Player Matchup

Terra
Terra
BreakfastAtNoon
Terra
Level 126
God Stats
5W - 3L
1,499 SR
Queue Stats
107W - 92L
1,619 Elo+
Solo
Nemesis
Nemesis
Dcastano
Nemesis
Level 191
God Stats
1W - 1L
1,215 SR
Queue Stats
173W - 155L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Joe_Musashi86
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,755 SR
Queue Stats
194W - 182L
1,527 Elo+
Solo
Scylla
Scylla
TheLethalLemon
Scylla
Level 144
God Stats
53W - 37L
1,568 SR
Queue Stats
581W - 565L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
alequixus
Sun Wukong
Level 138
God Stats
5W - 2L
1,366 SR
Queue Stats
46W - 34L
1,568 Elo+
Solo
Team Averages
Level 146
1,480 SR
1,551 Elo+

VS

Team Averages
Level 130
1,571 SR
1,513 Elo+
Izanami
Izanami
Baughindef
Izanami
Level 147
God Stats
0W - 3L
1,347 SR
Queue Stats
24W - 35L
1,401 Elo+
Solo
Cerberus
Cerberus
Darkjib1
Cerberus
Level 156
God Stats
1W - 1L
1,709 SR
Queue Stats
56W - 48L
1,574 Elo+
Solo
Thanatos
Thanatos
Kalouo
Thanatos
Level 119
God Stats
3W - 2L
1,689 SR
Queue Stats
63W - 57L
1,640 Elo+
Solo
Merlin
Merlin
MaxedLVL
Merlin
Level 89
God Stats
63W - 63L
1,556 SR
Queue Stats
167W - 159L
1,523 Elo+
Solo
Fenrir
Fenrir
UN MANCO 8v
Fenrir
Level 138
God Stats
6W - 7L
1,556 SR
Queue Stats
369W - 347L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
8,098
426
10,705
21,091
19,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Dcastano
Nemesis
17
6 / 2 / 3
9,439
497
13,521
19,094
8,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
Joe_Musashi86
Ah Muzen Cab
17
3 / 1 / 4
9,393
494
7,293
11,320
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

17
6 / 1 / 4
9,995
526
18,414
11,015
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sun Wukong
alequixus
Sun Wukong
16
1 / 3 / 1
9,840
518
8,729
16,669
12,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baughindef
Izanami
18
0 / 4 / 0
10,384
547
7,436
13,258
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Darkjib1
Cerberus
18
4 / 0 / 3
11,573
609
20,504
19,821
21,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Kalouo
Thanatos
13
2 / 7 / 4
8,193
431
9,196
21,440
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
MaxedLVL
Merlin
15
3 / 4 / 2
9,323
491
10,664
12,084
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
1 / 4 / 3
7,834
412
7,410
20,623
16,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
10
10
Deaths
19
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Baughindef
Izanami
0
4
0
0
W
1
3
11
2.17
L
Cerberus
Darkjib1
Cerberus
4
0
3
5.5
W
Nemesis
Dcastano
Nemesis
6
2
3
3.75
W
Ah Muzen Cab
Joe_Musashi86
Ah Muzen Cab
3
1
4
5
L
Thanatos
Kalouo
Thanatos
2
7
4
0.57
L
Merlin
MaxedLVL
Merlin
3
4
2
1
W
6
1
4
8
L
Fenrir
1
4
3
0.63
W
Sun Wukong
alequixus
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,662
Damage
55,210
79,189
Taken
87,226
49,330
Mitigated
55,784
20,207
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Baughindef
Izanami
7,436
4,457
0
4,624
13,258
5,472
2,128
1,817
11,162
0
111,566
W
10,705
1,202
297
5,956
21,091
19,823
0
7,466
13,439
33,956
891
L
Cerberus
Darkjib1
Cerberus
20,504
1,192
0
7,702
19,821
21,129
0
4,260
15,357
93,914
2,577
W
Nemesis
Dcastano
Nemesis
13,521
5,952
0
3,891
19,094
8,822
0
4,184
14,796
0
90,799
W
Ah Muzen Cab
Joe_Musashi86
Ah Muzen Cab
7,293
3,364
0
2,379
11,320
4,202
0
2,541
8,677
0
72,348
L
Thanatos
Kalouo
Thanatos
9,196
1,621
0
9,445
21,440
8,526
21
7,833
13,348
0
52,604
L
Merlin
MaxedLVL
Merlin
10,664
840
0
2,773
12,084
4,372
0
5,964
5,953
60,560
1,821
W
18,414
3,308
0
3,282
11,015
3,797
0
4,416
6,459
91,809
826
L
Fenrir
7,410
1,995
96
4,462
20,623
16,285
0
8,681
11,513
0
44,348
W
Sun Wukong
alequixus
Sun Wukong
8,729
2,982
0
4,402
16,669
12,686
193
9,895
5,668
0
84,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,765
Gold Earned
47,307
583
Minions Killed
658
0
Camps Cleared
0
1,885,493
Distance Traveled
1,789,370
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,384
547
185
10
0
325,765
0
W
Terra
8,098
426
46
2
0
377,605
0
L
Cerberus
11,573
609
240
13
0
350,139
4
W
Nemesis
9,439
497
115
6
0
443,644
0
W
Ah Muzen Cab
9,393
494
122
6
0
353,827
3
L
Thanatos
8,193
431
70
4
0
387,812
4
L
Merlin
9,323
491
110
6
0
362,964
6
W
Scylla
9,995
526
157
8
0
360,233
0
L
Fenrir
7,834
412
53
3
0
362,690
0
W
Sun Wukong
9,840
518
143
8
0
350,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role