942
529
87
6
0
278,850
0
L
Surtr
6,470
431
42
3
0
196,863
0
W
Freya
7,661
511
82
5
0
285,433
0
W
Horus
7,502
500
17
1
0
323,402
6
W
Amaterasu
9,769
651
107
7
0
279,734
0
L
Neith
6,818
455
64
4
0
272,328
0
W
Hou Yi
8,124
542
65
4
0
287,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role