Player Matchup

Ra
Ra
CORPOdeCEBOLA
Ra
Level 63
God Stats
7W - 4L
1,548 SR
Queue Stats
287W - 312L
1,395 Elo+
Party 1
Neith
Neith
Lucareli5329
Neith
Level 17
God Stats
27W - 35L
1,462 SR
Queue Stats
28W - 37L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
PinguinzinRJ
Gilgamesh
Level 83
God Stats
4W - 7L
1,448 SR
Queue Stats
317W - 328L
1,390 Elo+
Party 1
Team Averages
Level 54
1,486 SR
1,384 Elo+

VS

Team Averages
Level 68
1,615 SR
1,383 Elo+
Fenrir
Fenrir
KingKairak
Fenrir
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 42L
1,456 Elo+
Party 2
Chang'e
Chang'e
RippedUrethraX
Chang'e
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 61L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
Yungguap5137
Sun Wukong
Level 49
God Stats
4W - 4L
1,846 SR
Queue Stats
54W - 53L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,767
706
4,772
5,562
2,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 0
7,025
639
3,658
3,256
1,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
PinguinzinRJ
Gilgamesh
11
0 / 5 / 1
6,908
628
4,546
11,583
9,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KingKairak
Fenrir
12
4 / 1 / 3
8,231
748
3,334
7,265
2,978
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 4
8,576
780
7,201
7,437
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Yungguap5137
Sun Wukong
13
1 / 0 / 8
7,986
726
7,964
8,279
7,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Fenrir
KingKairak
Fenrir
4
1
3
5.5
L
1
1
0
1
L
Gilgamesh
PinguinzinRJ
Gilgamesh
0
5
1
0.1
W
4
0
4
6
W
Sun Wukong
Yungguap5137
Sun Wukong
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,976
Damage
18,499
20,401
Taken
22,981
12,770
Mitigated
12,668
2,322
Healing
8,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,772
406
467
1,407
5,562
2,382
0
1,920
3,625
40,020
0
W
Fenrir
KingKairak
Fenrir
3,334
450
0
767
7,265
2,978
0
1,348
5,910
0
11,157
L
3,658
1,478
0
314
3,256
1,366
0
1,122
2,134
0
13,600
L
Gilgamesh
PinguinzinRJ
Gilgamesh
4,546
988
0
134
11,583
9,022
0
4,128
7,404
0
16,115
W
7,201
1,263
1,770
3,739
7,437
2,660
0
1,368
5,963
35,196
953
W
Sun Wukong
Yungguap5137
Sun Wukong
7,964
1,641
0
2,287
8,279
7,030
0
2,012
6,246
0
25,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
24,793
111
Minions Killed
121
0
Camps Cleared
0
492,855
Distance Traveled
642,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,767
706
68
6
0
189,904
0
W
Fenrir
8,231
748
22
2
0
207,890
0
L
Neith
7,025
639
21
2
0
105,676
0
L
Gilgamesh
6,908
628
22
2
0
197,275
0
W
Chang'e
8,576
780
62
6
0
203,482
0
W
Sun Wukong
7,986
726
37
3
0
231,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role