Player Matchup

Bellona
Bellona
Gold V
AvocadoChsBrger8
Bellona
Gold V
Level 157
God Stats
116W - 98L
1,573 SR
Queue Stats
233W - 229L
1,401 MMR
Solo
Persephone
Persephone
Gold III
DookieRez
Persephone
Gold III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,492 MMR
Party 1
Bastet
Bastet
Silver II
ExposedTiger882
Bastet
Silver II
Level 109
God Stats
1W - 1L
1,754 SR
Queue Stats
8W - 14L
1,272 MMR
Party 1
Charon
Charon
Gold IV
RAMBOKILL127
Charon
Gold IV
Level 99
God Stats
2W - 1L
1,938 SR
Queue Stats
99W - 106L
1,418 MMR
Solo
Skadi
Skadi
Gold V
oTrigga
Skadi
Gold V
Level 136
God Stats
9W - 4L
1,894 SR
Queue Stats
42W - 46L
1,470 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,732 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,643 SR
1,418 MMR
Raijin
Raijin
Gold IV
 
Raijin
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Gold V
Golden Lrod10
Rama
Gold V
Level 153
God Stats
35W - 39L
1,574 SR
Queue Stats
699W - 708L
1,381 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
YoungDaggerXl
Sun Wukong
Gold IV
Level 120
God Stats
32W - 19L
1,624 SR
Queue Stats
199W - 214L
1,394 MMR
Solo
Terra
Terra
Gold V
scorsby
Terra
Gold V
Level 123
God Stats
9W - 5L
1,795 SR
Queue Stats
96W - 86L
1,370 MMR
Solo
Pele
Pele
Gold V
smnxrasmuson
Pele
Gold V
Level 181
God Stats
3W - 0L
1,721 SR
Queue Stats
24W - 15L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,723
515
5,495
14,955
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
DookieRez
Persephone
14
1 / 4 / 0
8,383
559
4,461
9,723
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 0
7,401
493
4,694
13,155
5,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charon
12
0 / 3 / 2
7,170
478
5,079
12,785
9,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
oTrigga
Skadi
14
2 / 4 / 0
8,148
543
9,461
9,473
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BacchusThothCthulhuArachne

VS

Bans
HachimanGebAthenaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 0 / 2
8,639
576
5,235
7,309
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 5
8,585
572
2,745
8,833
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
YoungDaggerXl
Sun Wukong
15
2 / 1 / 3
9,000
600
10,552
12,904
11,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Terra
scorsby
Terra
12
0 / 0 / 9
7,790
519
4,594
10,117
8,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 3 / 3
9,729
649
16,012
14,482
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
19
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
2
5
L
0
4
1
0.13
L
Persephone
DookieRez
Persephone
1
4
0
0.25
L
2
4
0
0.5
W
2
1
5
4.5
L
Charon
0
3
2
0.33
W
Sun Wukong
YoungDaggerXl
Sun Wukong
2
1
3
3.5
L
Skadi
oTrigga
Skadi
2
4
0
0.5
W
Terra
scorsby
Terra
0
0
9
4.5
W
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
39,138
60,091
Taken
53,645
34,398
Mitigated
33,357
15,709
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,235
278
0
500
7,309
2,892
254
3,035
4,274
67,062
0
L
5,495
1,481
0
6,186
14,955
12,569
0
0
14,955
0
68,768
L
Persephone
DookieRez
Persephone
4,461
44
0
956
9,723
3,316
0
3,542
6,121
65,599
0
L
4,694
1,313
0
5,744
13,155
5,437
0
1,693
11,462
0
58,607
W
2,745
1,971
0
3,371
8,833
3,559
510
2,043
6,790
0
62,462
L
Charon
5,079
1,021
0
2,050
12,785
9,738
0
3,347
9,438
25,046
0
W
Sun Wukong
YoungDaggerXl
Sun Wukong
10,552
1,415
0
2,597
12,904
11,096
0
0
12,028
0
76,258
L
Skadi
oTrigga
Skadi
9,461
3,576
0
773
9,473
3,338
0
1,124
8,349
0
66,148
W
Terra
scorsby
Terra
4,594
702
250
3,239
10,117
8,391
173
3,435
6,682
22,283
1,743
W
16,012
3,576
0
2,932
14,482
7,419
0
1,828
12,569
0
75,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
43,743
450
Minions Killed
453
0
Camps Cleared
0
1,363,511
Distance Traveled
1,562,514
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,639
576
113
8
0
306,521
0
L
Bellona
7,723
515
115
8
0
271,601
1
L
Persephone
8,383
559
112
7
0
282,529
3
L
Bastet
7,401
493
94
6
0
290,474
0
W
Rama
8,585
572
106
7
0
283,197
0
L
Charon
7,170
478
20
1
0
267,426
1
W
Sun Wukong
9,000
600
105
7
0
307,579
2
L
Skadi
8,148
543
109
7
0
251,481
4
W
Terra
7,790
519
28
2
0
331,837
1
W
Pele
9,729
649
101
7
0
333,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role