Player Matchup

Terra
Terra
Arday
Terra
Level 193
God Stats
1W - 0L
1,876 SR
Queue Stats
15W - 28L
1,487 Elo+
Solo
Khepri
Khepri
FatFurnace
Khepri
Level 102
God Stats
2W - 1L
1,291 SR
Queue Stats
49W - 43L
1,553 Elo+
Party 1
Nemesis
Nemesis
SgtBlaster
Nemesis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,560 Elo+
Party 1
Susano
Susano
SkeleTON80835
Susano
Level 85
God Stats
3W - 1L
1,760 SR
Queue Stats
55W - 45L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
WiltingWillow
Cthulhu
Level 105
God Stats
4W - 1L
1,550 SR
Queue Stats
60W - 59L
1,515 Elo+
Party 1
Team Averages
Level 122
1,595 SR
1,524 Elo+

VS

Team Averages
Level 111
1,645 SR
1,514 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BlackStar_41
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,484 Elo+
Solo
Athena
Athena
BoBuchanan615
Athena
Level 156
God Stats
5W - 3L
1,814 SR
Queue Stats
240W - 244L
1,498 Elo+
Solo
Martichoras
Martichoras
Gretzky996
Martichoras
Level 104
God Stats
1W - 3L
1,573 SR
Queue Stats
125W - 101L
1,520 Elo+
Party 2
Thoth
Thoth
notchocheezz
Thoth
Level 95
God Stats
2W - 2L
1,838 SR
Queue Stats
86W - 54L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arday
Terra
9
1 / 1 / 5
5,601
1,120
2,888
4,965
4,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
FatFurnace
Khepri
8
0 / 3 / 4
4,996
999
1,645
5,786
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
SgtBlaster
Nemesis
10
0 / 0 / 5
5,248
1,050
2,737
4,259
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 1 / 1
6,549
1,310
5,586
4,705
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
10
1 / 0 / 4
5,552
1,110
3,196
4,468
2,369
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
1 / 4 / 3
4,846
969
4,108
5,188
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,240
248
0
0
0
11
2 / 2 / 1
5,760
1,152
1,997
5,997
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
Gretzky996
Martichoras
12
1 / 0 / 4
5,588
1,118
7,132
3,298
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
1 / 1 / 4
5,202
1,040
6,209
2,696
1,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
7
Kills
5
5
Deaths
7
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
3
0.63
W
Terra
Arday
Terra
1
1
5
3.5
L
0
0
0
0
L
2
2
1
1.25
W
Khepri
FatFurnace
Khepri
0
3
4
0.67
L
Martichoras
Gretzky996
Martichoras
1
0
4
3
W
Nemesis
SgtBlaster
Nemesis
0
0
5
2.5
W
5
1
1
5.5
W
Cthulhu
1
0
4
3
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
19,446
24,183
Taken
17,179
15,647
Mitigated
10,837
8,118
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,108
265
0
0
5,188
2,509
0
2,851
2,252
0
4,632
W
Terra
Arday
Terra
2,888
34
1,747
964
4,965
4,729
0
1,621
3,344
4,942
938
L
0
0
0
0
0
0
0
0
0
0
0
L
1,997
420
210
1,015
5,997
5,506
0
1,838
3,999
3,648
0
W
Khepri
FatFurnace
Khepri
1,645
309
1,247
388
5,786
2,378
0
1,976
3,810
3,755
27
L
Martichoras
Gretzky996
Martichoras
7,132
925
607
1,188
3,298
1,710
0
1,522
1,735
0
21,386
W
Nemesis
SgtBlaster
Nemesis
2,737
548
1,317
1,224
4,259
3,979
0
1,993
2,266
0
5,449
W
5,586
1,059
188
324
4,705
2,192
0
1,543
3,162
0
12,338
W
Cthulhu
3,196
141
512
207
4,468
2,369
0
1,073
3,395
13,991
488
L
6,209
35
795
361
2,696
1,112
0
1,247
1,274
8,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,946
Gold Earned
22,636
56
Minions Killed
45
0
Camps Cleared
0
546,376
Distance Traveled
393,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,846
969
2
0
0
86,785
0
W
Terra
5,601
1,120
8
2
0
110,547
0
L
Horus
1,240
248
0
0
0
0
0
L
Athena
5,760
1,152
9
2
0
98,604
0
W
Khepri
4,996
999
8
2
0
99,513
0
L
Martichoras
5,588
1,118
26
5
0
105,342
0
W
Nemesis
5,248
1,050
8
2
0
109,108
0
W
Susano
6,549
1,310
13
3
0
117,399
0
W
Cthulhu
5,552
1,110
19
4
0
109,809
0
L
Thoth
5,202
1,040
8
2
0
102,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role