Player Matchup

Agni
Agni
CancerChalk69
Agni
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,558 Elo+
Party 1
He Bo
He Bo
Kels_Fargo
He Bo
Level 109
God Stats
3W - 6L
1,536 SR
Queue Stats
335W - 310L
1,519 Elo+
Party 3
Ishtar
Ishtar
MambaGang247
Ishtar
Level 149
God Stats
4W - 6L
1,632 SR
Queue Stats
456W - 479L
1,448 Elo+
Solo
Nemesis
Nemesis
leron1000
Nemesis
Level 115
God Stats
1W - 3L
1,325 SR
Queue Stats
224W - 208L
1,508 Elo+
Party 3
Thanatos
Thanatos
wardwarf84
Thanatos
Level 89
God Stats
1W - 1L
1,777 SR
Queue Stats
44W - 31L
1,584 Elo+
Party 1
Team Averages
Level 115
1,554 SR
1,523 Elo+

VS

Team Averages
Level 127
1,586 SR
1,535 Elo+
Bakasura
Bakasura
ImmortalSphinx
Bakasura
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
235W - 244L
1,523 Elo+
Solo
Bacchus
Bacchus
OhNoItsTy
Bacchus
Level 141
God Stats
2W - 1L
1,777 SR
Queue Stats
32W - 33L
1,549 Elo+
Party 2
Hun Batz
Hun Batz
WaywardSön
Hun Batz
Level 132
God Stats
5W - 0L
1,861 SR
Queue Stats
119W - 110L
1,558 Elo+
Party 2
Chronos
Chronos
l Hyoung1 l
Chronos
Level 146
God Stats
1W - 3L
1,301 SR
Queue Stats
390W - 422L
1,511 Elo+
Solo
Achilles
Achilles
mathric
Achilles
Level 108
God Stats
5W - 2L
1,492 SR
Queue Stats
112W - 104L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,145
815
9,895
6,651
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
12
0 / 5 / 6
6,744
674
2,700
7,811
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
15
4 / 4 / 4
8,392
839
8,508
9,001
3,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
leron1000
Nemesis
13
1 / 4 / 7
7,333
733
8,740
8,940
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
wardwarf84
Thanatos
13
3 / 6 / 2
7,556
756
6,517
10,066
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
7 / 3 / 12
9,760
976
6,779
12,430
7,421
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
OhNoItsTy
Bacchus
14
2 / 2 / 15
8,653
865
5,995
11,659
14,710
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
WaywardSön
Hun Batz
15
3 / 2 / 17
8,690
869
12,474
7,777
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
l Hyoung1 l
Chronos
15
3 / 1 / 15
8,713
871
6,761
9,331
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
mathric
Achilles
16
8 / 2 / 9
9,171
917
7,444
10,194
10,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
10
Kills
23
23
Deaths
10
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Bakasura
7
3
12
4.33
L
He Bo
0
5
6
0.6
L
Ishtar
4
4
4
1.5
W
Bacchus
OhNoItsTy
Bacchus
2
2
15
4.75
W
Hun Batz
WaywardSön
Hun Batz
3
2
17
5.75
W
Chronos
l Hyoung1 l
Chronos
3
1
15
10.5
L
Nemesis
leron1000
Nemesis
1
4
7
1.13
W
Achilles
mathric
Achilles
8
2
9
6.25
L
Thanatos
wardwarf84
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
39,453
42,469
Taken
51,391
19,860
Mitigated
41,199
9,250
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,895
193
105
781
6,651
2,502
0
1,654
4,801
30,888
729
W
Bakasura
6,779
3,904
2,389
5,319
12,430
7,421
0
4,862
7,476
0
11,615
L
He Bo
2,700
339
115
644
7,811
2,506
0
2,940
4,438
7,303
0
L
Ishtar
8,508
4,086
614
1,552
9,001
3,715
0
3,101
5,737
0
21,062
W
Bacchus
OhNoItsTy
Bacchus
5,995
179
1,277
3,047
11,659
14,710
66
2,531
8,860
10,206
805
W
Hun Batz
WaywardSön
Hun Batz
12,474
1,269
2,072
1,104
7,777
4,468
0
1,398
6,292
0
24,623
W
Chronos
l Hyoung1 l
Chronos
6,761
1,824
849
1,838
9,331
3,848
944
1,506
7,608
19,895
0
L
Nemesis
leron1000
Nemesis
8,740
1,814
600
1,613
8,940
7,097
0
2,382
6,164
0
11,293
W
Achilles
mathric
Achilles
7,444
1,338
1,782
2,150
10,194
10,752
725
2,077
7,983
0
11,823
L
Thanatos
wardwarf84
Thanatos
6,517
677
276
2,950
10,066
4,040
0
2,597
7,032
0
10,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
44,987
101
Minions Killed
114
0
Camps Cleared
0
928,309
Distance Traveled
1,056,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,145
815
31
3
0
195,219
0
W
Bakasura
9,760
976
37
4
0
226,889
0
L
He Bo
6,744
674
12
1
0
167,166
0
L
Ishtar
8,392
839
27
3
0
173,290
0
W
Bacchus
8,653
865
10
1
0
203,383
0
W
Hun Batz
8,690
869
39
4
0
216,580
0
W
Chronos
8,713
871
22
2
0
203,980
0
L
Nemesis
7,333
733
16
2
0
210,046
0
W
Achilles
9,171
917
6
1
0
205,871
0
L
Thanatos
7,556
756
15
2
0
182,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role