Player Matchup

Rama
Rama
Bipolurbear
Rama
Level 124
God Stats
3W - 0L
1,793 SR
Queue Stats
48W - 37L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
DomesticAce22
Erlang Shen
Level 105
God Stats
2W - 2L
1,577 SR
Queue Stats
12W - 17L
1,369 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Potato Tot 444
Tsukuyomi
Level 148
God Stats
2W - 0L
1,562 SR
Queue Stats
82W - 67L
1,494 Elo+
Party 3
Baron Samedi
Baron Samedi
SirKomalot
Baron Samedi
Level 158
God Stats
3W - 1L
1,695 SR
Queue Stats
51W - 49L
1,547 Elo+
Solo
Ra
Ra
TwentyTHunder3
Ra
Level 129
God Stats
3W - 0L
1,513 SR
Queue Stats
58W - 46L
1,535 Elo+
Party 1
Team Averages
Level 133
1,628 SR
1,494 Elo+

VS

Team Averages
Level 134
1,410 SR
1,486 Elo+
Ravana
Ravana
ASHTRØNAUT
Ravana
Level 146
God Stats
1W - 2L
1,513 SR
Queue Stats
71W - 69L
1,449 Elo+
Party 4
Anubis
Anubis
Jackalzone
Anubis
Level 156
God Stats
31W - 35L
1,487 SR
Queue Stats
206W - 200L
1,470 Elo+
Party 4
Charybdis
Charybdis
Psycho2317
Charybdis
Level 129
God Stats
0W - 1L
1,268 SR
Queue Stats
52W - 55L
1,513 Elo+
Party 2
Achilles
Achilles
ZetaLegion
Achilles
Level 139
God Stats
0W - 1L
1,313 SR
Queue Stats
66W - 89L
1,528 Elo+
Party 2
Artio
Artio
cchoat01
Artio
Level 98
God Stats
1W - 3L
1,467 SR
Queue Stats
194W - 194L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,761
615
6,741
8,402
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
DomesticAce22
Erlang Shen
11
4 / 0 / 1
6,911
628
5,364
8,405
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Potato Tot 444
Tsukuyomi
11
3 / 1 / 5
5,959
542
7,639
8,150
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
SirKomalot
Baron Samedi
10
2 / 1 / 5
5,873
534
3,421
7,358
5,817
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
2 / 0 / 4
7,002
637
5,313
6,483
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 3 / 1
5,266
479
3,565
7,534
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Anubis
Jackalzone
Anubis
10
1 / 3 / 0
5,440
495
4,755
6,900
2,904
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Psycho2317
Charybdis
11
1 / 2 / 0
5,812
528
5,511
5,845
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Achilles
ZetaLegion
Achilles
8
0 / 3 / 3
5,650
514
5,386
10,402
8,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Artio
cchoat01
Artio
8
0 / 5 / 0
4,963
451
4,656
10,396
9,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
3
3
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
1
3
1
0.5
W
5
1
1
5.5
W
Erlang Shen
DomesticAce22
Erlang Shen
4
0
1
4.5
L
Anubis
Jackalzone
Anubis
1
3
0
0.33
W
Tsukuyomi
Potato Tot 444
Tsukuyomi
3
1
5
5.5
L
Charybdis
Psycho2317
Charybdis
1
2
0
0.5
W
Baron Samedi
SirKomalot
Baron Samedi
2
1
5
4.5
W
2
0
4
4
L
Achilles
ZetaLegion
Achilles
0
3
3
0.5
L
Artio
cchoat01
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
23,873
38,798
Taken
41,077
18,528
Mitigated
25,974
17,249
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
3,565
1,054
0
743
7,534
3,192
0
1,225
6,309
0
37,249
W
6,741
5,300
0
4,209
8,402
2,712
0
0
8,402
0
51,415
W
Erlang Shen
DomesticAce22
Erlang Shen
5,364
3,222
0
2,513
8,405
5,104
358
3,351
4,457
0
41,005
L
Anubis
Jackalzone
Anubis
4,755
227
0
2,924
6,900
2,904
0
3,235
3,665
43,927
0
W
Tsukuyomi
Potato Tot 444
Tsukuyomi
7,639
1,748
0
3,302
8,150
2,614
0
2,006
6,040
0
37,857
L
Charybdis
Psycho2317
Charybdis
5,511
3,269
0
2,114
5,845
2,131
0
422
5,423
0
50,086
W
Baron Samedi
SirKomalot
Baron Samedi
3,421
564
557
2,702
7,358
5,817
0
569
6,789
18,209
0
W
5,313
191
1,070
2,896
6,483
2,281
0
2,760
3,723
60,137
2,566
L
Achilles
ZetaLegion
Achilles
5,386
779
0
2,528
10,402
8,616
0
3,533
6,869
0
16,530
L
Artio
cchoat01
Artio
4,656
1,151
47
1,383
10,396
9,131
0
65
10,331
21,387
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
27,131
363
Minions Killed
291
0
Camps Cleared
0
1,127,121
Distance Traveled
1,046,265
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,266
479
58
5
0
221,183
0
W
Rama
6,761
615
115
10
0
212,390
3
W
Erlang Shen
6,911
628
64
6
0
198,822
0
L
Anubis
5,440
495
77
7
0
188,582
1
W
Tsukuyomi
5,959
542
63
6
0
255,781
0
L
Charybdis
5,812
528
96
9
0
200,481
2
W
Baron Samedi
5,873
534
11
1
0
189,294
0
W
Ra
7,002
637
110
10
0
270,834
3
L
Achilles
5,650
514
21
2
0
238,892
2
L
Artio
4,963
451
39
4
0
197,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role