Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
OmerKed
Bacchus
Level 86
God Stats
3W - 2L
1,474 SR
Queue Stats
87W - 82L
1,455 Elo+
Party 2
Anubis
Anubis
sSs-TROJAN-III
Anubis
Level 122
God Stats
14W - 15L
1,516 SR
Queue Stats
197W - 204L
1,524 Elo+
Party 4
Nike
Nike
shakil254
Nike
Level 106
God Stats
4W - 2L
1,464 SR
Queue Stats
147W - 136L
1,445 Elo+
Party 2
Team Averages
Level 110
1,491 SR
1,485 Elo+

VS

Team Averages
Level 129
1,451 SR
1,510 Elo+
Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
CB196819
Hades
Level 107
God Stats
5W - 2L
1,787 SR
Queue Stats
330W - 299L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
MephistoBlack187
Ao Kuang
Level 116
God Stats
16W - 18L
1,557 SR
Queue Stats
256W - 230L
1,561 Elo+
Solo
Mulan
Mulan
Wing Zeus
Mulan
Level 129
God Stats
16W - 8L
1,207 SR
Queue Stats
247W - 232L
1,488 Elo+
Party 1
Poseidon
Poseidon
italia_smile
Poseidon
Level 140
God Stats
2W - 4L
1,204 SR
Queue Stats
128W - 115L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 0 / 5
5,688
569
6,085
8,103
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
 
Hou Yi
10
1 / 0 / 1
5,139
514
6,048
5,403
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OmerKed
Bacchus
10
1 / 1 / 1
5,444
544
4,301
8,544
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 0 / 1
7,366
737
4,854
4,157
2,061
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
11
1 / 0 / 0
5,992
599
7,530
8,654
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 0
5,934
593
5,945
11,693
12,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
CB196819
Hades
10
0 / 2 / 1
5,189
519
5,364
9,749
4,292
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 3 / 0
4,981
498
2,125
8,919
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Wing Zeus
Mulan
9
1 / 0 / 0
5,119
512
6,663
8,144
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
italia_smile
Poseidon
11
0 / 3 / 0
5,911
591
689
5,624
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
5
3.5
W
Hou Yi
 
Hou Yi
1
0
1
1.5
L
Bellona
 
Bellona
0
1
0
0
L
Hades
CB196819
Hades
0
2
1
0.25
L
0
3
0
0
W
Bacchus
OmerKed
Bacchus
1
1
1
1.5
L
Mulan
Wing Zeus
Mulan
1
0
0
1
L
Poseidon
italia_smile
Poseidon
0
3
0
0
W
5
0
1
5.5
W
Nike
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
20,786
34,861
Taken
44,129
20,770
Mitigated
24,909
9,362
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,085
1,147
0
572
8,103
4,056
0
1,144
6,959
0
40,858
W
Hou Yi
 
Hou Yi
6,048
2,926
0
2,270
5,403
1,796
0
1,558
3,845
0
36,756
L
Bellona
 
Bellona
5,945
1,356
0
5,672
11,693
12,020
0
0
11,693
0
47,862
L
Hades
CB196819
Hades
5,364
1,096
1,316
4,486
9,749
4,292
0
2,198
7,551
32,106
736
L
2,125
528
0
1,228
8,919
3,076
0
2,193
6,726
28,585
862
W
Bacchus
OmerKed
Bacchus
4,301
875
0
2,309
8,544
7,159
0
3,083
5,461
19,652
0
L
Mulan
Wing Zeus
Mulan
6,663
1,901
0
1,659
8,144
4,425
0
2,103
6,041
0
33,541
L
Poseidon
italia_smile
Poseidon
689
0
0
375
5,624
1,096
0
2,531
3,093
51,236
0
W
4,854
249
0
2,401
4,157
2,061
0
1,642
2,515
57,719
2,705
W
Nike
7,530
457
0
1,810
8,654
5,698
0
524
8,130
0
47,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,629
Gold Earned
27,134
342
Minions Killed
338
0
Camps Cleared
0
1,057,598
Distance Traveled
960,741
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,688
569
70
7
0
254,409
0
W
Hou Yi
5,139
514
53
5
0
187,237
3
L
Bellona
5,934
593
88
9
0
196,929
0
L
Hades
5,189
519
54
5
0
158,947
0
L
Ao Kuang
4,981
498
52
5
0
201,666
0
W
Bacchus
5,444
544
32
3
0
205,401
0
L
Mulan
5,119
512
60
6
0
210,682
0
L
Poseidon
5,911
591
84
8
0
192,517
5
W
Anubis
7,366
737
109
11
0
192,144
3
W
Nike
5,992
599
78
8
0
218,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role