Player Matchup

Janus
Janus
Hectixxz
Janus
Level 29
God Stats
5W - 3L
1,831 SR
Queue Stats
12W - 8L
1,509 Elo+
Party 2
Kuzenbo
Kuzenbo
Xyphry-YT
Kuzenbo
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 2
Loki
Loki
emmetjones1964
Loki
Level 44
God Stats
9W - 6L
1,320 SR
Queue Stats
354W - 339L
1,504 Elo+
Party 4
Awilix
Awilix
shiftsama
Awilix
Level 29
God Stats
8W - 22L
1,497 SR
Queue Stats
71W - 103L
1,527 Elo+
Party 4
Chiron
Chiron
xXratthewXx
Chiron
Level 33
God Stats
40W - 40L
1,534 SR
Queue Stats
413W - 399L
1,465 Elo+
Party 4
Team Averages
Level 40
1,536 SR
1,495 Elo+

VS

Team Averages
Level 26
1,567 SR
1,377 Elo+
Bacchus
Bacchus
HuskyWusky
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,524 Elo+
Party 3
Merlin
Merlin
Hydra2034
Merlin
Level 39
God Stats
4W - 4L
1,400 SR
Queue Stats
24W - 18L
1,532 Elo+
Party 3
Chaac
Chaac
MemesRLife0
Chaac
Level 6
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Bakasura
Bakasura
NittyBitty
Bakasura
Level 43
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Neith
Neith
Santii2704
Neith
Level 38
God Stats
0W - 3L
1,825 SR
Queue Stats
30W - 34L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hectixxz
Janus
15
5 / 7 / 5
10,361
545
7,371
13,912
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Xyphry-YT
Kuzenbo
15
2 / 2 / 8
9,373
493
6,968
17,760
21,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 1 / 3
11,886
626
11,701
17,386
20,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
shiftsama
Awilix
17
2 / 3 / 6
9,304
490
7,654
16,168
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
16
2 / 4 / 6
9,423
496
9,167
13,649
5,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HuskyWusky
Bacchus
14
1 / 3 / 8
8,907
469
9,173
16,065
21,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Hydra2034
Merlin
15
4 / 5 / 3
9,396
495
15,019
11,353
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 0
7,218
380
2,146
9,697
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
NittyBitty
Bakasura
14
7 / 5 / 2
9,306
490
12,666
18,195
9,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
12
5 / 3 / 1
7,930
417
10,890
9,289
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
20
Kills
17
17
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
Hectixxz
Janus
5
7
5
1.07
L
Bacchus
HuskyWusky
Bacchus
1
3
8
1.67
L
Merlin
Hydra2034
Merlin
4
5
3
1.1
L
0
4
0
0
L
Bakasura
NittyBitty
Bakasura
7
5
2
1.6
L
Neith
5
3
1
1.83
W
Kuzenbo
Xyphry-YT
Kuzenbo
2
2
8
3
W
9
1
3
10.5
W
Awilix
shiftsama
Awilix
2
3
6
1.67
W
Chiron
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,861
Damage
49,894
78,875
Taken
64,599
61,003
Mitigated
46,397
15,660
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Hectixxz
Janus
7,371
1,162
0
1,375
13,912
5,484
1,758
6,828
5,645
63,407
0
L
Bacchus
HuskyWusky
Bacchus
9,173
1,480
0
3,680
16,065
21,001
96
3,730
12,297
38,985
772
L
Merlin
Hydra2034
Merlin
15,019
283
0
2,180
11,353
4,759
116
4,239
6,681
61,502
1,521
L
2,146
153
0
1,879
9,697
7,474
165
2,088
7,541
0
33,567
L
Bakasura
NittyBitty
Bakasura
12,666
9,036
0
4,357
18,195
9,219
0
2,659
15,500
0
49,527
L
Neith
10,890
3,996
0
1,690
9,289
3,944
15
1,296
7,993
0
60,613
W
Kuzenbo
Xyphry-YT
Kuzenbo
6,968
2,902
273
4,268
17,760
21,973
166
4,704
12,168
23,224
0
W
11,701
2,707
0
3,305
17,386
20,349
0
3,730
13,022
248
101,391
W
Awilix
shiftsama
Awilix
7,654
2,533
0
1,660
16,168
7,846
72
3,755
11,678
0
89,282
W
Chiron
9,167
2,308
842
3,937
13,649
5,351
594
3,138
10,035
0
77,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
42,757
526
Minions Killed
398
0
Camps Cleared
0
1,869,312
Distance Traveled
1,570,847
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,361
545
106
6
0
346,478
0
L
Bacchus
8,907
469
36
2
0
345,289
0
L
Merlin
9,396
495
111
6
0
319,366
0
L
Chaac
7,218
380
67
4
0
300,643
0
L
Bakasura
9,306
490
90
5
0
395,102
4
L
Neith
7,930
417
94
5
0
210,447
1
W
Kuzenbo
9,373
493
23
1
0
395,589
5
W
Loki
11,886
626
152
8
0
361,319
4
W
Awilix
9,304
490
124
7
0
423,551
6
W
Chiron
9,423
496
121
6
0
342,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role