Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CeasingComa209
Morgan Le Fay
Level 143
God Stats
10W - 4L
1,767 SR
Queue Stats
103W - 90L
1,558 Elo+
Solo
Thanatos
Thanatos
El isaacG935
Thanatos
Level 85
God Stats
5W - 3L
1,552 SR
Queue Stats
128W - 133L
1,525 Elo+
Solo
Fenrir
Fenrir
zechtor
Fenrir
Level 128
God Stats
1W - 3L
1,486 SR
Queue Stats
5W - 8L
1,317 Elo+
Solo
Team Averages
Level 132
1,561 SR
1,480 Elo+

VS

Team Averages
Level 135
1,625 SR
1,514 Elo+
King Arthur
King Arthur
DCM BEAST
King Arthur
Level 156
God Stats
7W - 1L
1,582 SR
Queue Stats
36W - 31L
1,584 Elo+
Party 1
Ymir
Ymir
Evil_Deadpool666
Ymir
Level 135
God Stats
2W - 3L
1,905 SR
Queue Stats
58W - 48L
1,518 Elo+
Party 3
Fenrir
Fenrir
FireMachine8588
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,489 Elo+
Party 3
Anhur
Anhur
IMrPlayStationl
Anhur
Level 105
God Stats
1W - 2L
1,520 SR
Queue Stats
30W - 30L
1,537 Elo+
Party 1
Thor
Thor
theblackshark57
Thor
Level 159
God Stats
36W - 31L
1,619 SR
Queue Stats
88W - 108L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 0 / 2
6,581
658
3,972
7,897
5,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Medusa
 
Medusa
11
1 / 1 / 2
5,877
588
2,767
3,199
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
CeasingComa209
Morgan Le Fay
10
2 / 0 / 2
5,701
570
4,343
5,142
1,912
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
El isaacG935
Thanatos
11
4 / 2 / 0
6,749
675
5,565
8,942
6,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
zechtor
Fenrir
10
2 / 1 / 4
5,580
558
6,397
8,740
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DCM BEAST
King Arthur
9
1 / 2 / 2
5,017
502
3,653
7,729
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

8
1 / 4 / 0
4,720
472
4,177
8,419
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,382
538
3,631
10,205
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
4,855
486
1,985
5,017
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 3 / 0
4,565
457
3,431
8,315
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
3
4
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
2
5
W
Medusa
 
Medusa
1
1
2
2
W
Morgan Le Fay
CeasingComa209
Morgan Le Fay
2
0
2
3
L
King Arthur
DCM BEAST
King Arthur
1
2
2
1
W
Thanatos
El isaacG935
Thanatos
4
2
0
2
L
1
4
0
0.25
L
1
3
1
0.5
L
0
1
1
0.5
L
0
3
0
0
W
Fenrir
zechtor
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
16,877
33,920
Taken
39,685
18,207
Mitigated
18,042
13,979
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,972
572
0
2,744
7,897
5,570
56
1,015
6,658
27,482
1,987
W
Medusa
 
Medusa
2,767
790
0
771
3,199
976
248
575
2,482
0
36,133
W
Morgan Le Fay
CeasingComa209
Morgan Le Fay
4,343
478
0
3,002
5,142
1,912
0
541
4,485
34,434
1,178
L
King Arthur
DCM BEAST
King Arthur
3,653
739
0
1,333
7,729
3,297
0
852
6,877
0
28,782
W
Thanatos
El isaacG935
Thanatos
5,565
1,842
0
5,756
8,942
6,015
0
641
8,205
0
38,698
L
4,177
899
0
575
8,419
3,852
0
1,888
6,531
23,656
87
L
3,631
857
0
2,742
10,205
6,586
0
0
10,205
0
28,916
L
1,985
1,132
0
1,290
5,017
1,444
0
768
4,249
0
27,406
L
3,431
684
0
1,624
8,315
2,863
0
4,459
3,856
0
26,413
W
Fenrir
zechtor
Fenrir
6,397
1,928
0
1,706
8,740
3,734
0
830
7,799
0
31,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
24,539
312
Minions Killed
219
0
Camps Cleared
0
1,018,957
Distance Traveled
1,002,847
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,581
658
82
8
0
187,934
4
W
Medusa
5,877
588
69
7
0
189,252
2
W
Morgan Le Fay
5,701
570
53
5
0
218,570
0
L
King Arthur
5,017
502
49
5
0
208,374
0
W
Thanatos
6,749
675
67
7
0
198,805
1
L
Ymir
4,720
472
36
4
0
212,940
1
L
Fenrir
5,382
538
46
5
0
179,715
4
L
Anhur
4,855
486
51
5
0
201,837
0
L
Thor
4,565
457
37
4
0
199,981
1
W
Fenrir
5,580
558
41
4
0
224,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role