Player Matchup

Odin
Odin
IWasJusLLyin
Odin
Level 127
God Stats
3W - 1L
1,608 SR
Queue Stats
131W - 149L
1,392 Elo+
Solo
Chiron
Chiron
JamesB00ng
Chiron
Level 88
God Stats
7W - 4L
1,245 SR
Queue Stats
277W - 272L
1,470 Elo+
Solo
Zeus
Zeus
LN4DINH0
Zeus
Level 134
God Stats
13W - 8L
1,579 SR
Queue Stats
469W - 463L
1,430 Elo+
Solo
Mercury
Mercury
Stuqib
Mercury
Level 152
God Stats
7W - 6L
1,528 SR
Queue Stats
442W - 426L
1,462 Elo+
Solo
Izanami
Izanami
TulyoHUNTER23
Izanami
Level 125
God Stats
2W - 1L
1,756 SR
Queue Stats
23W - 37L
1,533 Elo+
Solo
Team Averages
Level 125
1,543 SR
1,458 Elo+

VS

Team Averages
Level 129
1,516 SR
1,452 Elo+
Odin
Odin
BluDayZ
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Borreguino2372
Artemis
Level 123
God Stats
1W - 1L
1,671 SR
Queue Stats
70W - 67L
1,469 Elo+
Solo
Serqet
Serqet
EchoKing467
Serqet
Level 142
God Stats
0W - 1L
1,341 SR
Queue Stats
49W - 61L
1,398 Elo+
Solo
Hercules
Hercules
Weed Uchiha
Hercules
Level 183
God Stats
12W - 9L
1,565 SR
Queue Stats
343W - 352L
1,447 Elo+
Solo
The Morrigan
The Morrigan
eddyanz2721
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 237L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 13
9,909
762
9,289
14,286
20,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
JamesB00ng
Chiron
18
9 / 3 / 13
11,238
864
12,198
11,773
5,845
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
3 / 4 / 18
10,233
787
24,932
12,340
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Stuqib
Mercury
16
4 / 7 / 11
10,202
785
7,306
13,560
6,329
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
19
8 / 4 / 17
11,306
870
14,442
13,337
6,878
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BluDayZ
Odin
17
3 / 4 / 14
9,577
737
6,763
16,175
18,041
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 9 / 9
9,282
714
13,259
14,563
6,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
17
9 / 5 / 12
10,522
809
10,714
13,645
8,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Hercules
Weed Uchiha
Hercules
14
5 / 5 / 9
9,793
753
12,301
21,738
19,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
eddyanz2721
The Morrigan
17
2 / 5 / 8
9,327
717
7,852
10,794
4,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
75
28
Kills
23
24
Deaths
28
72
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Odin
BluDayZ
Odin
3
4
14
2.5
L
4
9
9
0.94
L
Serqet
9
5
12
3
W
4
6
13
1.75
W
Chiron
JamesB00ng
Chiron
9
3
13
5.17
W
Zeus
3
4
18
3
W
Mercury
Stuqib
Mercury
4
7
11
1.36
W
Izanami
8
4
17
4.13
L
Hercules
Weed Uchiha
Hercules
5
5
9
1.9
L
The Morrigan
eddyanz2721
The Morrigan
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,167
Damage
50,889
65,296
Taken
76,915
44,622
Mitigated
57,319
19,505
Healing
18,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BluDayZ
Odin
6,763
1,076
569
2,632
16,175
18,041
189
5,656
10,519
315
13,195
L
13,259
4,172
150
199
14,563
6,356
44
5,108
9,455
0
29,157
L
Serqet
10,714
2,249
1,085
2,772
13,645
8,299
0
4,718
8,927
0
14,834
W
9,289
1,540
283
1,551
14,286
20,036
158
1,692
12,186
4,411
13,026
W
Chiron
JamesB00ng
Chiron
12,198
6,088
3,003
3,184
11,773
5,845
754
1,963
9,599
0
29,657
W
Zeus
24,932
2,017
1,163
2,697
12,340
5,534
550
645
11,527
44,925
491
W
Mercury
Stuqib
Mercury
7,306
2,603
1,000
2,576
13,560
6,329
1,044
2,014
11,546
0
18,435
W
Izanami
14,442
7,682
1,336
2,712
13,337
6,878
2,004
1,445
11,748
0
30,685
L
Hercules
Weed Uchiha
Hercules
12,301
3,618
633
8,218
21,738
19,699
0
8,066
13,672
0
22,100
L
The Morrigan
eddyanz2721
The Morrigan
7,852
1,374
181
2,356
10,794
4,924
661
3,899
6,846
21,859
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
48,501
151
Minions Killed
116
0
Camps Cleared
0
1,106,339
Distance Traveled
991,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,577
737
15
1
0
247,164
0
L
Artemis
9,282
714
41
3
0
177,486
0
L
Serqet
10,522
809
16
1
0
223,382
0
W
Odin
9,909
762
16
1
0
185,130
0
W
Chiron
11,238
864
35
3
0
229,029
0
W
Zeus
10,233
787
40
3
0
209,002
0
W
Mercury
10,202
785
17
1
0
255,692
0
W
Izanami
11,306
870
43
3
0
227,486
0
L
Hercules
9,793
753
25
2
0
169,883
0
L
The Morrigan
9,327
717
19
1
0
173,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role