Player Matchup

Merlin
Merlin
Broken Berke
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,560 Elo+
Party 1
Lancelot
Lancelot
DooberDoo
Lancelot
Level 83
God Stats
0W - 1L
1,685 SR
Queue Stats
11W - 11L
1,742 Elo+
Solo
King Arthur
King Arthur
tazzman1570
King Arthur
Level 111
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 19L
1,558 Elo+
Party 1
Team Averages
Level 114
1,632 SR
1,620 Elo+

VS

Team Averages
Level 103
1,591 SR
1,488 Elo+
Ra
Ra
LightWeightMobin
Ra
Level 67
God Stats
186W - 193L
1,531 SR
Queue Stats
256W - 270L
1,445 Elo+
Solo
Geb
Geb
YOLOGAMER04
Geb
Level 85
God Stats
46W - 31L
1,599 SR
Queue Stats
616W - 644L
1,459 Elo+
Party 2
Neith
Neith
t0xic991
Neith
Level 157
God Stats
29W - 19L
1,644 SR
Queue Stats
446W - 477L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 2 / 1
5,690
632
4,099
4,429
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DooberDoo
Lancelot
7
0 / 3 / 0
5,199
578
2,069
5,466
2,282
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
tazzman1570
King Arthur
9
1 / 1 / 0
5,719
635
5,951
9,756
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,602
734
3,342
5,271
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 0 / 4
6,335
704
4,270
5,946
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
t0xic991
Neith
12
4 / 0 / 2
7,247
805
8,023
4,763
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
1
0.25
L
Lancelot
DooberDoo
Lancelot
0
3
0
0
W
1
1
5
3.5
W
1
0
4
3
W
Neith
t0xic991
Neith
4
0
2
5
L
King Arthur
tazzman1570
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,119
Damage
15,635
19,651
Taken
15,980
10,061
Mitigated
8,965
4,043
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,099
103
0
925
4,429
1,647
0
1,541
2,780
24,238
625
L
Lancelot
DooberDoo
Lancelot
2,069
421
0
1,531
5,466
2,282
0
1,889
3,324
0
4,724
W
3,342
0
1,390
2,191
5,271
2,118
176
1,458
3,813
16,169
0
W
4,270
277
0
441
5,946
4,816
81
1,071
4,875
9,916
610
W
Neith
t0xic991
Neith
8,023
1,816
0
1,374
4,763
2,031
708
1,305
3,458
0
26,800
L
King Arthur
tazzman1570
King Arthur
5,951
1,216
0
1,587
9,756
6,132
0
3,223
6,124
0
15,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,608
Gold Earned
20,184
68
Minions Killed
91
0
Camps Cleared
0
443,796
Distance Traveled
535,169
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,690
632
37
4
0
155,518
0
L
Lancelot
5,199
578
11
1
0
111,991
0
W
Ra
6,602
734
20
2
0
174,674
1
W
Geb
6,335
704
13
1
0
193,114
0
W
Neith
7,247
805
58
6
0
167,381
0
L
King Arthur
5,719
635
20
2
0
176,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role