Player Matchup

Zeus
Zeus
AbsóluteBear
Zeus
Level 158
God Stats
3W - 0L
1,982 SR
Queue Stats
86W - 49L
1,624 Elo+
Party 1
Cernunnos
Cernunnos
LULinthechat
Cernunnos
Level 128
God Stats
3W - 0L
1,595 SR
Queue Stats
80W - 43L
1,641 Elo+
Party 1
Terra
Terra
TaIentIess
Terra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 1
Hera
Hera
l3yr3firelakes
Hera
Level 138
God Stats
7W - 8L
1,492 SR
Queue Stats
360W - 402L
1,407 Elo+
Solo
Thoth
Thoth
maxfadedmf
Thoth
Level 110
God Stats
5W - 7L
1,508 SR
Queue Stats
346W - 360L
1,595 Elo+
Solo
Team Averages
Level 114
1,615 SR
1,537 Elo+

VS

Team Averages
Level 66
1,584 SR
1,527 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ChipperCone2772
Shiva
Level 69
God Stats
2W - 2L
1,721 SR
Queue Stats
60W - 50L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Essaul
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
IIB0ZKURTII
Agni
Level 165
God Stats
4W - 1L
1,697 SR
Queue Stats
235W - 262L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
6,823
1,137
8,553
2,629
867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cernunnos
LULinthechat
Cernunnos
13
4 / 0 / 6
7,177
1,196
4,969
4,322
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Terra
10
0 / 1 / 7
6,362
1,060
2,145
4,894
4,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 5
5,979
997
1,568
2,704
850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
11
3 / 0 / 2
6,559
1,093
6,831
2,615
757
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 1
5,448
908
429
3,994
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mercury
 
Mercury
8
0 / 3 / 1
4,918
820
3,701
5,158
1,822
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
5,619
937
2,680
6,239
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
Essaul
Sun Wukong
10
1 / 3 / 1
5,427
905
2,783
6,641
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
5,178
863
3,217
4,738
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
10
Kills
2
2
Deaths
10
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Mercury
 
Mercury
0
3
1
0.17
W
3
0
6
6
L
1
2
0
0.5
L
Sun Wukong
Essaul
Sun Wukong
1
3
1
0.5
L
0
2
2
0.5
W
Cernunnos
LULinthechat
Cernunnos
4
0
6
7
W
Terra
0
1
7
3.5
W
0
1
5
2.5
W
Thoth
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,066
Damage
12,810
17,164
Taken
26,770
8,726
Mitigated
17,243
8,538
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
429
184
1,720
2,043
3,994
3,515
0
3,521
473
1,829
0
L
Mercury
 
Mercury
3,701
400
0
750
5,158
1,822
0
3,696
1,462
0
4,364
W
8,553
234
1,435
1,202
2,629
867
215
346
2,283
15,672
633
L
2,680
163
670
768
6,239
6,494
0
4,045
2,194
0
7,092
L
Sun Wukong
Essaul
Sun Wukong
2,783
617
0
495
6,641
3,764
0
3,926
2,715
0
9,457
L
3,217
36
1,243
648
4,738
1,648
0
3,457
1,281
10,341
398
W
Cernunnos
LULinthechat
Cernunnos
4,969
1,802
0
832
4,322
2,085
273
1,520
2,717
0
18,687
W
Terra
2,145
200
2,155
1,866
4,894
4,167
0
1,068
3,628
2,970
0
W
1,568
245
258
348
2,704
850
80
393
2,264
8,438
0
W
Thoth
6,831
53
198
244
2,615
757
603
153
2,420
9,481
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
26,590
95
Minions Killed
42
0
Camps Cleared
0
627,698
Distance Traveled
599,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,448
908
6
1
0
109,361
0
L
Mercury
4,918
820
5
1
0
100,556
0
W
Zeus
6,823
1,137
13
2
0
129,520
0
L
Shiva
5,619
937
9
2
0
139,575
0
L
Sun Wukong
5,427
905
11
2
0
125,737
0
L
Agni
5,178
863
11
2
0
123,924
0
W
Cernunnos
7,177
1,196
44
7
0
120,702
0
W
Terra
6,362
1,060
2
0
0
136,985
0
W
Hera
5,979
997
19
3
0
97,765
0
W
Thoth
6,559
1,093
17
3
0
142,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role