Player Matchup

Ah Puch
Ah Puch
Gold II
DrxEw
Ah Puch
Gold II
Level 113
God Stats
10W - 8L
1,661 SR
Queue Stats
206W - 213L
1,524 MMR
Solo
Hou Yi
Hou Yi
Gold II
EUS3BIO
Hou Yi
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,523 MMR
Solo
Osiris
Osiris
Gold II
Hctoro
Osiris
Gold II
Level 161
God Stats
16W - 16L
1,665 SR
Queue Stats
179W - 183L
1,543 MMR
Solo
Ymir
Ymir
Gold IV
SundayFunday95
Ymir
Gold IV
Level 154
God Stats
6W - 8L
1,615 SR
Queue Stats
121W - 123L
1,535 MMR
Party 3
Arachne
Arachne
Gold II
Wafflix
Arachne
Gold II
Level 129
God Stats
19W - 12L
1,672 SR
Queue Stats
55W - 59L
1,605 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,623 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,492 SR
1,542 MMR
Lancelot
Lancelot
Gold I
DotimusPrime
Lancelot
Gold I
Level 147
God Stats
23W - 16L
1,622 SR
Queue Stats
144W - 140L
1,578 MMR
Party 2
Achilles
Achilles
Platinum V
Hiphopc
Achilles
Platinum V
Level 147
God Stats
29W - 33L
1,503 SR
Queue Stats
233W - 223L
1,640 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
Otis562
Morgan Le Fay
Platinum IV
Level 145
God Stats
39W - 42L
1,487 SR
Queue Stats
152W - 149L
1,623 MMR
Party 1
Bacchus
Bacchus
Bronze III
ZEO352
Bacchus
Bronze III
Level 156
God Stats
17W - 10L
1,306 SR
Queue Stats
58W - 57L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
zTrippiNn
Xbalanque
Gold IV
Level 149
God Stats
7W - 5L
1,543 SR
Queue Stats
131W - 139L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrxEw
Ah Puch
17
2 / 10 / 3
11,021
479
16,271
21,760
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
EUS3BIO
Hou Yi
18
2 / 3 / 1
11,084
482
7,654
16,775
7,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Hctoro
Osiris
19
2 / 5 / 0
12,241
532
17,266
35,480
33,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 8 / 4
10,087
439
5,497
26,710
29,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
Wafflix
Arachne
18
2 / 3 / 2
10,102
439
4,861
22,663
10,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AthenaCu ChulainnThanatosAnhur

VS

Bans
VamanaThorKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DotimusPrime
Lancelot
20
11 / 1 / 5
13,750
598
19,776
16,157
10,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Hiphopc
Achilles
20
4 / 3 / 7
13,526
588
21,501
28,399
37,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Otis562
Morgan Le Fay
20
7 / 2 / 13
13,829
601
22,978
14,900
8,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ZEO352
Bacchus
19
2 / 2 / 18
13,248
576
11,061
19,147
26,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
zTrippiNn
Xbalanque
20
5 / 1 / 10
13,811
600
14,822
11,842
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
9
Kills
29
29
Deaths
9
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DotimusPrime
Lancelot
11
1
5
13.5
L
Ah Puch
DrxEw
Ah Puch
2
10
3
0.35
L
Hou Yi
EUS3BIO
Hou Yi
2
3
1
0.83
L
Osiris
Hctoro
Osiris
2
5
0
0.4
W
Achilles
Hiphopc
Achilles
4
3
7
2.5
W
Morgan Le Fay
Otis562
Morgan Le Fay
7
2
13
6.75
L
1
8
4
0.38
L
Arachne
Wafflix
Arachne
2
3
2
1
W
Bacchus
ZEO352
Bacchus
2
2
18
5.5
W
Xbalanque
zTrippiNn
Xbalanque
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,549
Damage
90,138
123,388
Taken
90,445
89,798
Mitigated
89,252
39,224
Healing
33,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DotimusPrime
Lancelot
19,776
4,598
0
6,956
16,157
10,373
1,626
3,157
13,000
0
115,670
L
Ah Puch
DrxEw
Ah Puch
16,271
425
0
3,972
21,760
8,084
0
11,178
10,582
96,423
1,483
L
Hou Yi
EUS3BIO
Hou Yi
7,654
3,670
0
5,192
16,775
7,692
0
5,417
11,300
0
94,546
L
Osiris
Hctoro
Osiris
17,266
8,258
0
19,170
35,480
33,929
2,382
5,936
27,718
0
121,211
W
Achilles
Hiphopc
Achilles
21,501
6,035
0
12,956
28,399
37,801
1,513
1,680
26,719
18,065
77,476
W
Morgan Le Fay
Otis562
Morgan Le Fay
22,978
1,405
0
2,270
14,900
8,346
3,232
8,106
6,794
140,482
957
L
5,497
1,715
0
2,285
26,710
29,454
0
10,435
16,111
36,875
0
L
Arachne
Wafflix
Arachne
4,861
2,335
0
8,605
22,663
10,639
0
6,304
16,243
0
67,559
W
Bacchus
ZEO352
Bacchus
11,061
1,817
0
4,844
19,147
26,989
422
7,986
11,161
40,298
1,529
W
Xbalanque
zTrippiNn
Xbalanque
14,822
7,623
0
6,177
11,842
5,743
2,808
3,074
8,768
0
134,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,535
Gold Earned
68,164
607
Minions Killed
709
0
Camps Cleared
0
1,948,636
Distance Traveled
2,334,770
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,750
598
140
6
0
564,603
1
L
Ah Puch
11,021
479
138
6
0
373,339
6
L
Hou Yi
11,084
482
142
6
0
399,607
6
L
Osiris
12,241
532
184
8
0
378,588
3
W
Achilles
13,526
588
137
6
0
438,207
0
W
Morgan Le Fay
13,829
601
212
9
0
448,344
8
L
Ymir
10,087
439
50
2
0
372,476
3
L
Arachne
10,102
439
93
4
0
424,626
0
W
Bacchus
13,248
576
40
2
0
459,908
17
W
Xbalanque
13,811
600
180
8
0
423,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role