Player Matchup

Artemis
Artemis
Afrodite98
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,117 Elo+
Party 2
Ymir
Ymir
LucasRN
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,117 Elo+
Party 2
Chang'e
Chang'e
Terminnus
Chang'e
Level 69
God Stats
12W - 22L
1,324 SR
Queue Stats
88W - 129L
1,406 Elo+
Solo
Team Averages
Level 35
1,441 SR
1,213 Elo+

VS

Team Averages
Level 69
1,500 SR
1,390 Elo+
Odin
Odin
ELITE-BR_Thiago
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 1
Hera
Hera
JPGAMES8840
Hera
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Yarley1010
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Afrodite98
Artemis
14
0 / 3 / 1
9,001
600
8,362
10,691
3,777
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
LucasRN
Ymir
13
0 / 8 / 2
8,849
590
4,346
19,316
16,974
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Terminnus
Chang'e
15
2 / 5 / 0
9,995
666
7,695
15,734
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 14
10,736
716
6,379
8,992
11,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 9
11,237
749
15,928
7,497
3,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Yarley1010
Danzaburou
18
9 / 1 / 6
12,617
841
16,316
10,525
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
Afrodite98
Artemis
0
3
1
0.17
W
2
0
14
9
W
5
1
9
9.5
L
Ymir
LucasRN
Ymir
0
8
2
0.13
L
Chang'e
Terminnus
Chang'e
2
5
0
0.4
W
Danzaburou
Yarley1010
Danzaburou
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
38,623
45,741
Taken
27,014
25,373
Mitigated
20,472
9,932
Healing
3,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Afrodite98
Artemis
8,362
1,647
0
1,032
10,691
3,777
114
3,295
7,332
0
43,821
W
6,379
1,363
150
295
8,992
11,630
0
3,247
5,719
0
16,531
W
15,928
2,954
0
700
7,497
3,649
454
2,367
5,089
62,639
0
L
Ymir
LucasRN
Ymir
4,346
770
0
712
19,316
16,974
0
6,780
12,499
14,031
0
L
Chang'e
Terminnus
Chang'e
7,695
610
1,912
6,276
15,734
4,622
0
5,814
9,875
37,442
1,009
W
Danzaburou
Yarley1010
Danzaburou
16,316
6,515
0
2,098
10,525
5,193
1,999
6,157
4,355
0
64,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
34,590
154
Minions Killed
212
0
Camps Cleared
0
715,664
Distance Traveled
780,853
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,001
600
71
5
0
254,931
0
W
Odin
10,736
716
15
1
0
274,416
0
W
Hera
11,237
749
91
6
0
260,223
0
L
Ymir
8,849
590
13
1
0
222,723
0
L
Chang'e
9,995
666
70
5
0
238,010
5
W
Danzaburou
12,617
841
106
7
0
246,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role