Player Matchup

Chang'e
Chang'e
Deathcoffee260
Chang'e
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 11L
1,650 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MulattoMachete
Ah Muzen Cab
Level 64
God Stats
21W - 15L
1,616 SR
Queue Stats
121W - 131L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
OldNgroompy
Sun Wukong
Level 46
God Stats
8W - 3L
1,714 SR
Queue Stats
116W - 124L
1,534 Elo+
Party 1
Team Averages
Level 53
1,610 SR
1,540 Elo+

VS

Team Averages
Level 87
1,500 SR
1,495 Elo+
Hel
Hel
PhantonBrawl
Hel
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 54L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
SlyStayFlyBoi
Gilgamesh
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 269L
1,470 Elo+
Solo
Cliodhna
Cliodhna
X Axel92 X
Cliodhna
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
11,460
819
11,831
11,878
4,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
MulattoMachete
Ah Muzen Cab
16
3 / 1 / 15
10,968
783
16,625
17,497
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
OldNgroompy
Sun Wukong
18
12 / 2 / 8
12,807
915
23,567
22,505
30,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
10,016
715
10,821
16,746
6,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SlyStayFlyBoi
Gilgamesh
14
2 / 6 / 0
9,365
669
13,592
25,184
27,799
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
X Axel92 X
Cliodhna
13
1 / 8 / 2
8,764
626
7,703
17,884
7,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
21
Kills
5
5
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
Ah Muzen Cab
MulattoMachete
Ah Muzen Cab
3
1
15
10.5
W
Sun Wukong
OldNgroompy
Sun Wukong
12
2
8
8
L
2
7
1
0.36
L
Gilgamesh
SlyStayFlyBoi
Gilgamesh
2
6
0
0.33
L
Cliodhna
X Axel92 X
Cliodhna
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,023
Damage
32,116
51,880
Taken
59,814
43,552
Mitigated
42,111
17,054
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,831
1,775
5,358
6,451
11,878
4,997
598
3,016
8,862
47,579
0
W
Ah Muzen Cab
MulattoMachete
Ah Muzen Cab
16,625
7,596
0
1,440
17,497
7,698
1,572
4,331
13,166
0
52,078
W
Sun Wukong
OldNgroompy
Sun Wukong
23,567
5,112
0
3,805
22,505
30,857
209
5,423
17,082
6,317
50,879
L
10,821
307
1,993
3,114
16,746
6,928
0
5,421
10,877
46,356
332
L
Gilgamesh
SlyStayFlyBoi
Gilgamesh
13,592
2,285
0
595
25,184
27,799
0
5,888
18,464
4,133
24,725
L
Cliodhna
X Axel92 X
Cliodhna
7,703
598
0
1,938
17,884
7,384
0
3,427
13,657
0
21,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,235
Gold Earned
28,145
196
Minions Killed
148
0
Camps Cleared
0
878,219
Distance Traveled
727,434
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,460
819
56
4
0
288,969
0
W
Ah Muzen Cab
10,968
783
72
5
0
296,172
0
W
Sun Wukong
12,807
915
68
5
0
293,078
2
L
Hel
10,016
715
73
5
0
207,928
0
L
Gilgamesh
9,365
669
37
3
0
278,353
0
L
Cliodhna
8,764
626
38
3
0
241,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role