Player Matchup

Fenrir
Fenrir
JETSnGUNS
Fenrir
Level 159
God Stats
1W - 3L
1,329 SR
Queue Stats
17W - 18L
1,484 Elo+
Solo
Nike
Nike
OddFutureTed
Nike
Level 63
God Stats
0W - 3L
1,483 SR
Queue Stats
7W - 12L
1,316 Elo+
Solo
Apollo
Apollo
seckkooooo
Apollo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Maui
Maui
songfulprince
Maui
Level 92
God Stats
3W - 2L
1,694 SR
Queue Stats
54W - 42L
1,579 Elo+
Solo
Zeus
Zeus
sus_Yermingt0n
Zeus
Level 129
God Stats
2W - 2L
1,644 SR
Queue Stats
200W - 213L
1,483 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,472 Elo+

VS

Team Averages
Level 128
1,477 SR
1,513 Elo+
Ra
Ra
EchoesOfDust
Ra
Level 209
God Stats
5W - 4L
1,479 SR
Queue Stats
157W - 173L
1,511 Elo+
Solo
Anubis
Anubis
Himothee
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,465 Elo+
Party 1
King Arthur
King Arthur
Newby547
King Arthur
Level 66
God Stats
24W - 34L
1,407 SR
Queue Stats
121W - 97L
1,485 Elo+
Solo
Martichoras
Martichoras
TovoSoFlashy
Martichoras
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
xGhostWarrior31
Xing Tian
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JETSnGUNS
Fenrir
14
0 / 3 / 3
7,490
441
3,334
14,469
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 6 / 1
7,860
462
7,783
17,107
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Apollo
seckkooooo
Apollo
14
4 / 2 / 2
8,236
484
7,436
12,364
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 0 / 3
7,548
444
5,336
13,663
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 0
8,062
474
6,204
6,674
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 1
9,843
579
7,896
7,268
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Himothee
Anubis
16
6 / 3 / 1
9,182
540
6,511
9,403
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

King Arthur
Newby547
King Arthur
15
4 / 0 / 2
9,559
562
10,578
10,699
9,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Martichoras
TovoSoFlashy
Martichoras
14
0 / 4 / 2
8,063
474
12,097
12,052
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
xGhostWarrior31
Xing Tian
13
1 / 0 / 5
8,665
510
4,192
13,652
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
13
13
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Anubis
Himothee
Anubis
6
3
1
2.17
L
Fenrir
JETSnGUNS
Fenrir
0
3
3
0.5
W
King Arthur
Newby547
King Arthur
4
0
2
5
L
1
6
1
0.25
W
Martichoras
TovoSoFlashy
Martichoras
0
4
2
0.25
L
Apollo
seckkooooo
Apollo
4
2
2
2.5
L
1
0
3
2.5
L
2
2
0
1
W
Xing Tian
xGhostWarrior31
Xing Tian
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,093
Damage
41,274
64,277
Taken
53,074
37,088
Mitigated
34,367
14,294
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,896
374
445
1,998
7,268
2,721
0
3,003
4,216
85,039
645
W
Anubis
Himothee
Anubis
6,511
918
0
3,723
9,403
4,266
0
3,002
6,356
75,686
0
L
Fenrir
JETSnGUNS
Fenrir
3,334
1,097
0
5,609
14,469
6,061
0
3,614
10,800
0
68,626
W
King Arthur
Newby547
King Arthur
10,578
465
0
2,313
10,699
9,353
101
319
9,644
77
63,550
L
7,783
1,009
0
770
17,107
11,300
0
3,313
13,547
0
46,705
W
Martichoras
TovoSoFlashy
Martichoras
12,097
3,067
0
2,074
12,052
5,505
210
1,863
10,141
0
74,186
L
Apollo
seckkooooo
Apollo
7,436
5,312
0
3,201
12,364
5,019
0
2,393
9,822
0
52,711
L
5,336
894
0
4,012
13,663
13,154
0
3,648
9,594
32,388
1,776
L
6,204
841
0
702
6,674
1,554
0
4,048
2,286
61,824
1,310
W
Xing Tian
xGhostWarrior31
Xing Tian
4,192
283
0
2,074
13,652
12,522
26
3,285
10,232
37,466
3,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
45,312
438
Minions Killed
527
0
Camps Cleared
0
1,534,497
Distance Traveled
1,564,678
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,843
579
165
10
0
316,606
1
W
Anubis
9,182
540
106
6
0
333,449
0
L
Fenrir
7,490
441
103
6
0
345,461
0
W
King Arthur
9,559
562
92
5
0
320,345
5
L
Nike
7,860
462
77
5
0
315,973
0
W
Martichoras
8,063
474
95
6
0
286,759
0
L
Apollo
8,236
484
97
6
0
304,315
0
L
Maui
7,548
444
43
3
0
336,277
4
L
Zeus
8,062
474
118
7
0
232,471
0
W
Xing Tian
8,665
510
69
4
0
307,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role