Player Matchup

Terra
Terra
Hombreyerba
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,257 Elo+
Party 1
Janus
Janus
P0rr0tr31t0r
Janus
Level 94
God Stats
2W - 4L
1,344 SR
Queue Stats
121W - 116L
1,542 Elo+
Party 1
Tyr
Tyr
PutoMave
Tyr
Level 123
God Stats
5W - 2L
1,529 SR
Queue Stats
107W - 99L
1,488 Elo+
Party 1
Bacchus
Bacchus
Viriian
Bacchus
Level 140
God Stats
6W - 0L
1,844 SR
Queue Stats
176W - 200L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
aaron_titul
Jormungandr
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 127L
1,472 Elo+
Party 1
Team Averages
Level 106
1,543 SR
1,438 Elo+

VS

Team Averages
Level 94
1,491 SR
1,462 Elo+
Chronos
Chronos
 
Chronos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AnonArchia
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,142 Elo+
Solo
Yu Huang
Yu Huang
Gladiador755
Yu Huang
Level 89
God Stats
1W - 1L
1,689 SR
Queue Stats
49W - 29L
1,709 Elo+
Solo
Horus
Horus
alraaei7
Horus
Level 28
God Stats
0W - 3L
1,267 SR
Queue Stats
135W - 138L
1,425 Elo+
Solo
Ah Puch
Ah Puch
cris_vk_7
Ah Puch
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,715
792
1,373
9,904
7,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 1 / 5
8,934
812
7,925
5,934
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 3
9,248
841
6,723
10,686
11,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Viriian
Bacchus
13
0 / 1 / 5
7,835
712
4,443
10,564
14,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
aaron_titul
Jormungandr
15
2 / 2 / 5
8,845
804
5,698
11,534
13,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 2 / 3
8,014
729
7,723
8,418
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 0
7,708
701
6,137
8,259
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
Gladiador755
Yu Huang
14
0 / 3 / 3
7,372
670
3,121
7,902
4,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
alraaei7
Horus
1
0 / 0 / 0
2,798
254
0
0
0
Ah Puch
cris_vk_7
Ah Puch
18
1 / 1 / 4
8,855
805
15,213
5,405
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
9
Kills
6
6
Deaths
9
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
3
1.25
L
4
3
0
1.33
L
Yu Huang
Gladiador755
Yu Huang
0
3
3
0.5
W
1
1
4
3
W
2
1
5
4.5
W
4
1
3
5.5
W
Bacchus
Viriian
Bacchus
0
1
5
2.5
W
Jormungandr
aaron_titul
Jormungandr
2
2
5
2.25
L
Horus
alraaei7
Horus
0
0
0
0
L
Ah Puch
cris_vk_7
Ah Puch
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
32,194
48,622
Taken
29,984
50,081
Mitigated
17,767
25,017
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
7,723
1,058
382
1,449
8,418
4,038
0
5,680
2,486
26,746
0
L
6,137
525
608
1,393
8,259
7,046
0
4,397
3,770
0
13,413
L
Yu Huang
Gladiador755
Yu Huang
3,121
223
897
367
7,902
4,088
0
5,040
2,514
6,745
0
W
1,373
130
3,578
2,712
9,904
7,491
407
7,414
2,490
3,623
0
W
7,925
0
2,638
1,036
5,934
2,657
270
2,510
3,424
30,921
0
W
6,723
253
3,816
2,011
10,686
11,957
136
4,838
5,848
0
13,335
W
Bacchus
Viriian
Bacchus
4,443
192
3,233
3,710
10,564
14,213
33
5,154
5,410
10,315
0
W
Jormungandr
aaron_titul
Jormungandr
5,698
631
719
1,564
11,534
13,763
408
6,022
5,512
20,329
597
L
Horus
alraaei7
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
cris_vk_7
Ah Puch
15,213
63
838
1,894
5,405
2,595
0
3,360
1,782
32,914
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
34,747
140
Minions Killed
104
0
Camps Cleared
0
1,163,442
Distance Traveled
754,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,014
729
41
4
0
219,642
0
L
Nike
7,708
701
9
1
0
145,937
0
L
Yu Huang
7,372
670
13
1
0
161,190
0
W
Terra
8,715
792
3
0
0
228,098
0
W
Janus
8,934
812
53
5
0
244,443
0
W
Tyr
9,248
841
16
1
0
229,843
0
W
Bacchus
7,835
712
21
2
0
235,167
0
W
Jormungandr
8,845
804
47
4
0
225,891
0
L
Horus
2,798
254
0
0
0
0
0
L
Ah Puch
8,855
805
41
4
0
228,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role