Player Matchup

Skadi
Skadi
CaptinSlapaHo
Skadi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,530 Elo+
Solo
Hachiman
Hachiman
JawBodean
Hachiman
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 118L
1,449 Elo+
Party 3
Yu Huang
Yu Huang
McCooBu
Yu Huang
Level 155
God Stats
6W - 5L
1,715 SR
Queue Stats
265W - 279L
1,540 Elo+
Party 3
Shiva
Shiva
TCBurns
Shiva
Level 159
God Stats
3W - 3L
1,766 SR
Queue Stats
278W - 287L
1,549 Elo+
Party 3
The Morrigan
The Morrigan
kegger13
The Morrigan
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
122W - 124L
1,465 Elo+
Party 3
Team Averages
Level 140
1,596 SR
1,507 Elo+

VS

Team Averages
Level 102
1,511 SR
1,493 Elo+
Chronos
Chronos
McLovin26
Chronos
Level 70
God Stats
5W - 4L
1,554 SR
Queue Stats
219W - 215L
1,445 Elo+
Solo
Jormungandr
Jormungandr
MrGlockP
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 220L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
SquiellyNinja007
Sun Wukong
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 82L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
TheRealGareBear
Cthulhu
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 79L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
okiGAV
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 7
10,128
779
14,339
16,802
7,366
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
JawBodean
Hachiman
14
3 / 6 / 7
8,699
669
7,017
13,893
5,204
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
McCooBu
Yu Huang
16
4 / 6 / 11
9,866
759
13,064
13,852
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
TCBurns
Shiva
16
3 / 7 / 8
9,596
738
13,951
20,945
22,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
kegger13
The Morrigan
16
3 / 6 / 8
9,589
738
11,551
11,452
4,579
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
McLovin26
Chronos
18
5 / 2 / 11
10,963
843
9,955
10,087
4,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MrGlockP
Jormungandr
18
6 / 4 / 18
11,005
847
10,553
17,315
21,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
SquiellyNinja007
Sun Wukong
16
6 / 4 / 20
10,657
820
13,050
21,540
16,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
10 / 5 / 14
11,760
905
12,146
22,482
30,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
okiGAV
Ah Puch
19
5 / 3 / 19
11,841
911
25,722
11,388
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
18
Kills
32
32
Deaths
18
41
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
L
Hachiman
JawBodean
Hachiman
3
6
7
1.08
L
Yu Huang
McCooBu
Yu Huang
4
6
11
1.58
W
Chronos
McLovin26
Chronos
5
2
11
5.25
W
Jormungandr
MrGlockP
Jormungandr
6
4
18
3.75
W
Sun Wukong
SquiellyNinja007
Sun Wukong
6
4
20
4
L
Shiva
TCBurns
Shiva
3
7
8
1
W
10
5
14
3.4
L
The Morrigan
kegger13
The Morrigan
3
6
8
1.17
W
Ah Puch
okiGAV
Ah Puch
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,922
Damage
71,426
76,944
Taken
82,812
45,829
Mitigated
79,621
18,500
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,339
7,868
1,695
2,756
16,802
7,366
54
11,970
4,485
0
34,265
L
Hachiman
JawBodean
Hachiman
7,017
4,157
2,644
1,773
13,893
5,204
56
9,922
3,358
0
9,975
L
Yu Huang
McCooBu
Yu Huang
13,064
1,436
0
924
13,852
5,925
0
10,023
3,328
26,056
0
W
Chronos
McLovin26
Chronos
9,955
1,270
1,881
2,065
10,087
4,265
3,095
5,157
4,878
32,020
0
W
Jormungandr
MrGlockP
Jormungandr
10,553
1,421
308
3,106
17,315
21,549
873
5,710
11,167
24,739
1,333
W
Sun Wukong
SquiellyNinja007
Sun Wukong
13,050
1,744
655
7,801
21,540
16,981
1,382
6,237
15,050
0
19,828
L
Shiva
TCBurns
Shiva
13,951
1,001
3,501
3,529
20,945
22,755
13
15,301
4,857
349
20,055
W
12,146
874
1,186
3,307
22,482
30,832
243
4,641
17,550
21,688
282
L
The Morrigan
kegger13
The Morrigan
11,551
1,831
1,051
627
11,452
4,579
0
8,482
2,776
24,139
533
W
Ah Puch
okiGAV
Ah Puch
25,722
658
1,271
3,871
11,388
5,994
1,277
2,999
8,104
56,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
56,226
138
Minions Killed
171
0
Camps Cleared
0
1,076,623
Distance Traveled
1,220,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,128
779
51
4
0
194,367
0
L
Hachiman
8,699
669
5
0
0
209,539
0
L
Yu Huang
9,866
759
38
3
0
222,435
0
W
Chronos
10,963
843
37
3
0
266,433
0
W
Jormungandr
11,005
847
35
3
0
245,238
0
W
Sun Wukong
10,657
820
15
1
0
239,783
0
L
Shiva
9,596
738
16
1
0
233,374
0
W
Cthulhu
11,760
905
12
1
0
220,082
0
L
The Morrigan
9,589
738
28
2
0
216,908
0
W
Ah Puch
11,841
911
72
6
0
249,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role