Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IronYama
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,416 Elo+
Solo
Hachiman
Hachiman
V8BabyCC
Hachiman
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
445W - 426L
1,455 Elo+
Solo
Cliodhna
Cliodhna
Xx-_Solar_-x
Cliodhna
Level 39
God Stats
7W - 7L
1,480 SR
Queue Stats
140W - 159L
1,307 Elo+
Party 3
King Arthur
King Arthur
potatoman12099
King Arthur
Level 23
God Stats
0W - 1L
1,311 SR
Queue Stats
15W - 23L
1,255 Elo+
Party 3
Team Averages
Level 51
1,458 SR
1,387 Elo+

VS

Team Averages
Level 65
1,490 SR
1,483 Elo+
Kukulkan
Kukulkan
El_BedRoomBully2
Kukulkan
Level 78
God Stats
15W - 18L
1,409 SR
Queue Stats
131W - 125L
1,455 Elo+
Solo
Cthulhu
Cthulhu
JacobDell17
Cthulhu
Level 69
God Stats
27W - 22L
1,535 SR
Queue Stats
73W - 61L
1,558 Elo+
Party 1
Hercules
Hercules
SolarFlairs
Hercules
Level 44
God Stats
4W - 3L
1,616 SR
Queue Stats
43W - 49L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
Steva-Sativa
Cernunnos
Level 69
God Stats
12W - 6L
1,597 SR
Queue Stats
74W - 60L
1,556 Elo+
Party 1
Arachne
Arachne
deadhelix_undead
Arachne
Level 66
God Stats
1W - 1L
1,294 SR
Queue Stats
114W - 106L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 1 / 1
7,312
457
7,244
17,490
16,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
15
2 / 2 / 0
8,753
547
14,541
8,467
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
V8BabyCC
Hachiman
12
0 / 1 / 0
6,317
395
7,004
9,213
3,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cliodhna
Xx-_Solar_-x
Cliodhna
14
1 / 0 / 1
7,583
474
8,608
14,291
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
potatoman12099
King Arthur
8
0 / 1 / 0
5,345
334
595
2,838
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,036
502
3,288
10,691
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JacobDell17
Cthulhu
12
0 / 0 / 2
7,869
492
11,009
11,175
9,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SolarFlairs
Hercules
13
2 / 1 / 0
8,194
512
4,522
10,501
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Steva-Sativa
Cernunnos
11
0 / 1 / 0
6,288
393
6,509
11,895
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 1
7,755
485
4,412
15,054
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
W
0
1
1
0.5
L
Zeus
2
2
0
1
W
Cthulhu
JacobDell17
Cthulhu
0
0
2
1
W
Hercules
SolarFlairs
Hercules
2
1
0
2
W
Cernunnos
Steva-Sativa
Cernunnos
0
1
0
0
L
Hachiman
V8BabyCC
Hachiman
0
1
0
0
L
Cliodhna
Xx-_Solar_-x
Cliodhna
1
0
1
1.5
W
2
0
1
2.5
L
King Arthur
potatoman12099
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,992
Damage
29,740
52,299
Taken
59,316
30,441
Mitigated
29,654
18,277
Healing
26,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,244
1,660
0
5,038
17,490
16,031
0
5,125
12,365
44,019
1,247
W
3,288
269
0
3,442
10,691
3,972
0
6,606
4,085
53,469
38
L
Zeus
14,541
1,014
35
3,240
8,467
2,989
0
1,348
7,119
68,918
1,245
W
Cthulhu
JacobDell17
Cthulhu
11,009
1,643
2,217
3,845
11,175
9,237
0
3,272
7,903
46,245
1,241
W
Hercules
SolarFlairs
Hercules
4,522
1,755
0
3,266
10,501
5,165
0
5,251
5,250
0
52,055
W
Cernunnos
Steva-Sativa
Cernunnos
6,509
2,987
341
2,738
11,895
5,038
854
3,588
8,307
0
37,010
L
Hachiman
V8BabyCC
Hachiman
7,004
4,454
0
1,882
9,213
3,954
0
4,922
4,291
0
42,740
L
Cliodhna
Xx-_Solar_-x
Cliodhna
8,608
527
0
7,832
14,291
6,029
0
2,649
11,642
0
78,828
W
4,412
2,671
0
10,396
15,054
6,242
0
2,657
12,397
0
66,551
L
King Arthur
potatoman12099
King Arthur
595
13
0
250
2,838
1,438
0
0
2,838
0
9,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
38,142
379
Minions Killed
428
0
Camps Cleared
0
1,346,974
Distance Traveled
1,536,888
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,312
457
59
4
0
301,015
7
W
Kukulkan
8,036
502
114
7
0
331,455
0
L
Zeus
8,753
547
116
7
0
278,307
0
W
Cthulhu
7,869
492
61
4
0
316,090
2
W
Hercules
8,194
512
95
6
0
254,438
0
W
Cernunnos
6,288
393
62
4
0
301,292
0
L
Hachiman
6,317
395
74
5
0
281,038
8
L
Cliodhna
7,583
474
112
7
0
374,523
0
W
Arachne
7,755
485
96
6
0
333,613
0
L
King Arthur
5,345
334
18
1
0
112,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role